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<1…26272829303132…34>
  • Games programmers playing other gamesI've always wondered what it was like for programmers of the Speccy when they played games from other companies/developers. Would they sit and analy…

    ... megadrive ?

    used to play kick off 2 (or ... programmers I used to know, used to look into demos ... in games.. hawkeye, flimbos quest to name but 2.
    ... where it's more about how to optimise the code / get ... people will mention the sprite multiplexer.
    fog fog April 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... means, if you want to do the sprite processing, great!... Or, ... width sprites)... How high is each row allowed to be, or ... representing how the formatted sprites look... It might be easier to ... boundaries, and aligning them to a gridded sprite sheet, ready for ...
    kgmcneil kgmcneil May 2010 Development
  • New Game: Heart StealerMy first platformer is finally released! Having a Speccy since a long time ago, I've really wanted to make a game for it. Since february, I've final…

    ... designing clever double-buffered software sprite routines, and making hardware do ... fact, I'd not know how to.

    Of course ... /> I was planning to write a tutorial about how to make a game ... with z88dk, but to be ...
    Timmy Timmy May 2010 Games
  • Some ROM/EPROM questions...I've got a ZX Spectrum +, a +2A and +3 computers, and I've been using +3e project ROMS for a while in my +3. I was thinking about using an EEPROM or…

    ... a few pins to worry about - bigger issue is how to [I]control ... build it, you can decide how it should work!
    ... Unfortunately, datasheet mentions 14V for erase, and 12V for programming - ... resistor (or something like that) to advance the counter, see "[ ...
    RetroTechie RetroTechie June 2010 Hardware
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... problem I have no idea how to get them out of ... export sprite libraries, and there's an option to do ... I've never needed to use that before as ... usually export them to .tap files to load back into ... , without having to do screengrabs of every sprite I think you ...
    dm_boozefreek dm_boozefreek July 2010 New game ideas
  • WIP: Another demoIt's a couple of months already since I've released something, so I thought it's fun to show a demo of the thing I'm currently working on: [url]http…

    ... five should be possible - how are you blitting them? ... ]I'm not sure how to do PMs with quotes ... There's nothing magical about how I blit my sprites. ... it's a general puprose sprite blitter using masks, offscreen ... t had the time to measure how much fps I ...
    Timmy Timmy July 2010 Development
  • Invasion of the Zombie Monsters - What do you think of it?In case you missed it, RELEVO Videogames have just released their excellent Invasion of the Zombie Monsters game for free... (See [url]http://www.wo…

    ... ), a big blue sprite and I'm not sure how to make it ...
    Emlyn_Hughes Emlyn_Hughes July 2010 Games
  • Invasion of the Zombie Monsters - What do you think of it?In case you missed it, RELEVO Videogames have just released their excellent Invasion of the Zombie Monsters game for free... (See [url]http://www.wo…

    ... ), a big blue sprite and I'm not sure how to make it ... as fast as you can to the left side of the ... on the right. Make sure to avoid him. As you run ... left side of the screen to the right you should do ... him going back to the right and try to shoot him or ...
    Sadako Sadako July 2010 Games
  • Flash based rom replacement board for +2A/+3I'm sure I already started a thread about this, but I can't find it... Anyway, this post's to say that I've just sent off the order for the printed …

    ... I will modify the design to remove the issue, but ... flash board meaning it has to be reprogrammed (the spectranet ... will always be able to accept erase commands etc, even when ... it I can tell you how to modify your board, or ... you can send it back to me and I'll ...
    guesser guesser September 2010 Hardware
  • SAM programmingHi Can anyone provide any example hello world or graphics/sprite printing style machine code routines for the SAM? I can't seem to find anything rem…

    ... With the examples of how to set up the memory ... I was able to get it to run pretty much ... just a useful exercise to familarise myself with the ... than anything I might release to the public.

    sprite moving and jumping about. ...
    spud spud September 2010 Development
  • Help! Reverse engineering a Spectrum game[deleted]

    ... following reasons:

    1) To learn how to make games
    2 ... ) To rip the graphics, maps or ... /> 11 - A slow sprite routine, that is; to display graphics of any ... size
    12 - A fast sprite routine ...
    ASM ASM October 2010 Development
  • Sprite RoutineI was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented. The screen …

    ... basics of writing the bytes to the screen [I]where[/I ... that and can draw a sprite vertically at any pixel position ... 'll be time to look at how you place a sprite horizontally at ...
    csmith csmith October 2010 Development
  • Sprite RoutineI was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented. The screen …

    Check the sprite routine in Jonathan Cauldwell's "How To Write Spectrum Games" tutorial ...
    apenao apenao October 2010 Development
  • Your development hell.Got any games on the go that have been on the back-burner for a while? Please share your screen grabs / videos! Here's a lil vid of a few of my game…

