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<1…28293031323334>
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    All depends on how the 3D is done. The ... all down to the sprite engine. Then it's down to whether the ... 's hardware sprites are up to the job, because if they ... have to be done in software then ...
    joefish joefish December 2014 Games
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... package? We need to figure out how how many screens there ... site offering everything needed like sprite data, dialogue text etc? ... less parts to the game? Who would know how to produce these ... available already?

    - Sprite scaling. This would be needed ...
    retrogod retrogod December 2014 New game ideas
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... bits[/code]
    The sprite is the same size, ... have a separate routine to erase from the buffer; I ... /> --

    I forgot to mention that my buffered version ... that the print goes to the buffer segment ... just dumps the buffer to the relevant display segment ...
    Battle Bunny Battle Bunny December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... .

    In reference to the C64 Ultimate games, only ... main sprite (lovely animation though) the game always looked intriging to ... /> You just have to be able to appreciate them. Perhaps it ... home computers, and finding out how to write programs) in the ...
    dmsmith dmsmith January 2015 Games
  • POPEYE THE ARCADEwell just the first screen (at least for now), but almost all the elements of the arcade have been reproduced. In addition to that you can choose "ea…

    ... from the AGD menu) to open the Sprite editor ...i did ... give a try to that ... By the way I figured how to make jumps in characters ... looked like liver-sick to me (Sorry Mr Priesltey ... the top of the sprite 24x16 pixels) i would ...
    gabriele amore gabriele amore January 2015 Brand new software
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... interpretation. The scrolling, no matter how good, is totally lost amid ... be the jerky (in comparison to the C64/arcade) display, whether ... you can pin point it to the sprite or scrolling or whatever ... 're right, smooth scrolling and sprite movement can't save a ...
    Fizza Fizza January 2015 Games
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... screen hehe. Then you need to know how to read the keyboard, then ... some kind of structure with the sprite ... that you can move the sprite etc. Then you can look ... still haven't bothered to write a sprite routine yet lol Not ...
    polomint polomint February 2015 Development
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    Most real tile/sprite routines are heavily optimised ... pixel co-ordinates to screen addresses.
    2. Sprite shifting (or ... pre-shifted sprites)
    3. Sprite masking.
    4. Tile ... can recommend Jonathon Cauldwell's "How to Write Spectrum Games" document ( ...
    GReW GReW February 2015 Development
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    My eye's back to 99% of what it ... backside not being able to drive to the shops in this ... still trying to figure out things like how to make a destroyable ... gates (destroy this sprite and a sprite elsewhere in the game ... shiny new spectrum game to play in the near ...
    The Lone Magpie The Lone Magpie March 2015 New game ideas
  • Baffo JonesIt is a small game inspired to Pitfall (a way to make things right after that hideous Pitfall III i did a while ago) Did not put any music on it (a…

    ... ]
    Thanks I am trying to learn your techniques. As for ... + I still don t understand how TO do that in AGD.
    sprite disappears (due to a nasty bug I ... not eliminate) Press Q+A TO restart the screen.
    gabriele amore gabriele amore March 2015 Brand new software
  • Baffo JonesIt is a small game inspired to Pitfall (a way to make things right after that hideous Pitfall III i did a while ago) Did not put any music on it (a…

    ... Thanks I am trying to learn your techniques. As ... still don t understand how TO do that in AGD.< ... in case your sprite disappears (due to a nasty bug ...
    Nice. I suggest to make it challenging by setting ... !
    Any reason to leave sources on pentagon ...
    hikoki hikoki March 2015 Brand new software
  • Hungarian notation for asm - Yes or No ?There is thing called hungarian notation - https://en.wikipedia.org/wiki/Hungarian_notation Basically it is all about using prefixed indetifier to i…

    ... be very interested in tips how to manage bigger projects. The only ... module API contract well enough to avoid looking into implementation.[/ ... ;828456"]I would like to see how you document yours functions ... you have is basically a sprite loop and a game loop ...
    guesser guesser July 2015 Development
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    ... most cases it's easy to tell if a block is ... , or left/right of the sprite. The problem is that sometimes ... the sprite occupies a case that can ... clearly above the sprite, but 1 could be either case. How to distinguish?
    R-Tape R-Tape September 2015 Development
  • Hop'n'FrogA very small frogger-inspired arcade game made with AGD Guide your frogs to their home. Avoid enemies by jumping over them, by sneaking below them …

    sorry the disappearing player sprite is something taht bugs me since donkey kong reloaded again (that is why i never released cattivik 2...)

    I don't know how to fix this
    sorry about it
    gabriele amore gabriele amore September 2015 Brand new software
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... about the vast amount of sprite data that actually exists ... , its anyones guess as to how long that might take)...
    how to convert the music, graphics or ... contain facts known (eg: how many images, how many characters, sprites, ...
    kgmcneil kgmcneil October 2015 New game ideas
  • Arcade Game DesignerTime I posted an update on this, I've been working on the next version - along with another developer who is writing the editors - since July. Wor…

    ... I get an idea of how much RAM is available. < ... blocks (using a similar mechanic to the sprite/block editor) and objects ... BASin used.

