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<1…25262728293031…34>
  • SAVEing without waiting for keypresshello, here's question for y'all. is there a way in BASIC to bypass the "Start tape, then press any key" prompt when SAVEing an array? sorry if it'…

    ... part of the ROM SAVE routine to write a chunk of ... address of SA/LD-RET routine
    PUSH HL ; 32612 229 ... /> DI ; 32616 243 disable maskable interrupt
    JP $04FE ; 32617 195 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... interrupt...


    I'm thinking you should adapt your routine ...
    dansauk dansauk April 2011 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... is invoked by a maskable interrupt).

    The only time ... an NMI routine (because an NMI can cause an interrupt while interrupts ... are disabled, but to the 0x0066 NMI routine ...
    Winston Winston April 2011 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... br /> [/CODE]

    me_too routine calls EI enabling interrupts prematurely ... for parent routine. So parent might get interrupted ... critical section and the child routine exits it then we ... 48k), I'm handling 50Hz IM1 0x38.
    tstih tstih April 2011 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... read N bytes per IM1 50Hz interrupt. so when IM1 occurs you set ... 0 and wait for another interrupt. by intelligently setting N one ... -to-send). at next 50Hz interrupt zx spectrum spots the RTS ...
    tstih tstih April 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... lock up immediately in the interrupt handler after displaying the message ... ] in the floating point print routine. The upshot of this was ...
    zub zub May 2011 Emulators
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... hoping to have the display routine interrupt driven and have the non ...
    kphair kphair May 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... hoping to have the display routine interrupt driven[/i]
    the hard ... 't start screen output when interrupt comes, 'cause it causes screen ...
    Ketmar Ketmar May 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... hoping to have the display routine interrupt driven[/i]
    the hard ... 't start screen output when interrupt comes, 'cause it causes screen ...
    kphair kphair May 2011 Development
  • RAND USR that doesn't work in emulators and clonesEons ago, I "discovered" a strange RANDOMIZE USR. This is it: [b]RANDOMIZE USR 46578[/b] Using it on a genuine ZX Spectrum rubber key or Plus model,…

    ... into memory. Later, a print routine builds a nice report on ... the Z80 is 8080 compatible, interrupt mode is probably 0.[/quote ...
    mcleod_ideafix mcleod_ideafix May 2011 Emulators
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... mouse ~~~~~

    ;this routine enable interrupt
    ;and use HALT
    velesoft velesoft June 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... be hard to have a routine which does "random stuff" when ... 1
    2.- calls music routine
    3.- pages in bank ... 0

    The music routine we use is that developed ... remaining time until the next interrupt, the AY is still ringing ...
    na_th_an na_th_an June 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... still have to implement display_screen() routine? All I see now is ... about interrupts-there are 3 interrupt modes, interrupts can be either ... to write a separate loading routine to be able to run ...
    PeterP PeterP June 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... still have to implement display_screen() routine? All I see now is ... about interrupts-there are 3 interrupt modes, interrupts can be either ...
    ccowley ccowley June 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... still have to implement display_screen() routine? All I see now is ... about interrupts-there are 3 interrupt modes, interrupts can be either ... to write a separate loading routine to be able to run ... don't require any loading routine because they are just snapshots ...
    Arjun Arjun June 2011 Emulators
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    D'oh about SEED. :oops:

    However, an interrupt pushes the PC to the stack, so if one occurs during the execution of your routine, the data situated at SP will be corrupted.
    mheide mheide August 2011 Development
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... been destroyed by an intervening interrupt by the time you read ... have to wait for an interrupt to occur. There is a ... as part of the relocate routine and then CALL it. Maybe ... the beginning of the relocator routine so the relocation is only ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... I supposed to place my interrupt handler routine (handle_interrupt() in my case ... is there any need for interrupt handling routine in this code? After ... why I need a separate interrupt handling routine if there are no ...
    PeterP PeterP August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... an assembly code of interrupt handler at 38h to ... final part-snapshots loading routine. I already read the ... 2 or not), double interrupt frequency and video synchronization. ... consider different Spectrum models, interrupt frequencies or video synchronization ...
    PeterP PeterP August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... />
    I thought my interrupt handling routine was faulty and somehow damaging ... stack at the end of interrupt is exactly the same as ... it before the interrupt.

    Because my routine for loading .SNA ...
    PeterP PeterP August 2011 Emulators
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... - it can't be display_screen() routine, otherwise at least one game ... can't be snapshot loading routine, otherwise some wrong data ... may be wrong with my interrupt mechanism/keyboard reading. Let ... with interrupts. Here's my interrupt handler:

    [CODE ...
    PeterP PeterP August 2011 Emulators
  • BUZZSAW+ Demo No. 3Right, another demo of BUZZSAW+. [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_3.tap"]Joefish_Buzzsaw_Demo_3.tap[/URL] The default con…

    ... top of memory, and an interrupt table in the page below ... working on making the sprite routine run as fast as possible ...
    joefish joefish August 2011 Development
  • Gigascreen - programming guideDoes anyone know of a programming guide for the 128K gigascreen screen mode, specifically a persistence colours table, some code (pref. C level or BA…

    ... show vram1, etc.... After next interrupt (next TV frame) this mode ... 49152. After load run special routine for show gigascreen mode - each ...
    velesoft velesoft August 2011 Development
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... ROM, in particular the ROM interrupt service routine. So you will need ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • Empire! Help neededCan anyone convert the listing in the Tipshop to Multiface pokes? Im having a hard time with this game, over 15 years playing it, now I could do wit…

    ... /> It's using an IM2 routine to display the animated starting ... , and on the +3 the interrupt vector is being calculated incorrectly ...
    Battle Bunny Battle Bunny September 2011 Games
<1…25262728293031…34>

Latest Posts

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