World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.125s
<1…28293031323334>
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... =10:LET J=0: LET K=1
    40 LET V=R ...
    Meurglys68 Meurglys68 November 2011 Sinclair Basic
  • Problem with a small basic routineDear all; I have been messing about with a routine (originally published in Your Computer 1982, by Tim Langdell). The idea of the program is to simul…

    ... =10: LET J=0: LET K=1
    40 LET V=R ...
    Mad Fritz Mad Fritz November 2011 Sinclair Basic
  • Lister - Foraits Softwarepicked up some tapes and noticed the thing I got isn't what's on the cover .. tapes called "lister" on side 1.. and on side 2 it's lister but with …

    ... : 19 Normal Speed ,Pause: 0.433s
    3- 40: -------------------- Length: 3102 Normal ... Length: 19 Normal Speed ,Pause: 0.386s
    5- C7B: -------------------- Length ...
    Andrew Barker Andrew Barker November 2011 MIA/STP/SDP
  • Mazes and Tremaux's AlgorithmI've done a version of Tremaux's maze solving algorithm which solves my current test maze with 400 junctions and 715 connections in a reasonably quic…

    Arjun posted a link earlier to a page with descriptions of numerous maze types and solving algorithms. I didn't actually use Tremaux's Algorithm in the end because, although it's simple (see second code segment below), it assumes that all available forward ...
    Battle Bunny Battle Bunny November 2011 Development
  • LERM Tape Copier & OthersI see from reading a few old threads that there is a bit of confusion with some LERM titles. I've got Tape Copier, which comes with all documentat…

    ... -Mode2.wav mm2.tzx -end 40 -filter

    Amazingly ... B8 L- 19 CY P-0.000
    ------------ P-2156, ... B8 L- 19 CY P-0.000
    ------------ P-2157 ... B8 L- 725 CY P-0.000
    ------------ P-2155 ... B8 L- 19 CY P-0.000
    *------------ P-2156, ...
    Andrew Barker Andrew Barker November 2011 MIA/STP/SDP
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…

    ... /> 20 PAUSE 1: OUT 254,0: OUT 254,7: GO TO ... 118,175,211,254,1,0,0,16,254,62,7,211 ... ,254,195,0,128[/code]

    Which ... ),a
    ld bc,0
    delay: djnz delay
    ld a,7 ...
    mcleod_ideafix mcleod_ideafix November 2011 Hardware
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…

    ... was made using the BORDER 0 screen, which the CPU in ... signal were triggered when HCOUNT==0 or in the previous cycle ... is forced to turn to 0, we would see a ... for right border, 32+8=40 for the left border (correct ... , we have: 16+48+40+32=136 clocks which translates ...
    mcleod_ideafix mcleod_ideafix December 2011 Hardware
  • Blackstar by Richy Pitch[youtube]FQLznlyLONI[/youtube] Discuss. Points will be deducted from the first person who asks "can this be done on a real Spectrum?"

    ... />
    [CODE]10 BORDER 0 : PAPER 0 : INK 0 : CLEAR 24999 : POKE 23739 ... "" CODE : POKE 23739,244 : PAUSE 0 : RANDOMIZE USR 50896[/CODE]
    SAVE Gamecoder
    Version 2.40
    1986 Appleby Associates
    lfaria lfaria December 2011 Sinclair Miscellaneous
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... />
    10 INK 4: PAPER 0: BORDER 0: PRINT " ANY CODER HERE ... /> 30 DRAW 20,-20
    40 DRAW 20,20
    50 ...
    DaRkHoRaCe DaRkHoRaCe December 2011 New game ideas
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... : LET D=32767
    40 LET T=0: FOR N=1 TO ... : GO TO 40
    80 BORDER 0: PAPER 0: INK 0: CLS : PRINT #0; INK ... 7; BRIGHT 1;AT 0 ... ,31
    350 DATA 40,8,6,0,31,56,18,4 ... ,230
    370 DATA 31,40,48,6,10,31,5 ...
    jp jp December 2011 Development
  • Calculating percentage..or even calculating percentage. Maths and asm I find verryyy tricky. Can anyone suggest the easiest/best way to calculate a percentage from two 1…

    ... :
    20 FOR p=0 TO 0 STEP 0: FOR o=1 TO ... dividend=INT (RND*500)
    40 PRINT o;": ";dividend;" is ";USR ...
    Battle Bunny Battle Bunny December 2011 Development
  • St Dragon (Kixx & MAX Compilation)Hi folks, This title has been doing my nut in for years, and I wondered if anyone knew how to make a working TZX. [url]http://dl.dropbox.com/u/15363…

    ... 711 to "if (outfilesequence>0) {" so that it didn't ... using a a fluc of 40.