    How to Be a Complete Gentleman. This ... really close to workaround the biggest problem I found (the sprite engine ...
    apenao apenao October 2010 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... on the type of sprite. You still have to scan the objects ... method can be used to order your sprite positions. It involves indirect ... quick explanation of the algorithm to sort sprite 'Y' positions on a ... about it; if you know how many times each number exists ...
    ASM ASM October 2010 Development
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... it is proving to be harder to write than some ... into registers. It shows how complex tasks can be coded ... structure
    ; > ESI = Pointer to sprite list
    ; > EDI = ... and PC, that is how it works. If you ... code, if you know how to use it then you can ...
    ASM ASM October 2010 Development
  • Smiler's Christmas SackSeason's Greetings spec-chums! [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspcar1/sinclair/smilercs.tap]Smiler's Christmas Sack[/url] now avai…

    ... you'll need to wait to find out if I ... /> Thanks, deadpan666!

    To be honest it's just ... went over to the Russian forums to gauge critical ... an excuse for me to learn how to use Z88DK.
    ... have plans to learn how to use the SP1 sprite library - ...
    Digital Prawn Digital Prawn December 2010 Games
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    You are making great progress. I remember your thread when you asked not so far ago how to draw sprite at any pixel position :)

    I'm looking forward to your next releases.
    Ralf Ralf December 2010 Development
  • Smiler's Christmas SackSeason's Greetings spec-chums! [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspcar1/sinclair/smilercs.tap]Smiler's Christmas Sack[/url] now avai…

    ... do have plans to learn how to use the SP1 sprite library - which I ... help then you know where to ask. :p
    Timmy Timmy December 2010 Games
  • Smiler's Christmas SackSeason's Greetings spec-chums! [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspcar1/sinclair/smilercs.tap]Smiler's Christmas Sack[/url] now avai…

    ... in time for that to be included.[/QUOTE]
    to describe what the library is and how it ... does not have any instructions how to use it.

    sprite routines in asm (used ... I'm currently attracted to the relatively rapid development ...
    Digital Prawn Digital Prawn December 2010 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... it just seems correct, how things are done - ... I now have the sprite animation working and walking ... the sprites using the SevenUP sprite editor.

    how to change the colour attributes of a sprite, but ... example on adding colour to sprites:- [url]http ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... too wisely though, I had sprite data and part of the ... RAM, how embarrassing :D )

    I'm learning to save memory ... debugging purposes), but compressed according to this scheme, it now only ... -liner BASIC programs I learnt how to optimise for space, I find ...
    Digital Prawn Digital Prawn December 2010 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... exercise for me to learn how to use the SP1 sprite library, so ... I didn't think about music to ... that's mainly down to my inefficient use of ... so if anyone wishes to hack them or recompile them ... the versions I enjoy to play myself just have ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... a simple command that sets sprite N to be graphic A$ at ... command you need is to switch off sprite N.

    You ... you could have commands to hide the sprite, but again it'd ... .

    One last thought - how about a transparency setting? Or ...
    joefish joefish January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... SPRITE n PATH x,y TO x1,y1 TO x2,y2 ... TO xn,yn to ... will likely add SPRITE FRONT and SPRITE BACK commands to alter the order ... />
    Ok, I can see how that is.

    [quote ... ]
    One last thought - how about a transparency setting? Or ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... command would enable me to adjust the sprite positioning before calling the ... rotate about the central point - how would anywhere else make sense ... other languages have done with Sprite commands (Incidently, AMOS is the ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... I couldn't see how to get animation in there, ... b,17 ;draws sprite, 8 lines to the sprite
    ld ... b,17 ;draws sprite, 8 lines to the sprite
    ld ...
    sprite ld hl,(point) ;points to place in ... starts here or before, sprite misses third screen segment ...
    R-Tape R-Tape February 2011 Development
  • New GameHello. I?m developing a new game for Spectrum. I?d like to show you and I?d like some advises and critics. Here?s a demo from it for you to play. It…

    ... have pointed out, you need to mess with the jump mechanics ... . You're also going to need to change the sprite graphics, although for ... along the lines of the sprite from [I]The Plot[/I ... .

    I'm intrigued to see how it all progresses.
    Zagreb Zagreb February 2011 Development
  • New GameHello. I?m developing a new game for Spectrum. I?d like to show you and I?d like some advises and critics. Here?s a demo from it for you to play. It…

    ... have pointed out, you need to mess with the jump mechanics ... . You're also going to need to change the sprite graphics, although for ... along the lines of the sprite from [I]The Plot[/I ... />
    I'm intrigued to see how it all progresses.[/QUOTE]
    climacus climacus February 2011 Development
  • Fao dmboozefreekIf you've been following the news recently, you know that even Mr. DMBooze Freek's horoscope says he's cocky. However, you might not know that DMBooz…

    ... machinations are meticulously designed to keep the population unaware, ... hooliganism and how sensationalism is absolutely essential to the well- ... this planet to be active, to struggle, and to expose some ... be possible for me to erase from my memory the ...
    Spector Spector February 2011 Chit chat
<1…26272829303132…34>

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