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Search Again :: Adv Search 1000 results in 0.061s
<1234567…34>
  • Where do you start!I am fairly new to spectrums, and have only been programming for a couple of years starting on bbc basic. where do you start programming a game. Is a…

    ... of machine code vital, and if so can I get an ... let x=0
    20 if inkey$ = chr$(59) then let x ... /> 30 print x
    40 if x=..... etc

    taking ...
    guesser guesser September 2004 Development
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... 220
    70 LET z$=INKEY$: IF z$>"4" AND z$
    Tom-Cat Tom-Cat March 2006 Games
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    First of all, excuse me if my blatant ignorance about this ... PAUSE 1: RANDOMIZE USR play: IF INKEY$="" THEN GOTO 20
    30 ... would just call the player if a variable is set. I ...
    na_th_an na_th_an November 2006 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... ;CHR$ 144
    110 IF INKEY$="." THEN LET playerx=playerx+1 ... ,playerx-1;" "
    120 IF INKEY$="," THEN LET playerx=playerx-1 ... ,playerx+1;" "
    130 IF INKEY$="q" THEN LET playery=playery ... +1,playerx;" "
    140 IF INKEY$="a" THEN LET playery=playery ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Suggestion: A new (and simple but good) feature for emulatorsOne slight but real problem with emulators is that when you load a tape file (.tzx/.tap) then the randomise seed system variables are always set to z…

    ... a second.

    But if emulators had the following function ... wouldn't exist:

    If the user selects a tape ... [SPACE] to continue"
    3 if INKEY$ " " then goto 3
    4 ...
    ewgf ewgf August 2008 Emulators
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... m=4
    30 IF m=4 THEN GO TO ... /> 60 NEXT i
    100 IF INKEY$#4="1" THEN GO TO ... (the accept call will block if there is no connection ready ... will return "1" to INKEYS# if there's a connection that ... accepted, or an empty string if nothing is waiting.
    < ...
    Winston Winston August 2009 Hardware
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... already outputs Assembly), I wondered if there was some clever way ... +0)
    20 READ L: IF L=0 THEN RESTORE 30 ... : BEEP MININ*L,P-PITCH: IF INKEY$="" THEN GO TO 20
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • Simultaneous key presses in BASICIs there a way to check for 2 simultaneous key presses in BASIC? I use if inkey$="z" then goto... but that only lets me check for 1 key press at a…

    Is there a way to check for 2 simultaneous key presses in BASIC?

    I use

    if inkey$="z" then goto...

    but that only lets me check for 1 key press at a time.
    Rebelstar without a cause Rebelstar without a cause September 2010 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... $ then press ""j"""
    36 IF INKEY$"j" THEN PAUSE 0: GO ... ;"press ""j"" again"
    51 IF INKEY$"j" THEN PAUSE 0: GO ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... 20,n;" x"
    35 if inkey$=" " then goto 90
    36 ...
    Rebelstar without a cause Rebelstar without a cause October 2012 Development
  • Loading basic from basic?Hi Guys, Could you please help me. I want to create a menu on my plus 3 disks. If I use the line below I just get "c nonsense in basic" if inkey$…

    ... on my plus 3 disks. If I use the line below ... nonsense in basic"

    if inkey$ = "1" then load "aprog.bas ...
    gazj82 gazj82 June 2013 Sinclair Basic
  • BIFROST* example: "Knights & Demons DX" source codeA package containing the source files of our multicolor game "Knights & Demons DX" is now available for download [URL="http://www.mediafire.com/?hbch…

    ...
    350 LET k$=INKEY$ ' read key
    IF (k$="o" OR ... /> 600 IF INKEY$"" THEN GO TO 600: END IF
    610 IF INKEY$="" THEN GO ... TO 610: END IF
    BIFROSTstop ...
    Einar Saukas Einar Saukas August 2013 Development
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... : FOR j=o TO w: IF g(i,j) THEN PRINT ... AT z,z;t$;g: IF INKEY$="" THEN GO TO e
    Shaun.Bebbington Shaun.Bebbington September 2014 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... on screen
    2068 IF INKEY$="p" THEN GO TO 3800 ... playback routine.
    2070 IF INKEY$="g" THEN LET v=v ... an idea
    2121 IF INKEY$="r" THEN PAUSE 5: ... k=0
    2144 IF INKEY$="o" THEN LET o=o ... waveform graphic
    2232 IF INKEY$="f" THEN LET f=f ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • What am I doing wrong here?[code]IF INKEY$=SCREEN$ (21,4) THEN LET SCORE=SCORE+1[/code] It's delivering a positive every time.

