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  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... my original version cleared the "horizontal walls" along the bottom row ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... parameters, and then later try "horizontal walls cleared".
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... tonight:- with the bottom row horizontal walls cleared, as per the ... now keep this "bottom row horizontal walls cleared" version as the ...
    Digital Prawn Digital Prawn March 2008 Development
  • Time travel gamesDo you remember any game in which you travel through the time, past, future,...? The games I know: Back to the Future Back to the Future II Back to…

    ... to write a ten-level horizontal-scrolling platform-game called [b ...
    andrewbroad andrewbroad March 2008 Games
  • Time travel gamesDo you remember any game in which you travel through the time, past, future,...? The games I know: Back to the Future Back to the Future II Back to…

    ... to write a ten-level horizontal-scrolling platform-game called [b ...
    ZnorXman ZnorXman March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... directions 2x more often than horizontal directions. This is similar to ...
    Einar Saukas Einar Saukas March 2008 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... )
    uchar hrot; // +5 current horizontal rotation (0..7)

    add a,(iy+5) ; add horizontal rotation
    ld b,a ... /> add a,(ix+5) ; add horizontal rotation
    ld d,a ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • fao Winston, Flash romssince you are an expert on flash roms :) do you know how a spectrum +3 can be modified to use flash chips from old motherboard bios chips etc? the r…

    ... flash chip's pins out horizontal for those signals and solder ...
    Winston Winston March 2008 Hardware
  • Kempston interface with pass through or expansion port doublerHello, i'm in search of a Kempston interface with pass through or an expansion port doubler, so i can use a standard DivIDE along with a joystick. I…

    ... , tho' I have a thin horizontal mouse/joystick interface too) would ...
    icabod icabod March 2008 Wanted
  • Kempston interface with pass through or expansion port doublerHello, i'm in search of a Kempston interface with pass through or an expansion port doubler, so i can use a standard DivIDE along with a joystick. I…

    ... , tho' I have a thin horizontal mouse/joystick interface too) would ...
    gtsamour gtsamour March 2008 Wanted
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... to a fixed ratio of horizontal to vertical dimensions (to attempt ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... does not have completely accurate horizontal position for the side doors ... it is worth pursuing a "horizontal perspective transformation" on these side ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... it is worth pursuing a "horizontal perspective transformation" on these side ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... a better feel for the "horizontal perspective".

    I think ...
    Digital Prawn Digital Prawn April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... at a time ensures the horizontal march takes about 5s, matching ... )
    {
    // sprite changes from horizontal movement to vertical movement
    horizontal part of the walk in ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Shit..F*CK..B*LL*CKS......Not happy :sad::sad::sad::sad: Wolves have just lost to our local rivals West Brom :sad::sad: :sad::sad::sad::sad::sad::sad::sad::sad::sad::sad::sa…

    ... for vertical and H for horizontal numerical designation, and every roundabout ...
    thx1138 thx1138 April 2008 Chit chat
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... , and then have vertical or horizontal attribute stripes which span the ...
    XTM of TMG XTM of TMG May 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... . I like the relatively fast horizontal scrolling in this game. Well ...
    Digital Prawn Digital Prawn May 2008 Development
  • ZX-Pander ideaAfter seeing Velesoft's setup and many other pictures of people's setups showing more than one interface connected to a Spectrum, after reading the t…

    ... slots inside vertical or horizontal? I think horizontal would work best as ... the speccy bits naturally 'sat' horizontal..

    Or mabye a ... combo....4 horizontal and then a couple of ...
    beanz beanz May 2008 Hardware
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... on. By alternating "vertical" and "horizontal" expansions, the algorithm will eventually ...
    Einar Saukas Einar Saukas May 2008 Development
  • Asus Eee PC thoughtsBasics: UMPC with 7" screen. underclocked 900MHz Celeron M processor. Price: ?220. Connectivity: Wifi, 3xUSB2.0, MMC/SDRAM card-reader, 0.3mp webca…

    ... handy for cutting down on horizontal scrolling.
    Vanamonde Vanamonde June 2008 Chit chat
  • What are the best shoot-em-ups for the Spectrum?I mean, besides Zynaps. That's pretty much a given.

    ... restrictive at all? I allowed horizontal shoot-em-ups, vertical shoot ...
    Lockett Lockett June 2008 Games
  • What are the best shoot-em-ups for the Spectrum?I mean, besides Zynaps. That's pretty much a given.

    ... -Type compared to 1983-era horizontal shoot-em-ups beyond:
    NickH NickH June 2008 Games
  • ANN: Spectaculator 7Spectaculator 7 is now available! More information is available in the [URL="http://www.spectaculator.com/news?ref=wos"]news section[/URL] on the web…

    ... has been missing a proper horizontal interpolation for ages. The fullscreen ...
    Kaminari Kaminari June 2008 Emulators
  • ANN: Spectaculator 7Spectaculator 7 is now available! More information is available in the [URL="http://www.spectaculator.com/news?ref=wos"]news section[/URL] on the web…

    ... has been missing a proper horizontal interpolation for ages.[/quote]
    Jon Needle Jon Needle June 2008 Emulators
  • Q about Atari ST Emulators and anthoer Q about JoysticksEnough of this talk of this Comode Amiga... Phah!! I may have asked this before but can I stick my Atari ST disks in my PC and run them in an ST Emu…

    ... rubbish when it came to horizontal scrollers generally. The screen layout ...
    Matt_B Matt_B June 2008 Chit chat
  • Help with hi-res 40 column fontI have created a 12x8 pixel font for use with Timex hi-res (Mode 6).

    ... to find out the correct horizontal display address. You can then ...
    Jimmy Jimmy June 2008 Development
  • Whats the name of this game? Drawing includedHello. There was this game that was one of the first ones I have played on Spectrum. I never got into it, but I remember it as a decent game. In the …

    ... Willy) or was it a horizontal (continuous) scroller?
    ZnorXman ZnorXman July 2008 Games
  • Whats the name of this game? Drawing includedHello. There was this game that was one of the first ones I have played on Spectrum. I never got into it, but I remember it as a decent game. In the …

    ... Willy) or was it a horizontal (continuous) scroller?[/QUOTE]

    Rickard Rickard July 2008 Games
  • The much rumoured Pandora is finally being built !!!!!!!20 years late though. Its from the people who made the GP32, GP2X. Its a hand held similar in size to a DS. [IMG]http://pandora.bluwiki.com/images/…

    ... get doubled or even tripled horizontal lines...

    Then you ...
    Dunny Dunny July 2008 Chit chat
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