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<1…10111213141516…34>
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... graphics and gameplay. Not sure how to design the levels yet, as ... We'd be able to add a puzzle element to the game. Kind ... /> ld hl, $73f4 ; address to location of table
    =====Relocatable ... hive firing gun
    defb $32, $01 ; ceiling hive firing gun ...
    FrankT FrankT March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... /> Also, did you intend to put explodable block under the ... i.e. how does it know what to do when ... ld hl, $73f4; address to location of table
    ;=====Relocatable ... firing gun
    defb $32, $01 ; ceiling hive ... if it was possible to add a pushable tile, this ...
    FrankT FrankT March 2007 Development
  • How to install fuse in Ubuntu? Warning: Newbie trying to escape from MicrosoftThe title says everything. I have downloaded and decompressed fuse-0.8.0.tar.gz and I don't know what to do. Synaptic doesn't have fuse, and I haven'…

    ... at all interested, here's how I did it:-

    32-bit)

    Configured new ... , clicked on desktop icon to install Ubuntu to virtual HD. only changed ... . Finally, I had to add the libspectrum library to the loader path (all ...
    Digital Prawn Digital Prawn May 2007 Emulators
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... prototypes that tell the compiler how to call the function. A function ... functions.

    You can add your own functions as well ... 16 bit unsigned 0 to 65535), long (32 bit signed), unsigned long ... (32 bit unsigned), float and double ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> There is one more twist to add to this subroutine. Each of the ... ; 0x01) // center text
    pcol = (32 - strlen(s)) / 2;
    else ... interested the problem has to do with how the compiler passes parameters ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to do this:

    [code]
    ld hl,3
    add ... /> push hl
    ldi x 32 I think
    inc de ... header file telling the compiler how to call the function.

    to see how the compiler translates the access ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... protoypes that inform the compiler how to call the C functions in ... range from -32768 to 32767) and longs (32-bit and therefore range ... numbers and instructions that can add and subtract 16-bit numbers ... br /> u_AppendInt(s, 100); // add text "100" to the end of s ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... , I will have to think carefully about how to fix this, since my ... is found. I will have to somehow modify this behaviour. It ... (ii) validate all possible moves, to allow or deny a player ... I have a suggestion to simplify expression z. Add one extra position ...
    Digital Prawn Digital Prawn October 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... I made last minute changes to how things work... and didn't ... />
    seed_isr() is going to add one to the seed value while the ... () is called to write 32 zeroes to clear all 32 columns horizontally in ... you should be able to work out how this statement gets us ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... bottom of char)
    add a,h ; that's ... ; decrease LLL bits to move to character row above
    32 ; repeat ldi 32 times to copy all 32 bytes in ... 16*32+11+10 = 543 cycles. So to copy 32 bytes ... so we can see how fast it is. If ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... pixel line higher? Anyone know how many cycles an ex instruction ... ix
    ld hl,-32
    add hl,sp
    ld (source ... down (they add 4 cycles each in comparison to regular push/pop ... . After popping, you have to subtract 32 bytes to get at the first ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... />
    I might like to add colour at some point too ... br /> How to do a simple 8-bit random generator, how to allocate ... LDA (PTR1),Y
    CMP #32
    BNE HITOBJECT
    NO_HITOBJECT ... LDA (PTR1),Y
    CMP #32
    BNE COMMODEGEN

    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Design Design / Crystal ComputingNice post on [URL="http://groups.google.com/group/comp.sys.sinclair/browse_thread/thread/56e6ebdedc6930ac#"]comp.sys.sinclair[/URL] about [URL="http:…

    ... was just reading through your "How to" document for writing games just ... is multiplication by 32. I can see how. Similarly RRCA done ... table entry.
    add hl,de ; point to next alien.
    ... br /> I'm not sure how doing 'inc hl' helps ...
    Arjun Arjun October 2008 Sinclair Miscellaneous
  • Changing the way SCREEN$ is loadedThe way the speccy loads in a SCREEN$ is interesting - top two-thirds first, then middle and finally the bottom, which is due to the way the speccy d…

    Just finished writing this program to draw the screen line ... tape yet, just wanted to understand how to draw line by line ... /> ld (hl), a ; poke to screen
    inc hl ; next ... byte of screen address
    add a, 32 ; add 32
    ld (screenaddress+1 ...
    FrankT FrankT October 2008 Sinclair Miscellaneous
  • Assembler snippetsI was just thinking that a thread for small but useful assembler snippets to do useful things would be cool for people learning z80 coding. Not to me…

    ... : That is fantastic. Was thinking how to do just that two nights ... /> ld a,l
    add a,32
    ld l,a
    ld a,l
    sub 32
    ld l,a
    ld a,h
    add a,8
    ld h ...
    BloodBaz BloodBaz January 2009 Development
  • plus3e simple ide interface problemhi, I prepared a 8bit simple ide interface 3 days ago, but I got problems (with or without ide cable connected). 1.First of all, I have to press re…

    ... power supply, you should also add capacitors to that as well.
    to 0,32"
    >but when ... I tried to create a partition using ... , never had it myself.
    How are you powering the hard ...
    spodula spodula February 2009 Hardware
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... slick - are you going to add colours or are you ... does a simple backbuffer to display copy in the ... br /> I am going to convert this to the new improved way ... then copy the rows accross to the Spectrum Display.
    to get 32 Columns, so will see how it runns at 32 ...
    robpearmain robpearmain May 2009 Development
  • BASin assembler/disassembler issuesI would email Dunny, but his listed homepage is nonexistant, and "send a private message to" seems to ask me to log in each time. He doesn't list an …

    ... a private message to" seems to ask me to log in each ... correct. It seems to go left to right only. Took ... was behaving weirdly. Changing to 10*32+20 made it nice ... I can't work out how to get the data out ... />
    Yes, I can add that.

