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<1…26272829303132…34>
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... I will demonstrate how to use the "built-in sprite support" provided by ... BIFROST*, so you will be able to ... ![/QUOTE]

    Looking forward to it. Fantastic stuff. This is ...
    tstih tstih July 2012 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... [*] Automatically drawing up to 9 sprite tiles at any char ... [*] Automatically drawing up to 7 sprite tiles at any char row ... [*] Automatically drawing up to 6 sprite tiles at any pixel ... is how Buzzsaw works);
    [*] Automatically drawing up to 5 sprite ...
    Einar Saukas Einar Saukas August 2012 Brand new software
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... Otherwise it's still possible to apply this technique, although ... you have a 8x16 sprite in the 16x16 frame ... and then move the sprite one char and start ... take the chance to explain how to minimize the number ... It will also demonstrate how to use both sides of ...
    Einar Saukas Einar Saukas August 2012 Development
  • Rodland in colourAs promised (some time ago already ;) ), here is my hack attempt to add some colour to Rodland : [URL=http://www.image-share.com/ipng-1680-98.html][…

    ... beyond doubt that they knew how to do it so I ... LD DE,70*256+70 ;sprite
    LD BC,67*256 ... LD DE,70*256+70 ;sprite
    LD BC,68*256 ... LD DE,67*256+67 ;sprite
    LD BC,66*256 ...
    LD (ColorTable+2),DE ;sprite
    JP 37957
    < ...
    Ralf Ralf August 2012 Games
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ... [*]Frame 1: Check keys, erase, calculate new position and redraw ...
    [*]Frame 2: Erase, calculate new position and redraw ... Yet another alternative is to use sprite tiles to draw moving tiles, ... time to process something else)
    [*]Frame 2: Erase enemies ...
    Einar Saukas Einar Saukas September 2012 Development
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... minimise the time between erase and redraw as much ... possible. ( so don't erase, then calculate new position, ... positions in variables, then erase old and draw new ... you don't even have to erase it - the extra space ... to be a really big sprite, but hardly any work to ...
    Gedlion Gedlion October 2012 Sinclair Basic
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... br /> How is the progress?
    I'd like to mention that ... be some other commands. How do you think, is ... possible or may be useful to customize?

    ... rather often one needs to rewrite the very same ... still struggling how to move a sprite from X;Y to A; ...
    NRA NRA December 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... Hello Jonathan)

    How is the progress?
    I ... be some other commands. How do you think, is ... still struggling how to move a sprite from X;Y to A;B ... would require routines to be added to the engine, and ... />
    Moving a sprite from A to B in a set ...
    jonathan jonathan December 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... I would like to check whether a sprite is 16x16 aligned ... I don't know how to make it in AGD properly ... but I'm not going to modify AGD, because I ... but I don't know how to handle that possible 'fractional- ... values by ten (but how about possible byte-size overflow ...
    NRA NRA December 2012 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... often I would like to check whether a sprite is 16x16 aligned ... , but I don't know how to make it in AGD properly ...
    bobs bobs December 2012 Brand new software
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... something wrong with the sprite routine or sprite data.

    Sometimes ... yet, I don't know how to handle the walk, crouch,jump ... 's ok. I still need to do this thing, though I ... blank 8x8 squares above the "sprite".

    here it is ...
    DaRkHoRaCe DaRkHoRaCe January 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... design up-front that says how much memory is available for ... clearly defined (like how much memory is allocated to each sprite animation), but ... to run to the end. That way you only need to be able to ... [/I]). Then you either test how many 'stars' you have at ...
    joefish joefish January 2013 New game ideas
  • Double Dragon Remake: The Development ThreadOk guy's, so this is the new thread that will be focusing on Jim Bagley's development of the Double Dragon remake that was first proposed by myself a…

    Hi

    So how is the sprite redraw marathon coming along after losing them to a failed PC?
    Who will be attending the Revival retro convention on May?

    [url]http://www.revivalretroevents.com[/url]
    retrogod retrogod February 2013 Development
  • New game: Pitfall III wrath of KingcrockI'm releasing this new 'divertissement' made by Gabriele with AGD on behalf of him. The game is a platform affair where you should pick up the four p…

    ... and I like the sprite animations. One small issue ... screen I occasionally seemed to get slightly trapped in ... facing) when I wanted to go out of the ... is short I wanted it to be difficult
    ... sort of excercises to learn how to program and to see what can ...
    gabriele amore gabriele amore February 2013 Brand new software
  • New game: Pitfall III wrath of KingcrockI'm releasing this new 'divertissement' made by Gabriele with AGD on behalf of him. The game is a platform affair where you should pick up the four p…

    ... me quite a few goes to see more than two ... presented and I like the sprite animations. One small issue ... a screen I occasionally seemed to get slightly trapped in ... facing) when I wanted to go out of the screen ... that I don't kow how to avoid is that occasionally ...
    gabriele amore gabriele amore February 2013 Brand new software
  • free gfx on WOSAs some of you have seen i am doing free gfx. I hope you enjoy them as i did draw some and some were ripped and then retouched up. If anyone wants me…

