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  • AY Magic version for ZX81 was bornModified Ay magic ,my previous interface for zx48. On board, ay chip based on Zonx interface but with stereo output and rampack 16 or 32 kilo on boa…

    ... is used by zx81 NMI interrupt routine as a jump vector, hopefully ... but since as only the interrupt routine can stop the player part ... />
    and lastly a special interrupt handler is written with minimal ...
    andy_rea andy_rea August 2011 Hardware
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    ... ]

    I think the interrupt routine resets it, doesn't it?
    mjwilson mjwilson August 2011 Sinclair Basic
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... the ROM, and in the interrupt routine - so you cannot use it ... the ROM routines (including default interrupt handler).

    Disable interrupts ... />
    Or provide your own interrupt routine, which you are [i]bound ...
    csmith csmith October 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... interrupts (the normal Spectrum ROM interrupt routine was being run). I'm ... guessing that something the ROM interrupt routine does was affecting SP1.
    routine?
    Winston Winston October 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... (the normal Spectrum ROM interrupt routine was being run). I' ... guessing that something the ROM interrupt routine does was affecting SP1.< ... I have my own IM2 routine?[/QUOTE]

    Nope ... need to synchronize with the interrupt although doing so *may* ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Is it possible to access the +3 disk drive via m/c in USR0 mode?Is it possible to access the disk drive of the +3 via m/c +3DOS calls when running in USR0 mode? I ask because I'm having an awful lot of trouble ge…

    the motor off is done in the interrupt routine. Perhaps the interrupt is happening after you have restored the stack and before you return :-?
    guesser guesser October 2011 Development
  • What paging scheme is the "standard" for 128K models?Sinclair implemented an arrangement so that even numbered pages are non-contended, and odd numbered pages are contended (quoting from memory, haven't…

    ... /> You will see how the interrupt begins much later in the ... in both machines, the keyboard interrupt routine is almost the same.
    mcleod_ideafix mcleod_ideafix November 2011 Hardware
  • PFlagsIs there an explantion somewhere of what bits mean what in the printing flags? 1 23658 FLAGS2 More flags. 1 23693 ATTR P Permanent current col…

    ... been modified so that the interrupt routine tests this flag and if ...
    Geoff Geoff December 2011 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... is to write a simple interrupt routine that just does a RET ... . Then make your main routine HALT and wait for it ...
    joefish joefish January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... every sprite, I have a routine to erase it from the ... calculate-rotate sprite. So, my interrupt routine usually goes as follows:
    interrupt routine to play music, and perform ...
    mcleod_ideafix mcleod_ideafix January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... rotate sprite. So, my interrupt routine usually goes as follows:
    interrupt routine to play music, and ... />
    Your first Sprite routine! Could you share with us ... just the print / screen update routine.

    Cheers
    Spiky16384 Spiky16384 January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... every sprite, I have a routine to erase it from the ... calculate-rotate sprite. So, my interrupt routine usually goes as follows:
    interrupt routine to play music, and perform ...
    climacus climacus January 2012 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... . Push corresponds to interrupt driven keypresses where an interrupt routine sends characters to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... keep calling that particular ROM routine every 20ms. You'll also ... typically do is put an interrupt vector table from 65024-65280 ... nnnn instruction to my real interrupt routine. Or fill the table with ...
    joefish joefish January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... keep calling that particular ROM routine every 20ms. You'll also ... typically do is put an interrupt vector table from 65024-65280 ... nnnn instruction to my real interrupt routine. Or fill the table with ...
    R-Tape R-Tape January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    The default interrupt mode won't affect your ... normal operations, even allowing for interrupt stack usage.

    Without ... suggestion and use your own interrupt routine under IM2, or if you ...
    Marko Marko January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... genuinely have to have an interrupt routine (e.g. my one byte ... pulse.

    When an interrupt does occur, it PUSHes the ...
    joefish joefish January 2012 Development
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... tear, by waiting for the interrupt ( although this makes it slower ... big going on in the interrupt routine :D )
    Baggers Baggers January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... tear, by waiting for the interrupt ( although this makes it slower ... big going on in the interrupt routine :D )[/QUOTE]

    I ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... wrote my first non ROM interrupt routine last night-I [I]finally ...
    R-Tape R-Tape February 2012 Development
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... wrote my first non ROM interrupt routine last night-I [I]finally ...
    Morkin Morkin February 2012 Development
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... thought about what kind of interrupt routine I'll be using, most ... typically do is put an interrupt vector table from 65024-65280 ... nnnn instruction to my real interrupt routine. Or fill the table with ... , 200 points it to the routine rather than table.[/SIZE]
    R-Tape R-Tape February 2012 Development
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... register I accordingly, so the interrupt routine will start at address $fefe ...
    Einar Saukas Einar Saukas February 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... br />
    As for the interrupt problem (and I know I ... the end of bifrost* own interrupt routine:

    POKE ... For example, if your Fourspriter interrupt routine starts at 49152, then poke ... the start of the fourspriter routine.

    (Edit: ...
    Timmy Timmy March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... Timmy;608777]As for the interrupt problem (and I know ... the end of bifrost* own interrupt routine:

    POKE 62734 ... For example, if your Fourspriter interrupt routine starts at 49152, then ... the start of the fourspriter routine.

    (Edit: the ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... as how to call another interrupt routine after BIFROST*, how to replace ... tile mapping with a custom routine, etc.


    [*] Changed ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    Set the I register to 25. This is within ROM and Legal. When I is set to 25, due to the ROM values of (25*256+255) and (25*256+256) ie. the Word at 6655, a call is made every interrupt to 23842, where i place a JP to your interrupt routine.
    nuggetreggae nuggetreggae March 2012 Games
  • Another BUG play tapes, in ALL EMULATORs when press STOP1 FOR n=1 TO 20 : PRINT IN 254 : NEXT n : PRINT AT 0,0 : GOTO 1 RUN Type this simple code, load a TZX, pres PLAY, when ear input change between 191 …

    ... what does the Spectrum's interrupt routine which your BASIC program is ...
    Philip Kendall Philip Kendall March 2012 Emulators
  • Another BUG play tapes, in ALL EMULATORs when press STOP1 FOR n=1 TO 20 : PRINT IN 254 : NEXT n : PRINT AT 0,0 : GOTO 1 RUN Type this simple code, load a TZX, pres PLAY, when ear input change between 191 …

    ... what does the Spectrum's interrupt routine which your BASIC program is ...
    Z80user Z80user March 2012 Emulators
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Latest Posts

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    Your Spec-chum on 2:19PM
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    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
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  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
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HitBox

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im1 165 195
interrupt 2.6K 4.5K
routine 9.5K 14.8K

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