    D.
    Dunny Dunny May 2009 Sinclair Basic
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... of these and see how it goes, but in ... useful but I'm going to add it for completeness :)
    add them if you work ... x,xx;CHR$ (cc-32): GO TO 2090
    2044 ... x,xx;CHR$ (cc+32): GO TO 2090
    2070 ... IF cc>32 AND ...
    Arda Arda October 2009 Sinclair Miscellaneous
  • More colours in existing games?I have been trying to follow the various threads about the new ULA and more colours. I don't understand quiet a lot of it as back in the day all I di…

    ... Yes.

    [quote]2) How is that going overall?[/quote ... emulators have an overlay to add 256 colours to games but that was ... .

    [quote]4) How is this different?[/quote]
    to existing games to get up to 32 colours on ...
    chev chev December 2009 Emulators
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... sixteen 32 bit registers. You will have to get used to ... 4 bits per pixel, 32 bytes per character. This ... of 64 or 80 32 x 32 pixel sprites depending ... screen, you only need to add the new character map codes ... 50/60hz) regardless of how much data it is displaying ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    I remember now, you had to add 'NOP' after a branch in ... />
    Software blitter for 32 BIT ARGB textures:


    add esi,[TEXTUREPTR] ; Source
    add esi,[ebp+vram_addr ... code, if you know how to use it then you can ...
    ASM ASM October 2010 Development
  • ROM interface add-ons?Is there a summary description of various ROM interface add-ons, listing things like number of multiple ROMs holdable, compatibility with Interface 1…

    ... description of various ROM interface add-ons, listing things like ... , compatibility with Interface 1, how to select different ROMs from software ... the case, whether available to buy or only build-yourself ... This memory can contain up to 32 different 16kB ZX roms. ...
    velesoft velesoft November 2010 Hardware
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... /> following code fragment shows how to read one bit and store ... time (well...we do waste 32 x nop).

    add
    nop ; nothing ... theoretically transfer data to and from speccy ... take some time to store result to memory and ...
    tstih tstih April 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... /> [/quote]

    Just add the lower 11 bits (non ... have to figure out how to get the Speccy display to the ... but I have no idea how to use it. I downloaded ... website which would explain how to use this tool-all ... 4 because I'm using 32-bit per pixel for ...
    Arjun Arjun June 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... a completely analogous way to memory emulation) and treat ... to make 32,768 of them respond to reads and writes to ... would require you to write to each of those ...
    How you do it is up to you, but ... />
    And add more tests as you add more hardware.
    Dunny Dunny August 2011 Emulators
  • Challenge Sprint 4x tape recorderHi, I noticed a [url="http://www.worldofspectrum.org/infoseekid.cgi?id=1000051"]Challenge Sprint[/url] on eBay, and checked out the WoS entry for it…

    ... it's very easy to add one). The only moment ... so you'll see how fast the loading is.< ...
    When I listened to the computer noise while saving ... byte block was present 32 times, to fill the entire ... 4 instruction merely jumps to the next instruction, which ...
    mcleod_ideafix mcleod_ideafix August 2011 Hardware
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... there's an easy way to add support for "print comma" ... column, which is exactly how the regular "print comma" ... /> LOOP:
    ld a, 32 ; print space
    call ... stop if reached column 16, 32 or 48
    jr ...
    Einar Saukas Einar Saukas August 2011 Development
  • Speccy 2010 UpdateI've made myself a to Speccy 2010. In addition to TurboSound (2xAY) it adds SounDrive and Covox support. Supported modes are SounDrive Mode 1, SounDr…

    ... of gear I need to bring to any future AY ... concerts. (Previously, I had to use [url=http://matt. ... nutty hardware hack[/url] to play 2xAY tracks, but ... moment to ask... how hard would it be to add an option to switch ... table (the YM has 32 levels rather than 16, ...
    gasman gasman September 2011 Announcements
  • Speccy 2010 UpdateI've made myself a to Speccy 2010. In addition to TurboSound (2xAY) it adds SounDrive and Covox support. Supported modes are SounDrive Mode 1, SounDr…

    ... br /> ......
    Now, I hate to be the person who responds ... moment to ask... how hard would it be to add an option to ... table (the YM has 32 levels rather than 16, ... to strip the PIOs and see how this is going to ... the C64 SID to ZX. Will see how this will ...
    poopi poopi September 2011 Announcements
<1…10111213141516…34>

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