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  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... if they move vertically, but horizontal movement can still create clash ... clash with moving on a horizontal or diagonal axis.

    Sadako Sadako February 2004 Games
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... if they move vertically, but horizontal movement can still create clash ...
    monty.mole monty.mole February 2004 Games
  • ZX81 ScrollingI'm tempted to have a go at a bit of ZX81 programming, using MCODER II, though I could really use a fast multi-directional scrolling routine. Does a…

    Just a character scroll is what I need. Horizontal right-to-left or Vertical top-to-bottom would be fantastic :)
    chaosmongers chaosmongers February 2004 Development
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... . NTSC uses a 15.75kHz horizontal scan, so this means the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Games
  • Who is your favourite Software House ?? and why ??So which games company was your favourite and why ?? and come to think of it .. who did you think was pants. my fave has to be Ultimate I can remem…

    ... has lovely graphics and parallax scrolling.

    Anyway, as a ...
    Cornervizion Cornervizion February 2004 Games
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... fast transformations in 3D or scrolling/sprites? Such a interface could ...
    LCD LCD February 2004 Sinclair Miscellaneous
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... up into blocks of 3 horizontal lines, Red, Green and Blue ...
    chaosmongers chaosmongers February 2004 Games
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... fast transformations in 3D or scrolling/sprites? Such a interface could ...
    monty.mole monty.mole February 2004 Sinclair Miscellaneous
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... libs, some tailored for smooth horizontal scrollers and others for 3d ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • C64 & Spectrum loadingscreens!I was bored today, so I decided to compare some stuff. :) [url="http://www.lemon64.com/loadingscreens/"]http://www.lemon64.com/loadingscreens/[/ur…

    ... up into blocks of 3 horizontal lines, Red, Green and Blue ...
    Sadako Sadako February 2004 Games
<1…28293031323334>

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