    I think I ...
    Andrew Barker Andrew Barker December 2011 MIA/STP/SDP
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... -A11 = 4bit number of color (0-15) for select and data ... [/QUOTE]

    sorry my delay...

    the version i ...
    nitrofurano nitrofurano December 2011 Games
  • ANN: Tipshop updated Saturday, 31 December 2011Saturday 31 December 2011 The last update of the year - Happy New Year when it comes! * GoodBoy sent in a cheat for Wacky Races. * Hippy Smith sen…

    ... A,(BC)
    ADD A,$40 ;relocate!
    LD (BC),A ... ,8,19,6
    DB 0 ;end marker[/CODE]

    Jimmy Jimmy January 2012 Announcements
  • A misbehaving DivIDE 57c (Now repaired)Hello there my fellow WoS'ers Indeed it has been a while since my last post, please let me wish you all a (belated) Happy New Year, my this year bri…

    ... host)
    Dual CF to 40 pin IDE Plug (power from ... /> [indent]
    DivIDE 57c - Fatware 0.12 (working)
    [/indent]
    This adapter is running Fatware 0.12

    After pressing ...
    Zetr0 Zetr0 January 2012 Hardware
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... ...

    10 PAPER 0: BORDER 0: INK 4: CLS*
    15 ... LET s=10
    40 LET c=0
    50 LET h ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... bit position from leftmost bit (0 = leftmost pix in byte ... if bit position is 0 we already have pixel mask ... 0000 0SSS
    48 or $40 ; a = 0100 0SSS
    ... br /> X coordinate (pixel 0-255): CCCC CPPP
    ... Y coordinate (pixel 0-191): BBLL LSSS
    ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... that can hole a value 0-65535 (as in ' ... represent an unsigned number from 0-255. The z80 supports ... complement numbers which interprets 0-127 as positive and ... greater). When 'ld a,-40' is assembled by the assembler ... bcd (one decimal digit 0-9 encoded in 4 bits ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • Using ATTR detection in machine codeIs there a ROM routine that can be called that reads the ATTR value of a co-ordinate?

    ...
    AND #18
    OR #40
    LD H,A
    LD B,0
    ADD HL,BC

    [code]ld h,0
    ld l,c
    Shiru Shiru January 2012 Development
  • RND CommandsExactly how random are they? Reason I ask is I'm using 4 of them to generate a random number, the value of which then assigns movement commands to f…

    ... br />
    [CODE]10 PAUSE 0
    20 RANDOMIZE
    30 ... PAPER 0: BORDER 0: INK 4: CLS
    40 REM xy good ... INK 5: PRINT AT 2,0;"\::\::\::\::\::\::\::\::\::\::\::\::\::\::\::\::\::\::\::\::\::"
    370 PRINT "\:: \::"
    380 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... $="q" AND y2
    40 PRINT AT 0,0;y;" " ... Just to print ...
    SKR SKR January 2012 Sinclair Basic
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... $="q" AND y2
    40 PRINT AT 0,0;y;" " ... Just to print ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... $="q" AND y2
    40 PRINT AT 0,0;y;" " :REM Just to ...
    SKR SKR January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... T-States, which is about 40% quicker.[/QUOTE]

    Err ... of those figures or a 0 off the end or something ...
    joefish joefish January 2012 Sinclair Basic
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... :59) before returning back to 0:00. Also the day of ... month restarts at 0 (instead of 1) after reaching ... />
    Fixed using POKE 42166,40: POKE 42167,4

    Einar Saukas Einar Saukas January 2012 Infoseek database
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... POKE 48318,18: POKE 48319,0: POKE 48320,1: POKE ... fosso"?
    c073: 1e 40 EXIT CANNOT_SEE OBJ(64) ; ... 09 8f 28 REG(143):=40 ; move 'COBRA' to random ... 09 8f 28 REG(143):=40 ; move 'COBRA' to ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ...

