World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.004s
<1234567…34>
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... . code routines will perfom horizontal or vertical scroll if needed, the selected ...
    zxbruno zxbruno March 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... memset(disp, 0, 32); // clear horizontal scanline
    disp += 0x0100; // ... /> g_scrollShift = 16; // initialize current scroll shift
    g_scrollPos = g_textBuffer; // initialize ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Into the screen driving simulator effectI was wondering how the racing games of yore did the into the screen scrolling effect. I'm sure you could do something crude drawing bars on the scre…

    ... /> Thin horizontal scrolling background strip
    Pseudo-into-screen-scroll

    SnakeOilSteve SnakeOilSteve February 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... )
    {
    // sprite changes from horizontal movement to vertical movement
    scroll
    d_ScrollStart();
    }
    // ... />
    And finally, messages may scroll across the bottom of the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Games with Parallax ScrollingI loved that effect. It gave a false depth to the game.. To me a game with parallax scrolling was a better game. How wrong I was.. anyway, a list of…

    ... , and then have vertical or horizontal attribute stripes which span the ... /width - depending on general the scroll direction but it could be ... say, these attributes "naturally" would scroll at 8 pixels each frame ...
    XTM of TMG XTM of TMG May 2008 Games
  • What are the best shoot-em-ups for the Spectrum?I mean, besides Zynaps. That's pretty much a given.

    ... allowed horizontal shoot-em-ups, vertical shoot-em-ups, multi-scroll shoot ...
    Lockett Lockett June 2008 Games
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... -screen pixel 4-ways scroll, without attributes. And ... is impossible, i can scroll myself all the screen ...
    I can easily scroll the screen in 70000 t ... an arbitrary full screen scroll routine much faster than ... INC/DEC L) for horizontal though and that's with ...
    Matt_B Matt_B October 2008 Sinclair Miscellaneous
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... similar one, but it has scroll support that's not present ... of 9958 over 9938 is horizontal hardware scroll (other are just additional ...
    Shiru Shiru October 2008 Hardware
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... of 9958 over 9938 is horizontal hardware scroll (other are just additional ...
    Matt_B Matt_B October 2008 Hardware
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... all scrolling effects (vertical and horizontal?) are better on the C64 ... ]

    The C64 can scroll down to pixel level in ... />
    The CPC can hardware scroll vertically down to pixel level ... possible to use interrupts to scroll parts of the screen at ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... basic ST, you could hardware scroll 8 pixels vertically), but you ... stuck with the 16-pixel horizontal step because of the way ...
    joefish joefish May 2009 Chit chat
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... example, green beret do not scroll whole game area and agent ... interesting approach to process vertical scroll. or some games uses just ... than drawing line and drawing horizontal and vertical lines is cheaper ...
    Fikee Fikee November 2009 Games
  • Shooter Racer TypeThingA bit like Spy Hunter flipped on it's side but actually plays a bit more like R-Type on wheels... A mock up screen: [IMG]http://img.photobucket.com…

    ... to know if one of horizontal/vertical scroll was fundamentally easier on ... 's hardware. I always preferred horizontal game-wise, since you could ...
    Danforth Danforth December 2009 New game ideas
  • Shooter Racer TypeThingA bit like Spy Hunter flipped on it's side but actually plays a bit more like R-Type on wheels... A mock up screen: [IMG]http://img.photobucket.com…

    ... to know if one of horizontal/vertical scroll was fundamentally easier on ... 's hardware. I always preferred horizontal game-wise, since you could ... as just setting a pointer. Horizontal scrolling requires the entire buffer ...
    jonathan jonathan December 2009 New game ideas
  • Moggy Adventure (Mojon Twins, 48K)After travelling across the world to become a gentleball and leave all his vices behind (mainly alcohol and the riverside weeds, but rumours suggest …

    ... can't work on a scroll, but flick-screen platformers with ... tough) but a flick screen horizontal only 'old skool' game like ...
    psj3809 psj3809 February 2010 Games
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... better.
    For example, horizontal text scroll in Dan Dare (bottom on ...
    Pegaz Pegaz February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... better.
    For example, horizontal text scroll in Dan Dare (bottom on ...
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • JSpeccy: New emulatorHi there, Jos? Luis S?nchez (zx81 at ono dot com) has developed a new ZX Spectrum emulator in Java, with a very accurate Z80 emulation. The message …

    ... to improve smoothness of animation (horizontal text scroll speccially) or is it ...
    Pegaz Pegaz March 2010 Emulators
  • JSpeccy: New emulatorHi there, Jos? Luis S?nchez (zx81 at ono dot com) has developed a new ZX Spectrum emulator in Java, with a very accurate Z80 emulation. The message …

    ... to improve smoothness of animation (horizontal text scroll speccially) or is it ... the "artifacts" and if the horizontal scrolling text has improved.
    zx81 zx81 March 2010 Emulators
  • New Game and HelloHi All, Long, long time lurker and contributor (hardware index, PiMan files etc..) but having been quiet for a few years I thought I might register. …

    ... have all that to scroll past in the type ... maximum co-ords for horizontal / vertical baddies is ... ]
    IF TYPE 1 ; horizontal baddies
    IF SCREEN = 0 ... IF TYPE 2 ; 2nd horizontal
    blah blah blah...< ... going to have 2 horizontal baddies on each screen, ...
    mulder mulder April 2010 Development
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... choppiness in animation, speccially in horizontal text scroll, which is always good ...
    Pegaz Pegaz April 2010 Emulators
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... you don't need to scroll the store in memory. You ... .

