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<1234567…34>
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... the program counter is when im2 is called

    IM 2 ; select IM2
    ei
    RET ... 96, 32, 32, 16, 16
    DEFB 16, 16, 32, 32, 32, ... /> ; 0FD00 - 0FDFCH Reserverd for IM2 Interrupts

    ORG 0FDFDH ...
    robpearmain robpearmain August 2004 Development
  • How to avoid flicking? IM2 help.Hi, I have started on a quest to make a demo for ZX Spectrum. However the display is flickering and I guess it is something about updating at…

    ... /> I have read something about IM2 without understanding it in details ... sp trick
    ld bc,16*one_line
    ld hl,screenstart ...
    MartinMSPedersen MartinMSPedersen March 2018 Assembler
  • RST 16 with TASMCan any body tell me what is wong when I assemble this test code with TASM : ;print a long string "help me" start .org 32000 ld a,2 call 5633…

    ... )
    inc de
    RST 16
    jr loop
    data ... argument. which is the RST 16

    Is it something ...
    Steve(spt) Steve(spt) April 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... =FE
    IM 2 ; SELECT IM2
    EI

    ... br />
    LD HL,SCREEN+16 ; Destination
    LD (hl3+ ...
    LD HL,SCREEN+2048+16 ; Destination
    LD (hl3a ...
    robpearmain robpearmain September 2004 Development
  • How can I see how long it took for IM2 to runHow can i see how many cycles it took for my interrupt routine to run, is there some way with Spectaculator debugger etc to see how long it has taken…

    How can i see how many cycles it took for my interrupt routine to run, is there some way with Spectaculator debugger etc to see how long it has taken from entering the IM2 routine to RETI
    robpearmain robpearmain October 2004 Development
  • Speccy games with better graphics than 16 bit versionsRecently been checking out the Atari ST, and was pretty shocked at a few games that have attrocious graphics compared to the spectrum versions... I`…

    ... speccy wins out over the 16 bits (or even arcade version ...
    CKay CKay April 2005 Games
  • 16/48 magazines "The long way home" adventure"The Long way home" text advenure came with the 16/48 tape magazine. It came in quite a few installments. Trouble is, each installment after the firs…

    ... " text advenure came with the 16/48 tape magazine. It came ...
    {EVIL}CrommCruac {EVIL}CrommCruac July 2005 Games
  • Commodore 16 (yuk!) help neededJust got hold of a whole bunch of retro computers. Slowly working through them, fixing, canibalising, dumping etc. does anyone know what power suppl…

    ... what power supply the commodore 16 uses - it is not a ...
    Fazz Fazz July 2005 Sinclair Miscellaneous
  • Assistance with IM2 routineI subsequently got a working IM2 routine.

    I subsequently got a working IM2 routine.
    chev chev March 2006 Development
  • 16/48I seem to recall a rather nifty animation that (I think) appeared on one of those 16/48 tapes - it was a man playing space invaders and his expressio…

    ... ) appeared on one of those 16/48 tapes - it was a ...
    Rockford Rockford March 2006 Games
  • Spectrum games which are better than 16-bit versionsLet's talk about games which are better on the Speccy than on 16-bit machines. In my opinion Spectrum versions of "Chase HQ" and "Space Gun" are bet…

    Let's talk about games which are better on the Speccy than on 16-bit machines.
    In my opinion Spectrum versions of "Chase HQ" and "Space Gun" are better than Amiga versions.
    PopoCop PopoCop March 2006 Games
  • Sam Revival magazine issue 16 now out! [Sam CoupIssue 16 of Sam Revival magazine is now out! This issue features the full Sam game 'Colony' on the coverdisk, which was written by Derek Koselo. Col…

    Issue 16 of Sam Revival magazine is ... issue.

    Ordering Issue 16
    =================
    For your convience ...
    Quazar Quazar January 2007 Announcements
  • 16-bit WarsDoing a 8-bit war is a bit of a no-brainer but what's your 16-bit fave, Multiple votes are allowed

    Doing a 8-bit war is a bit of a no-brainer
    but what's your 16-bit fave, Multiple votes are allowed
    chop983 chop983 April 2007 Chit chat
  • 8-bit or 16-bit registers?I'm playing around with writing a Speccy emulator for mobile Java at the moment. I did a quick and dirty port of Qaop, which does run but at less tha…

    ... either as 8-bit or 16-bit, with conversions where required ... can obviously be left as 16-bit, but what about the ... -bit operations be performed than 16-bit? Any suggestions?
    bigredswitch bigredswitch June 2007 Emulators
  • Saboteur for Commodore 16Do you know Speccy version of "Saboteur"? Of course you do. Versions for Commodore 64 and Amstrad CPC are very similar to Spectrum's but there is als…

