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<1…78910111213…34>
  • PestilenceJust started work on the second of ten ideas i have on paper (Pip the Pipistrelle was the first),for this next one i am going down the text adventure…

    ... ;621815]Didn't PAWS used to save the graphics as simple references ... didn't actually store any "graphics".[/QUOTE]
    You can do ... the graphics in PAW using the built ... never seen the point of graphics in text adventures. Words are ...
    Strident Strident April 2012 New game ideas
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... extract the graphics in a more user friendly way and import them ...
    4throck 4throck May 2012 Development
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... something else first - export and import to .png picture :) Now Swainy ... be able to edit the graphics in his favourite graphic editor ... not surprisingly, that writing Spectrum graphics to a file shares 95 ... /> I'll try to finish import today.
    Ralf Ralf May 2012 Development
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... flash bit set. As these graphics actually don't flash, the ... be reset during each picture import
    *when char is empty ... ), make this color paper, make graphics all 0s and set the ... edge:

    # read sprite graphics byte
    # search for first ...
    Ralf Ralf May 2012 Development
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... containing some more user-defined graphics in addition to those we ... previous version. However, if I import from a Windows BMP file ... clipboard, enable colours in the import picture dialog and then you ... idea how to create an "import picture" algorithm that doesn't ...
    clausjahn clausjahn May 2012 Emulators
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... /> After Jonathan implemented AGD sprite import feature, I keep wondering why ... get a credit for the graphics when the game is released ... needed a bit of bespoke graphics not on the sprite sheet ...
    The Lone Magpie The Lone Magpie June 2012 Brand new software
  • PC Engine Gamer issue 7 is out![img]http://img221.imageshack.us/img221/5254/pcegamer7sample.png[/img] Featuring: Reviews of Titan, Star Parodier and Be Ball An interview with ex-H…

    ... still got a couple of import mags from around 94-96 ... out of that game, the graphics were slightly naff but it ...
    XTM of TMG XTM of TMG July 2012 Chit chat
  • The complete Spellbound (48k) RAM disassemblyHello everyone. I just wanted to share the fruits of almost two years' labour; I've produced a [URL="http://www.dur.ac.uk/philip.anderson/disassembl…

    ... :
    [CODE]
    from .skoolhtml import HtmlWriter

    class SpellboundHtmlWriter ... /> [QUOTE=Jimmy;639478]...but the graphics in this game are of ...
    Weyoun Weyoun July 2012 Development
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... I realise now that Import behaves very differently from Open ... make the import file dialog more visible (showing graphics as preview ... icons);
    or I could leave the import ... is and create a new 'import graphic blocks'
    dialog ...
    clausjahn clausjahn July 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... ]we make the import file dialog more visible (showing graphics as preview ...
    kgmcneil kgmcneil July 2012 Emulators
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... .de/"]ZX-Paintbrush[/URL], then import the images into [URL="http ... so you can draw your graphics in your favourite editor and ...
    na_th_an na_th_an July 2012 Brand new software
  • Simple Game Recommendations for KidsCan you guys think of any suitable games for 7 year olds? Train Game comes to mind for a start.

    bomb jack, paws, pippo.

    don priestley games are nice to watch, having cartoon like graphics.
    WhenIWasCruel WhenIWasCruel August 2012 Sinclair Miscellaneous
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> Was playing around with the graphics inport in basin. (not my ... how easy it was to import stuff..)

    [IMG]http ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • DIGI SCAN or DIGISCAN (missing tech?)(Also see [URL="http://www.worldofspectrum.org/forums/showthread.php?t=41058"]this thread[/URL]. ) What is known about this DIGISCAN (upper right co…

    ... if it was an existing PAWS plug in or some known ... external stuff in his Quill/PAWS works and giving it funny ... routine to use digitized graphics in a PAWS game, but then again ...
    Rockersuke Moroboshi Rockersuke Moroboshi October 2012 Infoseek database
  • STEEL FORCEI convert this game to TAP version runable on ZX48/128 models [url]http://velesoft.speccy.cz/other/STEEL_FORCE.TAP.zip[/url] This is only demo of g…

    ... was put off the the graphics creation.

    Currently you ... can't design graphics in your favourite graphics editor and import it. You ...
    Ralf Ralf December 2012 Games
  • STEEL FORCEI convert this game to TAP version runable on ZX48/128 models [url]http://velesoft.speccy.cz/other/STEEL_FORCE.TAP.zip[/url] This is only demo of g…

    I designed graphics in AGD with that system ... . I circumvented this by copying graphics pixel-by-pixel from other ... .