    [code]IF INKEY$=SCREEN$ (21,4) THEN LET SCORE=SCORE+1[/code]

    It's delivering a positive every time.
    R-Tape R-Tape May 2016 Sinclair Basic
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    Hey there,

    I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak speaking people like most of you (I guess ;-) )

    The contest is about making a ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • Why don't the variables print where I told them too?I wrote the following program to experiment with creating sounds using 3 notes of BEEP and having the ability to change the notes up or down one at a…

    ... /> 80 IF INKEY$="s" THEN STOP
    90 IF INKEY$="a" THEN ... a+1
    95 IF INKEY$="z" THEN LET a ... a-1
    100 IF INKEY$="b" THEN LET b ... b+1
    105 IF INKEY$="v" THEN LET b ... b-1
    110 IF INKEY$="c" THEN LET c ... c+1
    115 IF INKEY$="x" THEN LET c ...
    mik3d3nch mik3d3nch May 2017 BASIC
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... ,Y)=" " THEN 760
    670 IF X$(X,Y)="š" THEN SET ... /> 940 NEXT X
    950 IF INKEY$=CHR$(27) THEN GOTO 1770 ... HUDRE
    1080 END IF
    1090 IF INKEY$="ƒ" THEN LET BBB=1 ...
    1100 IF BBB=1 AND ...
    endi endi June 2017 Sinclair Basic
  • I feel like such a moron having to post this but stillI started out to write a simple cursor move program to demonstrate how easy it is to program in Basic! Hah, serves me right. I started by setting…

    ... . Then I added the following IF INKEY$=u THEN LET X=X ... tried using INPUT instead of inkey$ but it simply wouldnt work ...
    mik3d3nch mik3d3nch December 2017 BASIC
  • Test card screenStarted off just messing about in order to test a machine. But ended up with this: [code]10 FOR a=0 TO 0 STEP 0: PAUSE 1: BORDER 1: BORDER 2: BORD…

    ... b: PAUSE 50
    140 IF INKEY$=“” THEN NEXT b: NEXT a ...
    1024MAK 1024MAK August 2020 Sinclair Basic
  • De zeven sleutels van TARKUSI've decided to type in the game "De zeven sleutels van TARKUS" from a book I have for many years now. And, it seems the game as it was printed in…

    ... INGANG***
    121 IF a(l,3)=1 THEN ... /> 200 IF dc=1 THEN LET a$=INKEY$: IF a$="" THEN ... GO TO 200
    210 IF dc=1 THEN IF INKEY ... /> 220 IF INKEY$="" THEN GO TO 220
    230 IF INKEY$="q" ... TO 380
    240 IF INKEY$="a" AND L
    Timmy Timmy August 2022 Sinclair Basic
  • Trying to get hold of Crash Cassette tape and Inlay scans for project! Yep I am now working through all my Crash Issues to make them available on cd or possibly Online(server permitting) later this year. Those of you i…

    ... -nite? ( Y/N )"
    30 If Inkey$="n" Then Print "But you ... need it Stupid"
    40 If Inkey$="y" Then Let sleep=1 ...
    50 If sleep=1 Then Goto 70 ...
    Amigo Amigo July 2002 MIA/STP/SDP
  • BASIC code challengeWrite a program in BASIC as short as possible that will continue after KEY-RELEASED. The program must be fully relocatable (so it must be programmed …

    ... (was that you, Dr Beep?): if you give me a little ... /> label1:
    if (INKEY$ = "") then goto label1
    label2:
    if (INKEY$ "") then goto ... pack the conditions in one IF, but I'm at work ...
    Alessandro Tommasi Alessandro Tommasi August 2002 Sinclair Miscellaneous
  • BASIC code challengeWrite a program in BASIC as short as possible that will continue after KEY-RELEASED. The program must be fully relocatable (so it must be programmed …

    ... />
    9997 IF (INKEY$ = "") THEN GO TO 9997
    9998 IF (INKEY$ "") THEN GO ... , as it doesn't work if you press more than a ...
    Alessandro Tommasi Alessandro Tommasi August 2002 Sinclair Miscellaneous
  • Announce: Crap Game Competition 2004The comp.sys.sinclair Crap Game Competition 2004 is now officially open! :roll: [url="http://www.speccyspoilers.co.uk/cgc2004"]www.speccyspoilers.co…

    ... "ZX SPECTRUM EMULATOR"
    20 IF INKEY$="" THEN GOTO 20
    30 ...
    jil jil September 2004 Games
<1234567…34>

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