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  • Super Mario Bros 64An 1:1 conversion of Super Mario Bros is now released for the c64 (and it's fantastic!). Things are looking good for the old breadbin what with Knigh…

    ... memory doesn't need to scroll it's a lot easier ... to update a quarter (for horizontal scrolling) of CRAM each time ...
    Ersh Ersh April 2019 Chit chat
  • Monochrome monitorsSilly question perhaps, but thinking back were there any games specifically written to be used with a monochrome monitor? Is it true that monochro…

    ... /wiki/Monochrome_monitor

    and scroll down to "Clarity".

    horizontal pixels is “infinite” and not ... in mind however that a horizontal line is not quite fully ... horizontal, as it will slope down ...
    1024MAK 1024MAK June 2019 Games
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... /> (2) An algorithm that uses horizontal pixel scrolls every few lines ... pixel row, and a vertical scroll that skips a line every ... be better to do the horizontal squeezing on a back-buffer ...
    joefish joefish July 2019 Development
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... /> (2) An algorithm that uses horizontal pixel scrolls every few lines ... pixel row, and a vertical scroll that skips a line every ... be better to do the horizontal squeezing on a back-buffer ...
    maeloterkim maeloterkim July 2019 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... /> its a full screen vertical scroll with a 255 ( or -1 ... there, because it's a horizontal scrolling game instead. See a ...
    Timmy Timmy September 2020 Development
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... possible to do very simple horizontal scrolling in BASIC, but really ... two. One could have ones "scroll map" in a couple of ... being the position in the scroll map. You could go left ...
    dmsmith dmsmith September 2020 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... the line)
    ; \t #09 (horizontal-) tab

    ; data type ... /> cp 24
    call z, scroll
    ld (scr_out_row), a
    jp puts

    scroll:
    ld a, 23
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> cp 24
    call z, scroll
    ld (scr_out_row), a
    jp puts

    scroll:
    ld a, 23
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> ENDIF

    ; handles horizontal tab if it is a ...
    ret c
    jp scroll

    carriage_return_cursor:
    ... cp 24
    call z, scroll
    ld (scr_out_row), a
    jp puts

    scroll:
    ld a, 23
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... br /> ret c
    jp scroll

    carriage_return_cursor:
    ... cp 24
    call z, scroll
    ld (scr_out_row), a
    jp puts

    scroll:
    ld a, 23
    ; \t #09 (horizontal-) tab
    .unescape
    ; ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> ENDIF

    ; handles horizontal tab if it is a ... br /> ret c
    jp scroll

    carriage_return_cursor:
    ... cp 24
    call z, scroll
    ld (scr_out_row), a

    scroll:
    ld a, 23
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... /> ENDIF

    ; handles horizontal tab if it is a ... br /> ret c
    jp scroll

    carriage_return_cursor:
    ... cp 24
    call z, scroll
    ld (scr_out_row), a
    ENDIF

    scroll:
    ld a, 23
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ...
    ret c
    jp scroll

    carriage_return_cursor:
    ... cp 24
    call z, scroll
    ld (scr_out_row), a
    ENDIF

    scroll:
    ld a, 23
    ; \t #09 (horizontal-) tab
    ; sets carry flag ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ...
    ret c
    jp scroll

    carriage_return_cursor:
    ... cp 24
    call z, scroll
    ld (scr_out_row), a
    ENDIF

    scroll:
    ld a, 23
    ; \t #09 (horizontal-) tab
    ; sets carry flag ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Adventures Inchi! I'm a BIG fan of adventures. I have a huge collection of them on my PC. By this I mean of course, games for Speccy, Amstrad, C64, Atari ST AND …

    ... for it, namely the Magnetic Scroll series with graphics (the Speccy ...
    Arjun Arjun April 2001 Emulators
  • spec chums should be friendsafter reading all the replies about cyborg i tried to post a reply but the thread was closed so i will post a new one...i thought cyborg (and alot of…

