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<1…891011121314…34>
  • FatWare source codeHi, Does anyone have the latest FatWare source code for the DivIDE? I've e-mailed Baze about it but got non-delivery notices. The last I heard he'd…

    ... bugs:
    - need disable IM2 interrupt in screen backup time ... code with LOAD command to rom area)
    - impossibility ... load any block to rom area (original ZX ignore load ... of original FATWARE (fixed IM2 interrupt and real TAPe support ...
    velesoft velesoft January 2009 Hardware
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... from TAP file. LOAD to rom area 0-8191 return error ... />
    - fix bug in interrupt IM2 ( fixed only in FATWARE version ... for work with 128 basic (ROM 0 - 128editor)
    velesoft velesoft January 2009 Development
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... running in IM1 (use IM2 as the ROM routine takes a variable ...
    Matt_B Matt_B May 2009 New game ideas
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... .

    ; -----------------------------------------------------------------------------
    ; ROM ROUTINES, SYSTEM VARIABLES and CONSTANTS ... jp 56

    ; im2 jump to routine
    org ... defw 0

    ; im2 entry point
    org 0xffff ...
    chev chev May 2009 Development
  • DIVIDE - NEW FATWARE for 128kB spectrums[url]http://velesoft.speccy.cz/zx/divide/divide-fatware.htm[/url] [img]http://velesoft.speccy.cz/zx/divide/systems/fatware/fatware+2sp.gif[/img] [im…

    ... memory connection detect ZX rom type ( ROM 0 / ROM 1 ) in low ... compatible with original ZX 48 rom.


    ... tape support
    - new IM2 table (+ fixed im2)
    - removed logo ... /> - compatibility with 128 basic (rom 0)
    - fixed exit and ...
    velesoft velesoft June 2009 Development
  • Interface One - New FunctionalityAs you may (or may not) be aware the Interface One is a pretty powerful piece of kit. One of it's greatest features is being able to easily extended …

    ... Wearmouth in the Sea Change ROM (as you note). I could ... you could use an IM2 routine and non-ROM channels to achieve ... main problem is that the ROM was unfinished and the channels ...
    chev chev July 2009 Development
  • Quadrax - Compatibility problems - help!I bought this game last month and when I tried to load it today...it crashes in my +2A!!! Sh*t!! the game was expensive to get, and now I can't play …

    ... 48K machines that area of ROM is filled with $FF. On ...
    LD I,A
    IM2[/CODE]

    ie: POKE ... at key locations in the ROM.
    Jimmy Jimmy July 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... . All this games use incorrect IM2 vector = register I is set ... /+3 machines is in 48 rom this area rewrite with new ...
    velesoft velesoft August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    This is complette archive with sorted ZX software using incorrect IM2 vector table in ZX rom
    [url]http://velesoft.speccy.cz/other/games-+2a-error.zip[/url]

    All this games crash on +2A machines. More info in TXT file.
    velesoft velesoft August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... software using incorrect IM2 vector table in ZX rom
    [link removed ...
    Ivanzx Ivanzx August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... software using incorrect IM2 vector table in ZX rom
    [url]http ...
    velesoft velesoft August 2009 Games
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... +2A mode with all rom versions (4.0, 4 ... 0 and is used IM2 table with rom data #0-#100. ... ZX computers will for IM2 interrupt used only 2b ... is ZX computer have unstable IM2 vector (different value than ... Batman use incorrect(uncomplette) IM2 table. For fix this ...
    velesoft velesoft September 2009 Games
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... and more.

    - move IM2 table out of trdos map ... (actually GASWARE use I=#3D - IM2 table #3D00-#3E00). This adress ... to USR 0 mode (48 rom with 128kB memory)
    RESET ... - start to 48 mode (48 rom with 48kB memory)

    velesoft velesoft September 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... bus and decode instructions like IM2, DI, EI, things like I ... complete going to the normal ROM interrupt address, or it could ...
    Winston Winston October 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... . You can assume the BASIC ROM is selected and the standard ... a good guess about whether IM2 was selected or not by ...
    chev chev October 2009 Development
  • many scr files to tap fileguys, I know that threads like this have existed in the past, but i'm gonna try to get a video onto speccy. The +3e to be exact. figured i'd use full…

    ... sector read out of the rom into ram and add an ... (which i'm getting from rom routines right now) is realistic ... possible like to stick to rom routines - not sure how the ... ZXbruno - I'll add an IM2 soundtrack and put it online ...
    nuggetreggae nuggetreggae December 2009 Development
  • just thinking about ...compo for zx 16k ? anyone ?