    For a vertical scroll, move the point you start ... screen redraw.

    For horizontal scrolling, write out a series ... described above for a vertical scroll.
    joefish joefish June 2010 Development
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... screen is equal to 30 horizontal rows on the spectrum, which ... so that the screen would scroll vertically if you need to ...
    Sadako Sadako July 2010 New game ideas
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... squares, avoiding the need for horizontal scrolling. I'm undecided as ... screen will still need to scroll vertically. This requires a buffer ...
    ajmoss ajmoss August 2010 New game ideas
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... squares, avoiding the need for horizontal scrolling. I'm undecided as ... screen will still need to scroll vertically. This requires a buffer ... /> 32x vertical attributes
    24x horizontal attributes[/QUOTE]


    ewgf ewgf August 2010 New game ideas
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... pixel sprites depending on the horizontal resolution (256/320 pixels). ... on itself... so to scroll the screen, you only ... to access VRAM. A horizontal interrupt is also available, ...
    full_scroll
    shadow_off
    scroll 64,64
    screen_on
    ASM ASM October 2010 Sinclair Miscellaneous
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... think the scroll works:

    It uses sets of horizontal pre ...
    ASM ASM November 2010 Development
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... small.
    [*]V9958 has horizontal hardware scroll, and most importantly: a few ...
    RetroTechie RetroTechie February 2011 Hardware
  • Flip Screen vs ScrollingWhich do you prefer? I've always liked flip screen games but I had a C64(spit) owning friend who hated them with a passion.

    ... screen smoothly scrolling vertically , whilst horizontal movement made the screen shift ... scrolling. Quite why it didnt scroll smoothly horizontally like it did ...
    Dwayne Dibley Dwayne Dibley February 2011 Games
  • Flip Screen vs ScrollingWhich do you prefer? I've always liked flip screen games but I had a C64(spit) owning friend who hated them with a passion.

    ... smoothly scrolling vertically , whilst horizontal movement made the screen shift ... Quite why it didnt scroll smoothly horizontally like it ... scrolling.

    To scroll 1 pixel vertically, you just ... pixels (32 bytes). To scroll 1 pixel horizontally you ...
    ccowley ccowley February 2011 Games
<1234567…34>

Latest Posts

  • I am currently watching.....
    mel the bell on 5:54PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
horizontal 1.8K 2.3K
scroll 3.1K 4.1K

Related Threads

  • Horizontal scrollDoes anyone know how to do a 2 or 4 pixel left or right horizontal scroll of the spectrum screen.<br /> <br /> <br /> I can make a 1 one pixel scroll…
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch:<br /> <br /> 1. If hardw…
  • im looking for a horizontal scroll routinehi, <br /> <br /> im looking for a horizontal scroll routine. i read somewhere that you can do it with at 'to' statement, somewhere in a print rout…
  • 5C Horizontal timing vs 6C horizontal timing.Hi all,<br /> <br /> Just considering the timing difference in the video signal between the 5C and the 6C where the 6C ULA seems to have 50% longer…
  • scroll?Hey guys! Great website!<br /> <br /> Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up.<br /> <br /> In Assembly Language I want to do the following:<br /> <br /…
  • New horizontal scrolling gameI have just been working on this for the last months. <br /> <br /> Heres a snapshot, let me know what you think.<br /> <br /> [url="http://www.geoci…
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…
  • How to avoid paging (scroll message)After 22 lines, the Spec asks if you want to scroll or break. I want to avoid that message and what the program to go on and produces lines on the sc…
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to:<br /> <br /> 10 PRINT "HELLO"<br /> 20 GO TO 10<br /> <br /> at some point in their lives. But when …

Related Searches

  • horizontal
  • scroll line
  • scroll basic
  • basic scroll
  • basic scroll sprite
  • scroll
  • automatic scroll
  • basic auto scroll
  • auto scroll
  • scroll basic book
  • scroll basic scan
  • scroll basic dragon
  • scroll basic caves
  • liner scroll
  • horizontal scroll code
  • basic horizontal scroll
  • text horizontal scroll basic
  • horizontal text scroll
  • text scroll horizontal
  • horizontal scroll joefish basic

Copyright © 2024 World of Spectrum