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  • Hep needed with a bit of code...I've written a bit of code to make a character move across the screen, but the counter stops at 29 when the 3 lines to delete the characters trail ar…

    ... which pokes 63298 with the horizontal co-ord when less than ...
    daveysludge daveysludge August 2012 Development
  • ZX-Paintbrush version 2.2.9 releasedDear forum readers and ZX-Spectrum emulator friends, today I released ZX-Paintbrush version 2.2.9 with interesting new features (small ones but I th…

    ... the options window, section "info bars". On Y axis like PLOT ...
    clausjahn clausjahn August 2012 Emulators
  • BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…

    ... hrcPlayer; // hi-res horizontal tile position
    int ... dhrcPlayer; // hi-res horizontal sprite movement
    int ...
    // update player horizontal position
    hrcPlayer += dhrcPlayer;< ...
    Einar Saukas Einar Saukas August 2012 Development
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... // minimum hi-res horizontal position
    int max ... />
    // update player horizontal position
    hrcPlayer += dhrcPlayer;

    // update enemy horizontal position
    h += dhrc[f ...
    Einar Saukas Einar Saukas September 2012 Development
  • PLEASE HELP!! DEAD SPECTRUM!!Sad News!!! I have a spectrum issue 5 board and I'd done the general composite mod which was great and it worked with a divIDE plus (RWAP) and esxDO…

    ... .8.0. I was getting horizontal stripey banding on some games ...
    jayteebee jayteebee September 2012 Hardware
  • Tape loading for realHi, Having failed to load anything from my laptop or phone into my 48k, I have sourced a data recorder. An acorn ALF03. When I received the item I …

    ... managed to get weak loading bars (not enough to load a ... . This again gives weak loading bars.

    What I find ...
    vext01 vext01 October 2012 Hardware
  • 48k faultyHi guys! I have a 48k that, currently, presents 2 problems: 1 - Can?t sync to TV correctly. I get a lot of noise and the characters appear to be inc…

    ... anything, the red and blue bars do not appear, only the ...
    camurso_ camurso_ October 2012 Hardware
  • The great 128k ConversionWell, I am not sure if it is going to be great. Hopefully it will! This evening, I set about getting my Issue 6A Spectrum Plus working. I suspecte…

    ... the electrolytics. There were vertical bars moving horizontally across the screen ...
    ramsrc ramsrc October 2012 Hardware
  • +2A - stuck on test signalHi, new member here, hope it's OK to ask for help... I recently rescued my old +2A from my parents' loft. When I tried to test it out, I've found th…

    ... shows the test signal (colour bars with "1987" in text).
    bars and beeps.

    Is ...
    Scarysheep3000 Scarysheep3000 November 2012 Hardware
  • NINJA HAMSTER issueHi - wasn't sure where to put this question... BUT... Recently bought a copy of Ninja Hamster- I love the game, its crazy and uses a great combat dyn…

    ... else- having the fighters energy bars replenish as you keep away ...
    retromad retromad December 2012 Games
  • Issue 2 weirdness[youtube]2vLT_jz4Qqc[/youtube] This usually resets it but this time it did that. With the 128k ram tester I get this; [url=http://postimage.org/imag…

    ... ]
    Now usually its 5 bars either side which if im ...
    Macc Macc February 2013 Hardware
  • Your fantasy 80s picnicFor your ideal 1980s picnic you must choose 3 sugary sweets 3 chocolate bars 3 bags of crisps 3 cans of drink All from the 80s Mine [U]Sweets:[/…

    ... sugary sweets
    3 chocolate bars
    3 bags of crisps ... sweets

    [U]Chocolate bars:[/U]

    1: Lila ...
    Graz Graz February 2013 Chit chat
  • SPECTRA - RGB SCART Interface for 48K SpectrumSince the launch of the SPECTRA interface back in June 2012, some discussion of it has appeared in the forums in the past (mainly [URL="http://www.wo…

    ... at a variety of increased horizontal and vertical resolutions. In fact ...
    Fruitcake Fruitcake April 2013 Hardware
  • Spectaculator loading out of sync.Just noticed my emulator is doing this: When you load off the pretend tape player the sound of the loading is out of sync with what loading bars you …

    ... of sync with what loading bars you can see.

