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  • C64 for the PiSomeone is writing the C64 natively for the Rasberry Pi and it looks amazing. I hope this will make someone do a ZX Spectrum too. Take a look its a…

    ... colours per 8x8 pixel square, text/shapes in the borders, multi ... 15 kHz refers to the horizontal sync frequency.

    ... broadcast system M have a horizontal sync frequency of 15.75 ... don't see (sorry!). Is 'horizontal sync frequency' the frequency you ...
    ewgf ewgf April 2014 Chit chat
  • Mire Mare?I was thinking today about the Hobbit 128 project, that impressed me so much and I wonder whether its possible to acheive one, perhaps even more ambi…

    [QUOTE=joefish;767619]Which, on the Spectrum, is the silly way.[/QUOTE]

    Maybe, sure I've played a few old console games that did a horizontal scroll but vertical flip
    BiNMaN BiNMaN May 2014 New game ideas
  • Mire Mare?I was thinking today about the Hobbit 128 project, that impressed me so much and I wonder whether its possible to acheive one, perhaps even more ambi…

    ... harder to do a smooth horizontal scroll than a vertical one. Scrolling ... in not making the map scroll across the whole world; it ... rooms that stretch away and scroll within the space as you ...
    joefish joefish May 2014 New game ideas
  • Why are rotozoomers on C=64 so fast ?Hi, I noticed rotozoomers on C64 are really fast. I'm not the best coder on Speccy but I know my pet I never succeed to do rotozoomer (or rotating ch…

    ... no colour clash, and a text mode (or two), that would ... the compromise. It halves the horizontal resolution (clever sprite related tricks ...
    RobeeeJay RobeeeJay June 2014 Development
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... whole screen; it couldn't scroll in a window. To ... bottom scoreboards required changing the scroll registers at just the ... will interfere with things; for horizontal scrolling there are numerous examples ... to write a maskless vertical scroll, have a look at [ ...
    TMR TMR August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... ]
    Well, whether it's horizontal or vertical movement, the hardware ... scrolling windows on the same horizontal row. You'd have to ... other; never mind making it scroll in a different direction. I ...
    joefish joefish August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... ;783917]Well, whether it's horizontal or vertical movement, the hardware ... scrolling windows on the same horizontal row.[/quote]

    We ... vertically split at least the horizontal scroll register (the vertical can't ...
    TMR TMR August 2014 Sinclair Miscellaneous
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... /> Secondly, bit-rotations are for horizontal scrolling, not vertical. For vertical ... screen, and you wanted to scroll it horizontally, you could just ...
    joefish joefish September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... 2 does same thing in horizontal scroll level.
    catmeows catmeows September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... or Orion to se dirty scroll buffer in action - only non ... scroll buffers reduce scrolling to copy so you probably can run horizontal ...
    catmeows catmeows September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... 2 does same thing in horizontal scroll level.[/QUOTE]

    Interesting ... behind the scenery.

    Scroll size is a matter of ... .

    The really fast horizontal scrolling comes from pre-loading ...
    joefish joefish September 2014 Development
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... slightly longer than the horizontal version as otherwise it' ... not used to reading text diagonally, so it takes ... 1
    ldir ;rotate the text
    ld (de),a ;... ... trouble writing a very simple text scroller. "
    datz:
    Battle Bunny Battle Bunny September 2014 Development
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... screen adress for output
    scroll:
    ld hl,screen_adr

    ;out text, IX: string with limiter 0 ...
    ;if zero loop text again
    ld ix,scrtxt ... /> [/CODE]

    sometimes scrolly text stores in buffer and outputs ...
    g0blinish g0blinish October 2014 Development
  • Megatree DevelopmentHi All, I have been messing around with developing a concept for the unwritten game Megatree. Here is a video of what I have so far written on a 48…

    ... of that does variable-speed horizontal scrolling is Guardian 2, a ... [/B] also has variable speed horizontal scroll.
    Metalbrain Metalbrain October 2014 Development
  • Megatree DevelopmentHi All, I have been messing around with developing a concept for the unwritten game Megatree. Here is a video of what I have so far written on a 48…

