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<1…20212223242526…34>
  • ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…

    ... game, seeing I had 1024 horizontal resolution, assumes I've got ...
    snigfarp snigfarp January 2010 Games
  • XBox 360 problems (again)...I hope I'm wrong, but I think my 360 is on its way out again... :sad: As I mentioned in the "currently playing" thread, I've been having problems wi…

    ... can stand vertical or sit horizontal. Interesting point about getting the ...
    ZnorXman ZnorXman January 2010 Chit chat
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    Mike Leaman's YS MegaBASIC SPRINT command supports pixel coordinates.

    David McCandless' Proportional Printing routine in YS supports horizontal pixel positioning but not vertical.
    Battle Bunny Battle Bunny January 2010 Sinclair Miscellaneous
  • Print at 128,87? :)The advanced search function didn't help me find the answer to this, and I don't remember seeing anything similar in magazines or books... so please …

    ... the first coordinate as the horizontal one, and the second as ...
    zxbruno zxbruno January 2010 Sinclair Miscellaneous
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... the discussion that other than horizontal movement of the playing area ...
    redballoon redballoon January 2010 Development
  • Lala Prologue (The Mojon Twins, Spectrum 48k)Lala Prologue Spectrum 48k, the Mojon Twins. 2010. [img]http://www.mojontwins.com/wp-content/uploads/2010/01/lpss-02.png[/img] Lala wanted to be a …

    It's really tricky, but you have to use the bat. You can also gain horizontal momentum and jump just tapping the jump key.

    I agree, it's a pretty difficult jump.
    na_th_an na_th_an February 2010 Games
  • The Chuntey InitiativeIt's the start of a new year and with it brings a new wave of optimism and hope! :) In light of the relative success of twitter/speccynews (in the s…

    ... all posts to include a horizontal scrollbar for source code with ...
    Arjun Arjun February 2010 Sinclair Miscellaneous
  • Viaje al Centro de la Napia (Mojon Twins, 48K)Disclaimer: The title is in Spanish on purpose, a play on "Viaje al Centro de la Tierra", a Spanish game by Topo Soft. It roughly means "A journey to…

    ... a game like this but horizontal, be just like Mario Land ... few levels for it, be horizontal but with some pipes where ...
    psj3809 psj3809 February 2010 Games
  • Converting modern games to speccyThe speccy is like a childhood friend we dont want to die. I can think of tons of modern games id LOVE to see converted, in any way, to the speccy,(r…

    ... the Mojon Twins do a horizontal platform game as their engine ...
    psj3809 psj3809 February 2010 New game ideas
  • The Making Of Manic Miner"Matthew Smith talks us through every level of his classic platformer Sat at the very desk where it was written, Matthew Smith watches Miner Willy l…

    ... format (e.g. PLATFORM_A repeat horizontal 30 times @ 2, 10, etc ... would need space for character horizontal roll table (or could generate ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Moggy Adventure (Mojon Twins, 48K)After travelling across the world to become a gentleball and leave all his vices behind (mainly alcohol and the riverside weeds, but rumours suggest …

    ... />
    (Please please do a horizontal platform game, the Speccys answer ...
    psj3809 psj3809 February 2010 Games
  • Moggy Adventure (Mojon Twins, 48K)After travelling across the world to become a gentleball and leave all his vices behind (mainly alcohol and the riverside weeds, but rumours suggest …

    ... tough) but a flick screen horizontal only 'old skool' game like ...
    psj3809 psj3809 February 2010 Games
  • patent pending..I was reminded by this when I saw 2 games.. Jet Set Willy , the protection card was pending... and of course Ant Attack for the 3d effect... any mor…

    ... window on the PS1 (during horizontal refresh interrupt) because of this ...
    Paradigm Shifter Paradigm Shifter February 2010 Games
  • Chaos: the Battle of WizardsJust wanted to create a thread in honour of this magnificent game. Anyway, rather than just rattling on about how good it is, I thought I'd show you…

    ... wizard, and towards the further horizontal wizard. This takes things like ...
    Lebowsk1 Lebowsk1 February 2010 Games
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... . That makes more sense for horizontal scrolling... I suppose the only ...
    joefish joefish February 2010 Development
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... be better.
    For example, horizontal text scroll in Dan Dare ...
    Pegaz Pegaz February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... be better.
    For example, horizontal text scroll in Dan Dare ...
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... :1 aspect ratio on all horizontal monitors
    [*]Home key restores ...
    Madonna Mk 2 Madonna Mk 2 February 2010 Emulators
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... these sprite types:

    horizontal patrols
    vertical patrols
    jonathan jonathan February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... stuff is now in for horizontal patrols. I've even written ...
    jonathan jonathan March 2010 Development
  • Is there any video input on expansion bus?Imagine you want to build a custom display hardware, for instance, to add hardware sprites to display. Is it possible to design such a device so that…

    ... better signal could be the horizontal retrace, which is present in ...
    mcleod_ideafix mcleod_ideafix March 2010 Hardware
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    The horizontal floor with new shading still looks fabbiest - bet it looks even better when it's moving!
    Graz Graz March 2010 Development
  • Crappy video in +2B/+3Maybe it's not a failure in my ZX Spectrum, but I need some advice... I've got some spectrums (a ZX Spectrum +, two spanish ZX Spectrum +2B and a mo…

    ... problems trying to find the horizontal sync pulse. That's what ...
    mcleod_ideafix mcleod_ideafix March 2010 Hardware
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... br /> uchar hrot; // +5 current horizontal rotation (0..7)

    uchar e_hrot; // +9 effective horizontal rotation = MSB of rotation table ... contains the msb of the horizontal rotate table to use ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • JSpeccy: New emulatorHi there, Jos? Luis S?nchez (zx81 at ono dot com) has developed a new ZX Spectrum emulator in Java, with a very accurate Z80 emulation. The message …

    ... to improve smoothness of animation (horizontal text scroll speccially) or is ...
    Pegaz Pegaz March 2010 Emulators
  • JSpeccy: New emulatorHi there, Jos? Luis S?nchez (zx81 at ono dot com) has developed a new ZX Spectrum emulator in Java, with a very accurate Z80 emulation. The message …

    ... to improve smoothness of animation (horizontal text scroll speccially) or is ... the "artifacts" and if the horizontal scrolling text has improved.
    zx81 zx81 March 2010 Emulators
  • JSpeccy: New emulatorHi there, Jos? Luis S?nchez (zx81 at ono dot com) has developed a new ZX Spectrum emulator in Java, with a very accurate Z80 emulation. The message …

    ... the "artifacts" and if the horizontal scrolling text has improved.
    Pegaz Pegaz March 2010 Emulators
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... sprite with regards to horizontal pixel placement. Consider ... ***-----
    [/code]

    After horizontal rotation, the 8x8 sprite is ... drawn at an exact horizontal character coordinate (ie ... sprite at an exact horizontal character coordinate (pixel ...
    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • My first platformerHi all! How do you do? Been lurking here for a while, but never had the courage to join the forum. :) The Speccy was my first computer, so I've alw…

    ... the NR functions ignore the horizontal shift and just draw the ... frame to use for each horizontal shift 0-7.

    Alcoholics Anonymous Alcoholics Anonymous March 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... on 8 pixel boundary in horizontal direction and on 1 pixel ...
    Fikee Fikee March 2010 Development
<1…20212223242526…34>

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