    AGD's SCREEN$ import is only available for sprites ...
    Alessandro Grussu Alessandro Grussu December 2012 Games
  • Beta testing FuseHello everyone, We are preparing Fuse for a new release soon and would appreciate help in testing that all the new features and all the old features …

    ... for Pause, (Hard) Reset, NMI, Import/Export Binary Data...
    [/QUOTE ... to accommodate the different Fuse graphics front ends for different platforms ...
    Fred Fred January 2013 Announcements
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... /> It will probably be an import operation for the machine in ... and visa-versa.
    You import the speccy AGD project into ... to support each of their graphics modes.
    Though as ... , Colecovision or MSX support. That graphics hardware to too much trouble.
    Kiwi Kiwi February 2013 Brand new software
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... /> It will probably be an import operation for the machine in ... and visa-versa.
    You import the speccy AGD project into ... to support each of their graphics modes.
    Though as ... , Colecovision or MSX support. That graphics hardware to too much trouble ...
    BiNMaN BiNMaN February 2013 Brand new software
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... />
    2) I tried to import a few tiles. It is ... a tedoius job - breaking your graphics into 8x8 pieces, saving as ...
    Ralf Ralf February 2013 Development
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... />
    2) I tried to import a few tiles. It is ... a tedoius job - breaking your graphics into 8x8 pieces, saving as ...
    Kiwi Kiwi February 2013 Development
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... you save sound effects and import them into TG projects?[/QUOTE ... possible (at the moment) to import files from the speccy version ... flexible on the location of graphics/scripting/sounds etc depending on ...
    BiNMaN BiNMaN March 2013 Development
  • Adventure Game PicturesHey everyone, I'm trying to find out how to get pictures to appear during a text adventure game, similar to The Lord of the Rings tape. I'm not sure…

    PAWS had the equivalent built in.

    Worked somewhat similar to BLITZ on SAM... where you could string a load of graphics commands (plot, fill, circle etc) into one list of executable commands and apply them to a screen - saving memory.
    DavidB DavidB March 2013 Sinclair Basic
  • Adventure Game PicturesHey everyone, I'm trying to find out how to get pictures to appear during a text adventure game, similar to The Lord of the Rings tape. I'm not sure…

    ... games like mentioned Quill or PAWS or GAC (an easier option ... most of them use vector graphics - you define some lines, shapes ...
    Ralf Ralf March 2013 Sinclair Basic
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... masks appear both during graphics drawing and graphics importing. While drawing it ... is at least disabled but during import ...
    Ralf Ralf March 2013 Development
  • What adventure came with the PAW from Gilsoft?I got some information about a Spanish text adventure, el Firfurcio, which says that it was based on a game called "TEWK" which came along with the P…

    ... on (some versions?) of the PAWs disk/tape featuring the spaceship ... you could do with the graphics.

    Ticket was the ...
    Strident Strident April 2013 Games
  • What adventure came with the PAW from Gilsoft?I got some information about a Spanish text adventure, el Firfurcio, which says that it was based on a game called "TEWK" which came along with the P…

    ... on (some versions?) of the PAWs disk/tape featuring the spaceship ... you could do with the graphics.

    Ticket was the ...
    Ivanzx Ivanzx April 2013 Games
  • What adventure came with the PAW from Gilsoft?I got some information about a Spanish text adventure, el Firfurcio, which says that it was based on a game called "TEWK" which came along with the P…

    ... spanish version included in the paws, and compare it with the ... one has a lot of graphics (almost every room has illustrated ... graphics).

    I also agree ... about having been included in PAWS ;)

    Thanks mate ...
    Ivanzx Ivanzx April 2013 Games
  • Help needed restoring PCBs from scans/picturesSee below post. [url]http://www.worldofspectrum.org/forums/showpost.php?p=692138&postcount=15[/url] I have all the skills needed for such a task, but…

    ... as PCB allows the import of vector graphics (preferably AutoCAD DXF) to ...
    Shockwav3 Shockwav3 April 2013 Hardware
  • Help needed restoring PCBs from scans/picturesSee below post. [url]http://www.worldofspectrum.org/forums/showpost.php?p=692138&postcount=15[/url] I have all the skills needed for such a task, but…

    ... as PCB allows the import of vector graphics (preferably AutoCAD DXF) to ... I know you can't import vectors no, though I wouldn ...
    guesser guesser April 2013 Hardware
<1…78910111213…34>

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