    10 PAPER 0: BORDER 0: CLS :
    20 REM LET ... /> 30 LET xplayer=1
    40 LET yplayer=5
    50 ... PAPER 0: INK 1: PRINT AT 1 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Which Speccy game had best border effectsIn truth, I'm just trying to remember a game from my youth, and the amazing border effect during pause is the only thing I can clearly recall about i…

    ... a 1-3 T-State delay before your routine begins. You ... .raxoft.cz/taps/misc/timingtest-0.2.zip"]timing test[/URL ... 's easy to use the DELAY routine to wait the necessary ...
    Patrik Rak Patrik Rak January 2012 Games
  • Use a +2/+3 case as a replacement keyboard for 48KI was just wondering if a 48K Spectrum motherboard could be housed in a +3 case, and somehow the keyboard be connected so that it could have a proper…

    ... .), only the original 40 keys (that is, CAPS+0 for DELETE, CAPS ...
    mcleod_ideafix mcleod_ideafix January 2012 Hardware
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... /> [code]100 BORDER 1: PAPER 0: INK 7: CLS
    110 ... NEXT y
    270 PAUSE 0: CLS
    280 PRINT ... c$
    290 PAUSE 0: CLS : PRINT LEN c$


    10 PAPER 0: BORDER 0: BRIGHT 1: CLS : REM setup ... 2
    40 PRINT PAPER 7;AT i,0;l$; PAPER 5 ...
    SKR SKR February 2012 Sinclair Basic
<1…28293031323334>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
hynf9a8h 0 0
waitfor 0 0
delay 1.7K 2.7K
0 940.2K 1M
40 8.4K 10.8K

Related Threads

  • ANNOUNCE: Fuse 0.6.1, libspectrum 0.2.0, fuse-utils 0.6.1I'm pleased to announce the release of the Free Unix Spectrum Emulator (Fuse) 0.6.1, which is now available from its [url="http://www.srcf.ucam.org/~…
  • Fuse 0.5.1 and libspectrum 0.1.0 releasedVersion 0.5.1 of Fuse, the Free Unix Spectrum Emulator, is now available from its homepage, [url="http://www.srcf.ucam.org/~pak21/spectrum/fuse.html"…
  • ANNOUNCE: Fuse 0.6.1.1, libspectrum 0.2.0.1Hi all.<br /> <br /> The recently released Fuse 0.6.1 and libspectrum 0.2.0 contained a couple of moderately serious bugs:<br /> <br /> * The SVGAlib…
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all.<br /> <br /> Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse…
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…
  • ANNOUNCE: Fuse 0.6.0 and friendsThe Fuse team announce the release of version 0.6.0 of Fuse, along with version 0.6.0 of the Fuse utilities and version 0.1.1 of libspectrum, the Spe…
  • ANNOUNCE: Fuse 0.6.0 for Mac OS XHot on the heels of the UNIX release of Fuse 0.6.0, the native Mac OS X port is now released.<br /> <br /> It has all the great features of Fuse 0.6.…
  • ANNOUNCE: Fuse 0.6.0.1 (security fix)Fuse 0.6.0 has been found to contain a small security hole in the TRDOS disk handling code. Due to multiple race conditions, it is (in theory) possib…
  • ANNOUNCE: Fuse For Mac OS X 0.6.0.1 (security fix)The Mac OS X version of the Fuse 0.6.0.1 security patch release is complete and should be available shortly from WoS and the Fuse homepage:<br /> <br…
  • Beta versions of Fuse 0.6.2 and libspectrum 0.2.1 availableDear all,<br /> <br /> The Fuse team is pleased to announce the release of a beta version of the upcoming 0.6.2 release of Fuse and the Fuse utilitie…

Related Searches

  • 1 waitfor delay 0 3
  • z0wse82h waitfor delay 0 6
  • kkjbemar waitfor delay 0 6
  • 1 waitfor delay 0 4
  • 1 waitfor delay 0
  • bt6trvpp waitfor delay 0 12
  • 1 waitfor delay 0 10
  • syep0dda waitfor delay 0 10
  • 1 waitfor delay 0 9
  • gstaqfwl waitfor delay 0 6
  • 1 waitfor delay 0 6
  • zmwpva5s waitfor delay 0 12
  • 1 waitfor delay 0 7
  • 1 waitfor delay 0 8
  • qmajxz6k waitfor delay 0 21
  • 2xckswqk waitfor delay 0 12
  • 1 waitfor delay 0 16
  • 5qbntiz4 waitfor delay 0 16
  • 1 waitfor delay 0 15
  • pi5eh8hm waitfor delay 0 40

Copyright © 2024 World of Spectrum