    [QUOTE]North Star also has variable speed horizontal scroll. [/QUOTE]

    Which isn't a good thing in this case. I remember North Star, it's a good game but scrolling is rather slow and when you start walking it is just terrible slow.
    Ralf Ralf October 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... one direction of scrolling only (horizontal or vertical) and optimising around ... in background detail as you scroll onto a new area, and ... you do a copy. For horizontal scrolling, put the start address ...
    joefish joefish December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... you do a copy. For horizontal scrolling, put the start address ... horizontally. But how can we scroll an odd number of steps ... for odd numbers. To repeatedly scroll single steps sideways, you alternate ...
    Einar Saukas Einar Saukas December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... Even spectrum can do better horizontal scroll, than this.
    ... [b]Uridium - perfect smooth horizontal scroll 50fps[/b]
    [youtube] ... monsterland - blazing fast scroll, arkade quality 50fps[/ ... b]Flimbo Quest - multicolour parallax scroll 50 fps[/b]
    Pegaz Pegaz December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... />
    [b]Uridium - perfect smooth horizontal scroll 50fps[/b]
    [/QUOTE]
    Graz Graz December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... an example of a smooth horizontal scrolling and Spectrum superiority, which ... .
    Spectrum can display better scroll shown in O.T. for ...
    Pegaz Pegaz December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... an example of a smooth horizontal scrolling and Spectrum superiority, which ... /> Spectrum can display even better scroll, as for example Uridium (18fps ...
    Muig Muig December 2014 Games
  • Inlay Mash-Up QuizIdentify the 42 titles whose partial inlays are in the mash-up below: [IMG]http://i1016.photobucket.com/albums/af288/Thirdharmoniser/InlayMashUpQuiz…

    ... :

    D1 is a text adventure.
    C3 is a ... /> Correct so far (arranged by horizontal row):

    A1 Underwurlde ...
    Rorthron Rorthron December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... that can do a smooth horizontal scroll. You'd have to wait ...
    Matt_B Matt_B December 2014 Games
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... instantiating a lot of text windows. File descriptors ... 0x0f -- foreground attribute (colour of text)

    0 -- ... bits are kept when printing text colour)

    ... IOCTL_OTERM_PAGE, bool); // page or scroll
    ioctl(fd, IOCTL_OTERM_PAUSE, ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... Timmy you can create window text terminals. One of the ... of is having your text output in an upper ... window and text input in a lower ... can be programmed to scroll so you could even ... follow with text and the window will properly scroll that.
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • assembler for PcHi guys, I'm in the process of teaching myself machine code, and wondered if there is a good pc program for writing code. Or is the best thing to use…

    ... then "Environment Variables..."

    * Scroll through the "System Variables" list ... END of the Variable Value text.

    [CODE]
    ;C ... /> Create a file in the Text Editor of your choice. Notepad ...
    GReW GReW December 2014 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... ]Timmy you can create window text terminals. One of the applications ... thinking of is having your text output in an upper window ... window can be programmed to scroll so you could even do ... and follow with text and the window will properly scroll that.[/QUOTE ...
    Timmy Timmy December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... /> and it will double scroll as per the Amstrad version ... botstartAG HALT
    ; scroll the text
    LD HL,20735 ... ; to next bit of text
    POP BC
    scroll


    MatGubbins MatGubbins December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... ;811031]OK, the C64 does scroll a bit more of the ... the screen, not in a horizontal row!
    MinerWilly MinerWilly January 2015 Games
  • New Game(s): Sir Ababol 2 and Sir Ababol DXHere is our own Christmas Present from Mojonia! We weren't going to release these games (at least, by the moment) but we decided just yesterday to fi…

    ... ix,keystrings ;UP, DOWN, etc text
    ld hl,keyports ;where ... ,c
    rdlp1 rlc b ;scroll through all ports
    in ...
    R-Tape R-Tape January 2015 Brand new software
<1…14151617181920…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
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