    The Sprite/Object editor:

    [img ... /> Excuse my poor block and sprite design skills!

    ...
    Dunny Dunny October 2015 Development
  • Cap'n Rescue One Version 3.0Hi, just wanted to let everyone know that I've updated my ZX Spectrum platformer Cap'n Rescue to bring it in line with the graphical style of the…

    ... that I learnt more about how to make coffees and photocopy letters ... experience from my placement failed to secure employment as a ... and you still have to do level design, sprite drawing etc.

    I just think - how original CAN you be? Mario ...
    RetroPhase2014 RetroPhase2014 December 2015 Brand new software
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... am looking now for information how to speed up my 6502 port ... are sprite render and sprite sorter (calc_display_order_and_render). I am going to improve sprite renderer ... you have found a way to optimize sprite sorting. Can you elaborate ...
    mariuszw mariuszw February 2016 Development
  • Knight Lore disassemblyHi, Not quite sure if this belongs here or in "Games" but figured it's more likely that developers would be interested. I've just released the …

    ... looking now for information how to speed up my 6502 ... sprite render and sprite sorter (calc_display_order_and_render). I am going to improve sprite ... have found a way to optimize sprite sorting. Can you ... that I have optimised sprite sorting?!? In fact, ...
    tcdev tcdev February 2016 Development
  • New Game: CastawayI've released my entry for ZX Dev 2015 ([url="http://zx-dev-2015.proboards.com/post/748"]announcement here[/url]), a platformer for the ZX Spectrum 4…

    ... would have liked to have to return to the ship to repair it ... br /> I love the main sprite & animation, especially when ... . I was almost disappointed to see it turned inside out ... />
    Thanks! Still need to learn how to draw, because I could have ...
    reidrac reidrac February 2016 Brand new software
  • help with vortex tracker music?I need a little help making music for my popeye game it is going to be a very simple rendition of the 80s coin op but for me is a bit complicate …

    ... i did not, know how to color the sprites effectively...
    sprite. It's great only ... chimpo while Junior's sprite is more gorilla, hulky ... or his arms try to climb while falling, besides ... white makes the sprite clearer on the screen.
    hikoki hikoki February 2016 Development
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... how to invert the pixels in the image editor for a monochrome sprite ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • A new emulator is in townHello, I'd like to announce a new ZX Emulator, it's Spectacol (https://github.com/bog-dan-ro/spectacol) a free (GPLv3+) emulator which currently t…

    ... menu to match your body silhouette to some sprite of ... scaled down to the size of the sprite. The player ... to drive the game's sprite", ask yourself how the main sprite ... recognise the main player sprite handling (or even just ... i] and how you'd get it to do it ...
    Dunny Dunny April 2016 Emulators
  • A new emulator is in townHello, I'd like to announce a new ZX Emulator, it's Spectacol (https://github.com/bog-dan-ro/spectacol) a free (GPLv3+) emulator which currently t…

    ... ="Dunny;856871"]How would the emulator distinguish the main sprite from any ... how to avoid losing track. The emulator may lose track of the sprite ... the visible cursor is forced to be within the contour. ... be attached to some specific point of the sprite with a ...
    hikoki hikoki April 2016 Emulators
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... needs access to the graphics data in the sprite char to the left ... rightmost pixels of the sprite char to the left with the ... leftmost pixels of the current sprite char to form the graphic written ... markup is a description of how the pattern flood filler works ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... the background, finding creative ways to recycle sprite "parts" (eg: legs ... or Flipping?... If scrolling, by how many pixels?... (Obviously that determines ... If recycling parts, how are they to be cut up (top ... as individual UDG 8x8s?). How do you want the level ...
    kgmcneil kgmcneil June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... the background, finding creative ways to recycle sprite "parts" (eg: legs ... briefed on what's to come, and how, in more detail ... or Flipping?... If scrolling, by how many pixels?... (Obviously that determines ... If recycling parts, how are they to be cut up (top ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... the arcade doesn't seem to use this as designed/expected ... they simply came with solution how to save animation frames.
    [/quote ... instead of continuous press, is to move sprite about 4 pixels, which ... movement only. I'll have to make a video and check ...
    RMartins RMartins June 2016 Development
  • New Game - Cap'n Rescue: ReprisalHello, I'd just like to announce my new game Cap'n Rescue: Reprisal for the ZX Spectrum is almost complete. This is the third game in the series…

    ... whenever you re-spawn, the sprite is facing right, but if ... fix, the re-spawn routine sprite status initialization.
    [/quote]
    how to fix. I could try testing for which sprite is ... ]
    I have an unused sprite already in memory that could ...
    LoadingScreech LoadingScreech July 2016 Brand new software
  • IXL and IXHI don't know much about undocumented instructions but I get the impression that [b]LD A,IXH[/b] or [b]LD A,IXL[/b] (B, C, D, E also fine, HL not) are…

    ... I remember Jonathan Cauldwell's 'How To' document mentioning the Gameboy not ... , I'm so used to using them with tables.[/quote ... /> [/code]
    Especially since the sprite, palette and scroll registers were ... most cases it was the sprite registers you'd be ...
    GReW GReW August 2016 Development
<1…28293031323334>

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