    ... get idea how to use im2 on 16k model.
    well ... routine via beeper routine in rom
    Fikee Fikee December 2009 Development
  • just thinking about ...compo for zx 16k ? anyone ?

    We tried to get IM2 working on a 16K for [ ... /> In the empty space in ROM: will only let you jump ... /> In some other part of ROM that just happens to have ...
    gasman gasman December 2009 Development
  • just thinking about ...compo for zx 16k ? anyone ?

    ... ;408775]We tried to get IM2 working on a 16K for ... /> In some other part of ROM that just happens to have ...
    Fikee Fikee December 2009 Development
  • IM2 Loading on +3EHi there Speccy Guru's, As some of you know, I've spent a while building the ultimate image for +3e, it's currently at 6000+games and demos and i've…

    ... IM1 in the +3 DOS rom and it seems to do ... to the end of the IM2 routine and see if that ...
    nuggetreggae nuggetreggae April 2010 Development
  • MB02+IDE aliveLast weekend I finished soldering and testing my MB02+IDE. All items work perfectly on +2 grey, on +2A, on 128k heatsink and on 48k Issue2 and 3b tes…

    ... ]* 16 kB EPROM or flash ROM[/quote]
    Only 16kB ? Original ... MB02+ support up to 512kB rom (or flash eprom - exist flashing ... (I can help you)
    - IM2 vector stabilisation (switch on board ... mode in full configuration 512kB rom+512kB ram and support up ...
    velesoft velesoft September 2010 Hardware
  • MB02+IDE aliveLast weekend I finished soldering and testing my MB02+IDE. All items work perfectly on +2 grey, on +2A, on 128k heatsink and on 48k Issue2 and 3b tes…

    ... /> - readable paging port
    ...
    - IM2 vector stabilisation (switch on board ... mode in full configuration 512kB rom+512kB ram and support up ...
    ingo ingo September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... /> Bomb Jack game use IM2 vector in ZX rom. But +2A/+2B ... /+3 models use modified ZX rom and some games crash. You ... eprom and reflash +2B rom with rom from original ZX128 model. See ...
    velesoft velesoft September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... you replace +2B rom chips with ZX128 rom then will possible ... br /> RESET - start to 128 rom/menu
    RESET+SHIFT - ... tape support
    - new IM2 table (+ fixed im2)
    - removed logo and ... /> - compatibility with 128 basic (rom 0)
    - fixed exit and ...
    velesoft velesoft September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... ]Bomb Jack game use IM2 vector in ZX rom. But +2A/+2B ... /+3 models use modified ZX rom and some games crash. You ... eprom and reflash +2B rom with rom from original ZX128 model. See ...
    daznic daznic September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... ]Bomb Jack game use IM2 vector in ZX rom. But +2A/+2B ... /+3 models use modified ZX rom and some games crash. You ...
    Pegaz Pegaz September 2010 Hardware
  • DIVIDE games crashingMy DIVIDE arrived today complete with 512K CF Card, ready to go. First impressions, really good - simple file browser works fine & games load no prob…

    ... ]Bomb Jack game use IM2 vector in ZX rom. But +2A/+2B ... /+3 models use modified ZX rom and some games crash. You ...
    velesoft velesoft September 2010 Hardware
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... memory (RAM), read only memory (ROM), central processing units (CPUs), machine ... a programming error in the ROM. You will find a working ... set up interrupt mode 2 'IM2'. It also explains everything you ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... BOMB JACK need original 48 rom. Here is my archive ... original software with IM2 vector in ZX rom (often unusable on ... /+3 machines with original rom must be used only ... is replace +2A/+3 rom with original ZX48 or ... ZX128 rom (software will run, ...
    velesoft velesoft November 2010 Sinclair Miscellaneous
  • New tool: ZXBOOT.EXE[B]ASM[/B] is proud to present the first release of ZXBOOT.EXE: [url]http://www.4shared.com/file/NP-FVOSf/zxboot__beta_.html[/url] ZXBOOT is a comma…

    ... stack top without entering the ROM area. Once the stack is ... />
    intmode db 0EDh,94 ; im2

    reg_ix db 0DDh ...
    ASM ASM November 2010 Announcements
<1…891011121314…34>

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