    ... is easy use the scroll wheel or scroll button and go past ...
    Andy Gurr Andy Gurr February 2002 Games
  • Best way to codeHi, I've been using Zeus Assembler to code MC programs so far. Nothing fancy just the odd scroll left or animation stuff. Wot I'd like to know is, …

    ... . Nothing fancy just the odd scroll left or animation stuff.
    Arjun Arjun August 2001 Sinclair Miscellaneous
  • SpecEmuI was wondering, if in SpecEmu, it was possible to get a listing of the machine code instructions that scroll along in the machine code part on the s…

    ... the machine code instructions that scroll along in the machine code ...
    alexsut alexsut July 2002 Emulators
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy?? I guess I did things like that in eighties.. also, there…

    ... were a poke to quit "scroll? " message in basic??

    Javier Alca?iz Javier Alca?iz September 2002 Sinclair Miscellaneous
  • Imagining speccy versionsIm just fantasying a little bit.. occurs that Im playing like a mad to GhoulsNGhosts and well,. I think this game engine is cool and I think that wo…

    ... ShadowOfTheBeast (SuperbSmooth and fast side-scroll with three levels)

    scroll with a lot of inertia ...
    Javier Alca?iz Javier Alca?iz October 2002 Games
  • Demo effectsRight, erm, first of all, since this post is about demos, it's possibly not right to post it in the Games forum, but it didn't seem right posting it …

    ... Overscan demo, that had full horizontal lines, even in the border ...
    ewgf ewgf December 2002 Games
  • Help: Title of a gameHi! I played this game a lot, and I can't remember the title: You are a strange robot (with no legs), you can shoot and move fast in a 2D futuristi…

    ... labyrinth.
    There is no scroll: the change from screen to ...
    Michaelangelo Michaelangelo January 2003 Games
  • Major +2A problemI've found that my +2A doesn't seem to be working anymore - I just get some black and white horizontal bars on screen, sometimes with some random cha…

    ... get some black and white horizontal bars on screen, sometimes with ...
    Queen Frostine Queen Frostine February 2003 Games
  • new emulatorHi All. If you wish you can download/test/link to/betatest etc. my new emulator EmuZWin 2.0. It emulates S48 and S128 and works under all Windows 9x…

    ... output is emulated to one horizontal
    scanning line. I.e ...
    Vladimir Kladov Vladimir Kladov April 2003 Emulators
  • ZX Spectrum +2 to CGA monitorI have tried to connect my +2 to a colour CGA monitor taken from an old Schneider EuroPC. I have done it but I am facing a lot of sync troubles and I…

    ... like concerning the vertical and horizontal sync as all other pins ...
    Anestis Anestis June 2003 Sinclair Miscellaneous
  • ANNOUNCE: Jet Set Willy Construction Kit (JSW CK 1.0)Today I release Version 1.0 of my Jet Set Willy Construction Kit (JSW CK): the program I used to write We Pretty, Jet Set Willy: The Lord Of The Ring…

    ... the vertical position of a horizontal guardian in pixels, not just ...
    andrewbroad andrewbroad July 2003 Games
  • which game would be the best remake?ive got a few remakes and the best of them is Head Over Heels. what do you think should be done? I want to see a more developed version of Dun Darach…

    ... aerial view where the streets scroll around Cuchulain. It would make ...
    rubberdonkey rubberdonkey August 2003 Games
  • last games you played before 16 bitsI passed to Amiga, I suppose the majority of you passed to AtariST, Amiga or PC,.. before that what games were the last you were playing on speccy??…

    ... loved its graphics and smooth scroll.

    They were the ...
    judasEZT judasEZT August 2003 Games
  • Robocop2 bugActually Im playing Robocop2. Ive been a fan of Amiga version. I always loved its cool and big graphics, smoooooooooooth scroll as only Amiga can do …

    ... cool and big graphics, smoooooooooooth scroll as only Amiga can do ...
    judasEZT judasEZT September 2003 Games
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