    ... is also version for Commodore 16! And it looks quite different ...
    PopoCop PopoCop September 2007 Games
  • About F-16 Fighting Falcon (Codemasters)I found the game when reading the light gun thread. WTF? A simulator controlled with a light gun? When I saw the info about the game... the screen s…

    ... />
    Infoseek states that F-16 supports Kempston, Interface II, cursor ... that the fighter in F-16 is... an unknown (the Mig ...
    Zup Zup November 2007 Games
  • Commercial life of the 16 bits?Just sat here, browsing the archive looking at the game adverts. The Spectrum went North commercially around 1993, and the C64 managed to hold on (al…

    ... how much longer did the 16-bit "replacements" the Amiga and ...
    MattLamb MattLamb March 2008 Chit chat
  • 16-Bit Binary MathsHi, I'm trying to figure a few things out regarding 16-bit maths (SBC HL, ss in particular). regHL is an UInt16 (unsigned 16-bit integer) in my emu…

    ... a few things out regarding 16-bit maths (SBC HL, ss ... /> regHL is an UInt16 (unsigned 16-bit integer) in my emulator ... how this would work with 16-bit numbers though. Any suggestions ...
    MadDoc MadDoc July 2008 Emulators
  • [NO NAME PROJECT] contributionhi to all. im writting new-super-mega game. it will be finished this century. :) so what is going on ? in the game (an arcade adventure) player can …

    ... (768 bytes)
    47872 timer, 16-bit counter, in 1/50 ... it will run
    with IM2 and it will take about ...
    Fikee Fikee December 2008 Development
  • 16 K Sinclair Spectrums Still Available?Hi. I wanted to know if the 16 K Sinclair Spectrums are still available to buy. I have looked around on the net without any success. Maybe someone kn…

    Hi. I wanted to know if the 16 K Sinclair Spectrums are still available to buy. I have looked around on the net without any success. Maybe someone knows something about this?

    Thanks
    quddusaliquddus quddusaliquddus May 2009 Sinclair Miscellaneous
  • 16 Job-Lots on ebay!Hi!, Been a bit quite lately but just put 16 x ZX Spectrum game bundles on ebay, just like this [URL="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?View…

    ... quite lately but just put 16 x ZX Spectrum game bundles ...
    fatboy fatboy May 2009 Sales
  • SP and IM2 woesI have a function that writes the backbuffer to the screen using the method by which SP is stored, I "POP" a load of registers and then chnge SP to t…

    ... soon as I Enable the IM2 interrupt, the screen gets corrupt ...
    robpearmain robpearmain November 2009 Development
  • WANTED: 16/48 Tape Magazine CassettesHello, I am looking for the following cassettes. Maybe someone can help me out :) 16/48 Tape Magazine:...... Tape 06 Tape 19 Tape 20 Tape 21 Tape 2…

    Hello, I am looking for the following cassettes. Maybe someone can help me out :)

    16/48 Tape Magazine:......
    Tape 06
    Tape 19
    Tape 20
    Tape 21
    Tape 25
    Tape 26

    Thanks for looking.
    Hairy Hairy November 2009 Wanted
  • How many 16/48 magazine tapes?How many tapes gives it from the 16/48 magazine? On WOS are No. 1-26. Is that all? Micky

    How many tapes gives it from the 16/48 magazine? On WOS are No. 1-26. Is that all?


    Micky
    -Micky -Micky January 2010 Sinclair Miscellaneous
  • 16/48 & Crash cover tapes for saleHave listed some 16/48 cover tapes & also some bundles of Crash cover tapes from 1989-1991 [URL="http://shop.ebay.co.uk/monkimann/m.html"]here[/URL].…

    Have listed some 16/48 cover tapes & also ...
    PJmonk PJmonk March 2010 Sales
  • IM2 Loading on +3EHi there Speccy Guru's, As some of you know, I've spent a while building the ultimate image for +3e, it's currently at 6000+games and demos and i've…

    ... moved onto the IM2 loading demos. These use IM2 to play music ... advice on how to do IM2 loading on real hardware... It ... using a full 257 byte IM2 table, so it's not ...
    nuggetreggae nuggetreggae April 2010 Development
  • Arok demoparty (16-18 July, Hungary) seeking Speccy worksI've had a note from Balasz Oszvald, organiser of the [url=http://arok.intro.hu/]Arok demo party[/url] in Ajka, Hungary... this year's party is takin…

    ... party is taking place on 16-18th July, and while it ...
    gasman gasman June 2010 Announcements
  • F-16 Fighting Falcon and Soviet Fighter MiG 29These games clearly share some common graphics: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001706[/url] [url]http://www.worldofspectrum.o…

    ... did the graphics for F-16. Can this also be Neil ...
    moroz1999 moroz1999 September 2010 Infoseek database
<1234567…34>

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