    Mark R. Jones Mark R. Jones May 2013 Emulators
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... or two in the black bars. There is also a distinct ...
    Trafferth Trafferth May 2013 Hardware
  • Horizontal Scrolling/Per Character gamesHello. Can anyone give me the titles of some Speccy games (preferably good ones, but I don't mind hearing about bad ones too) that scroll the playin…

    Hello.

    Can anyone give me the titles of some Speccy games (preferably good ones, but I don't mind hearing about bad ones too) that scroll the playing area horizontally, one full attribute square (i.e. 8 pixels) at a time in order to be ...
    ccowley ccowley June 2013 Games
  • looking for a game - arkanoid clonehi guys, anyone familiar with an arkanoid/krakout clone which is played vertically? (like the wall or batty are horizontal) IIRC the game has black…

    ... the wall or batty are horizontal)

    IIRC the game ...
    de Vandemar Croup de Vandemar Croup June 2013 Games
  • Using downloaded WOS filesI am the new owner of a 48K Spectrum, which loads games from tape without any problems. I am not having great success with games downloaded from the…

    ... . I get the red/blue bars followed by about half a ...
    Trevi Trevi June 2013 Hardware
  • Issue 2 black paper white borderGot an issue 2 here that has a 6c001e ULA, no cockroach, no transistor mod (although you can clearly see on the top of the z80 and on some legs, some…

    ... get red paper and four horizontal lines (indicating data line 3 ...
    Macc Macc July 2013 Hardware
  • quick RAM copy using LET in BASICI'm in the process of reviewing, revising and refining all the programming tips & utility routines which I've posted on this forum over the last eigh…

    ...
    [/code]
    The vertical bars are due to S$() being ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • MGT MOUSE - exist really ?I read disassembly of +D rom/ram code and from address #2249 is routine for read MGT MOUSE ports. I can't find any info about "MGT MOUSE". Exist real…

    ... Return if there was no horizontal or
    2254 RET Z ...
    velesoft velesoft August 2013 Hardware
  • Corrupt paper on zx spectrum 48kHi. When I power up my spectrum (issue 3) I get the light grey border, but the paper is black and it switches between thin red vertical lines and thi…

    ... vertical lines and thicker blue horizontal lines (position and length varies ...
    zxviking zxviking August 2013 Hardware
  • BIFROST* for graphic artists - part 2: static tilesThis tutorial provides some guidelines for designing multicolor tiles. Before reading this text, it's strongly recommended that you (re-)read [URL="h…

    ... to help the player measure horizontal distances (which is important for ... a puzzle game based on horizontal movement):

    [IMG]http ...
    Einar Saukas Einar Saukas August 2013 Development
  • Replacing a play key on a grey+2Just had a grey in with a busted play key, haven't got one spare but I do have a few fast forwards that will do for the moment but bugger me is it a …

    ... on! Did they make those bars at different thicknesses? Already broke ...
    Macc Macc August 2013 Hardware
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... times, happy hour of various bars near where I live..) I ...
    wibble wibble August 2013 Development
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... from 0,0
    ; Hlohi = horizontal range from 0,0
    ; Hstep = -1/0/+1 horizontal step
    ; ATTR = attributes for ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Hikoki's new gameSo putting together all Hikoki's suggestions: This is going to be an arcade maze but also a vertical/horizontal scrolling game; with puzzle element…

    ... maze but also a vertical/horizontal scrolling game; with puzzle elements ...
    gabriele amore gabriele amore November 2013 New game ideas
  • Another way to add audio input on a +2 - No more low level sound problem !Hi all, Last week, with 3 friends, we participated to a modelism / games / hobbies meeting, and we made a retro computing stand... (big succes, I'll…

    ... low, I could see the bars when putting the sound at ...
    bugpat bugpat November 2013 Hardware
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... within vertical range.
    ; now horizontal check
    ld a,h ...
    Sokurah Sokurah February 2014 Development
  • Just some clarification needed6A board, RAM test displays blue border, black paper and 7 horizontal lines, according to [URL="http://www.fruitcake.plus.com/Sinclair/Interface2/Car…

    6A board, RAM test displays blue border, black paper and 7 horizontal lines, according to [URL="http://www.fruitcake.plus.com/Sinclair/Interface2/Cartridges/Interface2_RC_New_RAM_Tester.htm"]this[/URL] I believe its pointing at IC12?
    Macc Macc February 2014 Hardware
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