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<1234567…34>
  • Help Identifying a GameHello fellow Spectrophiles (now legal in 28 countries!), I need your expert help in identifying a particular game I used to play when I was but a la…

    ... />
    [B]4) A horizontal side scroller?[/B]
    - Yes

    [B]5) A vertical side scroller?[/B]
    - Yes-ish (I ... float in a stationary position, horizontal at all times

    Paddy Paddy September 2008 Games
  • how to reflect a byte's bit-pattern in assembly?I'm trying to use 16 pixel-wide graphics which are symmetrical around the vertical, i.e. if the left byte is 01001110 the right byte will be 01110010…

    ... = byte to mirror in the horizontal
    ; returns mirrored byte in ... />
    Mirror_Byte_Horz proc

    push bc
    scf
    jr ...
    Bob Stains Bob Stains January 2009 Development
  • Mushroom ManNice to see that Mushroom Man has been such a popular new release coming in at [URL="http://www.worldofspectrum.org/bestgames.html"]the top of the ch…

    ... you need
    to push the three horizontal beans.

    The ...
    Dr BEEP Dr BEEP March 2009 Games
  • Mushroom ManNice to see that Mushroom Man has been such a popular new release coming in at [URL="http://www.worldofspectrum.org/bestgames.html"]the top of the ch…

    ... you need
    to push the three horizontal beans.

    The ... my edit. Its the 3 horizontal beans in the top left ... . The only way you can push them is up and there ...
    Jumping Stack Jumping Stack March 2009 Games
  • Mushroom ManNice to see that Mushroom Man has been such a popular new release coming in at [URL="http://www.worldofspectrum.org/bestgames.html"]the top of the ch…

    ... my edit. Its the 3 horizontal beans in the top left ... . The only way you can push them is up and there ... go by, but don't push them all up.
    Dr BEEP Dr BEEP March 2009 Games
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... use a constant colour (say, PUSH the same value a few ... the border colour during the horizontal fly-back, otherwise you get ...
    joefish joefish May 2009 New game ideas
  • Keith Burkhill WhereaboutsDoes anyone have any idea where Keith Burkhill (he did various conversions for Elite) I've tracked down various numbers but they've all ended in dead…

    did ghosts and goblins use a PUSH scroller?
    torot torot July 2009 Games
  • Keith Burkhill WhereaboutsDoes anyone have any idea where Keith Burkhill (he did various conversions for Elite) I've tracked down various numbers but they've all ended in dead…

    [QUOTE=torot;368904]did ghosts and goblins use a PUSH scroller?[/QUOTE]

    Yes. I think it did. And I think it beat Cobra to the shops too!
    frobush frobush July 2009 Games
  • Keith Burkhill WhereaboutsDoes anyone have any idea where Keith Burkhill (he did various conversions for Elite) I've tracked down various numbers but they've all ended in dead…

    [QUOTE=torot;368904]did ghosts and goblins use a PUSH scroller?[/QUOTE]

    Yes it did..
    polomint polomint July 2009 Games
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... /> 50 ; f200 - ffff SP1.LIB horizontal rotation tables
    51 ; f000 ...

    push af
    push bc
    push de
    push hl
    push registers for you.

    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…

    ... think that one person could push the boundaries of the PC ... game, seeing I had 1024 horizontal resolution, assumes I've got ...
    snigfarp snigfarp January 2010 Games
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... /> .starthere

    push hl // save possible message parameter ... hrot; // +5 current horizontal rotation (0..7)
    ... e_hrot; // +9 effective horizontal rotation = MSB of rotation ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... bc,184*256+249
    ; push bc
    ; call print_char< ... off bottom of screen
    push bc
    ;save off ... ;drop through now into adjacent Horizontal Attribute subroutine - all RETs will ... address - set the adjacent horizontal Attribute - then set the ...
    Turkwel Turkwel June 2010 Development
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... /> The idea with [b]pop/push[/b] loops is that [b ... ]push[/b] writes two bytes more ... quarter of the screen's horizontal width.
    ajmoss ajmoss June 2010 Development
  • Keyboard demoHere's a preview of a new keyboard for the special fx engine. Press any key to start/restart. [url]http://dl.dropbox.com/u/9498358/fire_keyboard.sn…

    ... /> drawch1: push af
    push de
    push hl
    ... br /> drawch2: push af
    push de
    push hl
    call ...
    ; first byte is horizontal character position-1
    ; ...
    ; first byte is horizontal character position-1
    ; ...
    FrankT FrankT August 2010 Development
  • Hacking the O.C.P Full Screen Editor/AssemblerIf you have been reading my posts recently then you will know that I am eager to have the sourcecode I wrote for the Spectrum during the period 1988 …

    ... perform a 50hz pixel smooth horizontal scroll:

    [code]
    exx
    push hl
    push ix
    push iy
    ld ...
    ASM ASM November 2010 Development
  • later today......[IMG]http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs909.snc4/72268_172079126142549_100000213882336_641184_4866225_n.jpg[/IMG] [IMG]http://sphotos.ak.f…

    ... ) The player slides agains't horizontal map blocks but not vertical ... I will try more pop/push method that someone once advised ...
    CodenameV CodenameV November 2010 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... locals last can allow shorter push/pop sequences to access them ... accidentally plot to an odd horizontal pixel nothing will crash, you ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... BC times.

    ;Make horizontal colour stripes on screen 1 ... for looping back here
    PUSH AF ;Store numbers on the ... stack...
    PUSH DE ;...as they'll get ... messed...
    PUSH HL ;...around with.
    < ...
    joefish joefish February 2011 Development
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... containing two colours in alternating horizontal stripes. To do that, you ... I learned that the LD/PUSH method was faster, and I ...
    gasman gasman March 2011 Development
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... /> d17e: call $c984
    d181: push iy
    d183: pop hl ...
    Bandit Bandit July 2011 Infoseek database
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    That's a nice smooth scroller Zoltar, nice one.

    ... code in A

    push hl ; Store H before calculating ... ; Preserve registers
    push de
    push bc
    push af

    R-Tape R-Tape September 2011 Development
  • 128k multicolour graphics...ok over the years I've been a fan of multicolour graphics on zx spectrum, an I clearly get that on a 48k the (8x1@2)multicolour limit stands at 18cha…

    It's tricky. The POP/PUSH or LD/PUSH method works because you ... then PUSH the data to successive memory ... two distinct blocks on each horizontal line, each an even number ...
    joefish joefish November 2011 Sinclair Miscellaneous
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... binary bits representing a horizontal pixel coordinate 0-255. ... address

    push bc
    push hl

    ...
    join:

    push hl ; save display address so ... /> djnz loop ; repeat for each horizontal column

    ; pixel ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... intermediary animation (even when you push straight up from a down ... that you have far more horizontal screen area to cover if ...
    jesus 666 jesus 666 December 2011 Sinclair Miscellaneous
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    ... that for an 8 way scroller that fits in a 16x16 ... and looks simliar in both horizontal/vertical and diagonal

    BiNMaN BiNMaN December 2011 New game ideas
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    ... that for an 8 way scroller that fits in a 16x16 ... and looks simliar in both horizontal/vertical and diagonal

    scroller like nemesis/r-type unless ...
    The Lone Magpie The Lone Magpie December 2011 New game ideas
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    ... that for an 8 way scroller that fits in a 16x16 ... and looks simliar in both horizontal/vertical and diagonal

    joefish joefish December 2011 New game ideas
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    ... that for an 8 way scroller that fits in a 16x16 ... and looks simliar in both horizontal/vertical and diagonal

    BiNMaN BiNMaN December 2011 New game ideas
<1234567…34>

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