    ... 689058]I could not resist to check how your graphics would look ... character boundaries before painting) only to show the potential there... It ... is destroyed, for the main sprite anyway. Leave the rest dull ... br />
    If in doubt how to color him in multi-color ...
    Sadako Sadako March 2013 Development
  • New game: Gem ChaserGem Chaser - a frantic 70 level arcade/platform/puzzle game. Collect the gems which are the same colour as you, then change colour to collect more -…

    ... I will then pass back to the Electric Wolf crew ... conversion issue I'll try to figure it into my ... or possibly in an update to the current build.[/QUOTE]
    sprite for the player I ... ! man I wish I knew how to design those things!
    : ...
    gabriele amore gabriele amore March 2013 Brand new software
  • New game: Gem ChaserGem Chaser - a frantic 70 level arcade/platform/puzzle game. Collect the gems which are the same colour as you, then change colour to collect more -…

    ... if you put an animated sprite for the player I will ... but he keeps asking me to play FD!)
    and qhat ... ! man I wish I knew how to design those things!
    :D ... PM if you like about how you'd wish the player ...
    bobs bobs March 2013 Brand new software
  • Designing an icon-driven adventure: looking for adviceHi fellas, after the release of Funky Fungus, I am currently contemplating the possibility of designing an icon-driven adventure with location graph…

    ... ]That is much more understandable to me :)

    I ... There is e.g, routine to put graphics blocks extremly fast ... you something like Sprite.
    If you learned how to use ZXBC, you ... will never want to switch back to anything ...
    LCD LCD April 2013 Development
  • Paradroid for C-64, why not in the Spectrum?Reading the special 30th anniversary Retro Gamer, I came across this game which was considered to be the best game for the C-64, and it does not look…

    ... - - -

    Someone said how the sprite for Rainbow Islands looked better ... about the Spectrum sprite, and there is something to it, but ... wasn't sure how to mask it so decided to invert it ... but how hard would it be to make a better sprite and ...
    Sadako Sadako May 2013 Games
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    [QUOTE=g0blinish;692809]how to extract sprites and mask?
    ... a byte.
    A=0 to P=15.
    Its a ... width and height of the sprite in pixels.
    Width will ...
    Kiwi Kiwi May 2013 Development
  • Siege RTS projectActually, it's but pre-prototyping: an upside-down tower-defense version of Sodov ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004618[/url…

    ...
    1) real-time up to some 12 + 20 = [B] ... , so I'm inclined to iso; too much fuss ... be possible to mitigate possible color/gfx sprite clashing without ... Would you prefer a "castle" to seat at the top, the ... even don't know how to start this project correctly ...
    NRA NRA May 2013 New game ideas
  • ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…

    ... the download, (that compiles to spectrum)[/QUOTE]Well, you ... =10&t=94]How to create a new library ... moves large (100x100) sprite by control of keyboard[/url ... I'm actually planned to implement it through the ... source (you'll need to develop the all libraries ...
    Oleg N. Cher Oleg N. Cher May 2013 Development
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... possible). EDIT: I will erase 1 cell (if I didn ... (1) algorithm (independent of how large my snake is). EDIT2 ... writing that gets done to the arrays is the ... I read the start position to erase it in the loop as ... vs. SoA [structure of arrays]). How big is the L1 and ...
    Paradigm Shifter Paradigm Shifter July 2013 Games
  • How to get 720KB on Opus Discovery floppy (using PC drive)I upgraded an Opus Discovery yesterday with a PC drive, but I'm looking for the way to get a floppy formatted as 720KB. If I understand other topics…

    ... had a simple awnser to my question about how to format a 720KB ... are the issues to address when people want to go beyond the ... who use a hobby to think and to tinker outside standards. Those ... Spec128, and extended CLS and ERASE commands. You also could wait ...
    roko roko August 2013 Hardware
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... ]I figure cursors may have to be an attribute overlay - ... just overlay a monochrome cursor to make the effect work.[/QUOTE ... just redraw the previous tiles to erase it.

    [QUOTE= ... for everything else. That's how [URL="http://www.worldofspectrum.org ...
    Einar Saukas Einar Saukas August 2013 Development
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... SkoolKit sounds rather interesting. How well does it cope with ...
    Likewise, in my sprite routine I would change the ... to avoid checking continually in the innermost loop to see how much the sprite ... bits needed to be ...
    David Jones David Jones September 2013 Announcements
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... necessarily, I would be happy to have a game designer that ... 't know how to explain this properly) but only show one sprite or ... .. but then it would have to move sprites necessarily by 8 ...
    gabriele amore gabriele amore September 2013 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... each letter, in order to find out how many pixels the entire ... text needed to be shifted, before ... .

    [QUOTE=Crisis;723931]how about 2 drivers ?[/QUOTE]
    to erase a certain area, that you ...
    Einar Saukas Einar Saukas September 2013 Brand new software
<1…26272829303132…34>

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