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  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... see what I mean about sprite colouring on the Spectrum.
    MattLamb MattLamb October 2004 Games
  • making games on a real speccy-------------------------------------------------------------------------------- i have recently bought a speccy on ebay and i want to try to make s…

    ... -- it's called Devpac by HiSoft. :)

    OK, so you ...
    robert@fm robert@fm October 2004 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... arsed to write their own sprite routines -- which fitted me to ...
    robert@fm robert@fm October 2004 Games
  • Sparky eZX-BASIC Project in need of FPGA ExpertYou probably are not familiar with this project, but it is a computer system based on Zilog's new eZ80 chip and the OS is a superset of ZX BASIC. Ju…

    ... flash memory for program rom, sprite rom, background rom, etc..sometimes ...
    Sparky Sparky October 2004 Sinclair Miscellaneous
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... /> ; ----------------------------------------------------------------
    ; Sprite Drawing Routines.
    ; ... Sprite id (0 = sprite disabled)
    ; 1 Sprite ... Sprite id (0 = sprite disabled)
    ; 1 Sprite ...
    robpearmain robpearmain October 2004 Development
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    Yes, Nick Fleming's sprite code is excellent. ... primer for my own sprite routine a few months ... a good example of a sprite routine nontheless.

    sprite graphics into the correct ... code that draws the sprite on the screen, rather ...
    dmsmith dmsmith October 2004 Development
  • Jack The Nipper 2 Masking ... HowI understand masking i.e. ld a,(de) ; Get Mask and (hl) inc de ld a,(de) ; Get graphic or (hl) But how on Jack the nipper did they get the main ch…

    ... relevant hidden bits from the sprite prior to drawing it.
    AndyC AndyC October 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... see, there are 3 different sprite types:

    1. XOR ...
    robpearmain robpearmain October 2004 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... ]

    Emuzwin has a sprite finder in 256 mode Tools ... >Graphics Editor>Sprite Finder. Why do you only ...
    Mr. Anonymous Mr. Anonymous October 2004 Emulators
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... wrote:
    Emuzwin has a sprite finder in 256 mode Tools ... >Graphics Editor>Sprite Finder. Why do you only ...
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • NEW CRONOSOFT RELEASESHi all, A few things happening at the moment, which may be of interest ... PLATFORM GAME DESIGNER ----------------------- A surprise this one... …

    ... simple art package, map designer, sprite designer etc etc (oh and ...
    CKay CKay October 2004 Games
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... see, there are 3 different sprite types:

    1. XOR ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... />
    3. Different types of sprite - char based / line based / preshifted ...
    dmsmith dmsmith October 2004 Development
  • Not another fooking jsw remake - arghhhhhhyes iam afraid so. iam doing it for this years remake comp and hopefully its all finished . here's a couple o screenie's - [url="http://merseyrem…

    ... MsPacman arcade machine and Dalek sprite that I saw just before ...
    darkman darkman October 2004 Sinclair Miscellaneous
  • Most popular new features? I know some people like a spectrum to be emulated as authentically as possible, while others like myself like features which improve the gfx, sound,…

    ... use solution, than the current sprite like editor, but perhaps not ...
    smogit smogit October 2004 Emulators
  • Most popular new features? I know some people like a spectrum to be emulated as authentically as possible, while others like myself like features which improve the gfx, sound,…

    ... use solution, than the current sprite like editor, but perhaps not ...
    cyborg cyborg October 2004 Emulators
  • Most popular new features? I know some people like a spectrum to be emulated as authentically as possible, while others like myself like features which improve the gfx, sound,…

    ... to screen, and whether specialised sprite management by the program screws ...
    Arjun Arjun October 2004 Emulators
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... bounding box:

    struct Sprite {
    int x, y; ... //current position of the sprite
    RECT BoundingBox; //collision ... * img ; //the link to the sprite image
    .
    .
    ... character sprites from the Sprite struct (you can use ...
    Arjun Arjun October 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... banks "
    - Activate Sprite finder
    - Scroll Sprite finder window all the ...
    Arm73 Arm73 October 2004 Emulators
  • what is the worst manic miner/jet set willy clonewhat is the worst jet set willy/manic miner clone? i think it's jet set gertie. but there must be worst!

    ... same type was Pyramania... the sprite was an obvious rip of ...
    The Mighty Dopethrone The Mighty Dopethrone October 2004 Games
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... prevent GFX data loosing during sprite rotation (AticAtack).
    Vladimir Kladov Vladimir Kladov October 2004 Emulators
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... avoided by either drawing your sprite to the screen before the ... to then make sure your sprite routine has finished drawing the ...
    dmsmith dmsmith October 2004 Development
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... I think of it your sprite would obliterate everything in it ...
    zster zster October 2004 Games
  • jet set willy in b.a.s.i.c (oh, even more horrors!!!!!!!!)what about jet set willy in b.a.s.i.c ? is anyone doing that? i think it's a really bad idea, but it's sure is a funny one! oh yes, i do know a littl…

    ... I think of it your sprite would obliterate everything in it ...
    AndyC AndyC October 2004 Games
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... over I may start drawing sprite
    Is it okay?
    Ralf Ralf October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... . A well written and optimised sprite routine should be able to ...
    dmsmith dmsmith October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... background
    2. Draw sprite into background
    3. ... stored background into sprite
    5. Change sprite coordinates
    6 ... been mentioned -- time your sprite drawing so that it ... click on "examples" under Sprite Pack. This particular algorithm has ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
<1…28293031323334>

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