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  • Sega Megadrive...what i think of the colection...So i went and done it, I got myself the Megadrive Colection for PS2... I know I should download it for free and play it on the pc, but I've tried it…

    ... get a console on grey import. So it was quite literally ...
    Vampyre Vampyre April 2007 Chit chat
  • CastleVaniaMy First contact with castlevania was the Superior Super Castlevania for the SNES. after that I tried the GameBoy version and the NEs versions,and e…

    ... like one of those. The import ones were extortionate though.
    dm_boozefreek dm_boozefreek April 2007 Chit chat
  • CastleVaniaMy First contact with castlevania was the Superior Super Castlevania for the SNES. after that I tried the GameBoy version and the NEs versions,and e…

    ... years. We got ours on import. The best multi-player machine ...
    Klepto Klepto April 2007 Chit chat
  • 2007 In MusicJust thought I'd start a little music questionnaire. :) 1. What new releases have you bought so far this year? 2. What do you think of them? 3. Hav…

    ... /> "Empire" by Kasabian
    the import version of "Brainstorm" by Arctic ...
    usspeccyfan usspeccyfan April 2007 Chit chat
  • Personal Gaming History in (very) Brief'79:PrinztronicMicro5500 --> '80:PlayedCoinOp(Space Invaders) --> '83:Spectrum(48K) --> '84:Spectrum+(kit) --> '86:Spectrum128 --> '88:AtariST --> '9…

    ... for the DS lite - Jap import in Navy Blue. With a ...
    murtceps murtceps April 2007 Games
  • My first mapHi all, I just uploaded my first map: Android 1: The reactor run It was simple that's why I decided to make it. Comments please. Saso

    ... should try this FILE -> IMPORT -> SCREEN CAPTURE -> SETUP ...
    Skarpo Skarpo May 2007 Support files
  • My first mapHi all, I just uploaded my first map: Android 1: The reactor run It was simple that's why I decided to make it. Comments please. Saso

    ... should try this FILE -> IMPORT -> SCREEN CAPTURE -> SETUP ...
    miskox miskox May 2007 Support files
  • A bit of German to translateI had a go with a German-English dictionary, but I couldn't find any of the words. A German company called XyZ advertised various Spectrum programs i…

    ... included with the next SPEX import (June sometime).

    Anyway ...
    robert@fm robert@fm May 2007 Sinclair Miscellaneous
  • Vote for the change of TZX formatThere is an ongoing discussion on the proposal of Patrik Rat to change the current TZX format specification to one that is simpler to implement for e…

    ... had errors then you'd import the errors too, that would ...
    Andrew Barker Andrew Barker May 2007 Emulators
  • When Word CrashesWord crashed and I lost a document. The document was on my usb harddrive caddy. It became unplugged by mistake so when I went to save the document i…

    ... format. But it seems to import the .doc files fine.
    guesser guesser May 2007 Chit chat
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... or I could add an "import from other project" feature.
    import project to bring into your ... about this is you could import graphics from other machines and ...
    Kiwi Kiwi June 2007 Development
  • RDS Software FAO Martijnhttp://www.worldofspectrum.org/infoseek.cgi?regexp=^Disassembler+and+Workbase$&pub=^RDS+Software$ Martijn my old friend, That TZX came from a genui…

    ... from the TZX Vault/SPA2 import runs can get the Perfect ...
    mheide mheide June 2007 Infoseek database
  • Manhunt 2...banned!!Looks like the BBFC have put their foot down and refused to certificate Manhunt 2. Shame as I was looking forwar to this on Wii.

    ... 'll have to be an import job. if they will sell ...
    mile mile June 2007 Chit chat
  • Manhunt 2...banned!!Looks like the BBFC have put their foot down and refused to certificate Manhunt 2. Shame as I was looking forwar to this on Wii.

    ... 'll have to be an import job. if they will sell ...
    Graz Graz June 2007 Chit chat
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... cool to be able to import/export blocks (pictures). I usually ...
    Skarpo Skarpo July 2007 Development
  • I'm a naughty little man!I've had quite a dodgy week or so, some rather disturbing news back home (bad things going on with my ma, but I won't bore you with the details) has …

    ... which light up once you import them into the emu. The ...
    dm_boozefreek dm_boozefreek July 2007 Chit chat
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... . :)[/QUOTE]

    You can import binary files as DATA statemens ...
    Arda Arda August 2007 Sinclair Basic
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    Are you sure BASIN can do this, I have searched for an option but can't find it. There is a import binary option but it seems to be only for BASIC progs that have been saved as code - perhaps thats what you were thinking of.
    dmsmith dmsmith August 2007 Sinclair Basic
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... Tape Creator. You can then import the binary as DATA statements ... with File... Import Binary... and check Send As ...
    FrankT FrankT August 2007 Sinclair Basic
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... *can* do this another way - import your binary (or LOAD CODE ... the graphic/sprite editor, and import it (it doesn't matter ...
    Dunny Dunny August 2007 Sinclair Basic
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... *can* do this another way - import your binary (or LOAD CODE ... the graphic/sprite editor, and import it (it doesn't matter ...
    dmsmith dmsmith August 2007 Sinclair Basic
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    I just tried to import a binary to data statements ...
    FrankT FrankT August 2007 Sinclair Basic
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... version before posting, v13a can import binary as data statements. The ...
    Arda Arda August 2007 Sinclair Basic
  • Spin rom labels for debugger?I remember having a file with Spin that had some rom labels, I`d very much like to have it back, although the Import Labels.../Export Labels... optio…

    ... 'll be working on the import/export symbols system soon, so ... *

    The latest Spin import labels is working but still ...
    FrankT FrankT August 2007 Emulators
  • Spin rom labels for debugger?I remember having a file with Spin that had some rom labels, I`d very much like to have it back, although the Import Labels.../Export Labels... optio…

    ... *

    The latest Spin import labels is working but still ...
    Dunny Dunny August 2007 Emulators
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... BASIC environment. Now, suppose I import a binary file to address ... exit to BASIC. I could import this binary file right before ...
    zxbruno zxbruno August 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... BASIC environment. Now, suppose I import a binary file to address ... exit to BASIC. I could import this binary file right before ...
    FrankT FrankT August 2007 Sinclair Basic
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... BASIC environment. Now, suppose I import a binary file to address ... exit to BASIC. I could import this binary file right before ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Things that games didn't had, but...you wish they did. Here's my list, and if there's someone out there who knows how to make any of these things possible, please share it with us. :) …

    Being able to import Antescher into Zombie Zombie.

    Yes, I know you could [I]sort[/I] of do it... but you'd only get the top or bottom four blocks.
    Bad Horsey Bad Horsey August 2007 Games
  • SCR to SCREENS$Hello, is there a way to convert a .scr file back to a screen$ to load it into an emulator? Thanks!

    ... ?
    Thanks![/QUOTE]

    Import as binary data and save ... "SCREEN$

    After start import the code, then press any ...
    Dr BEEP Dr BEEP August 2007 Sinclair Miscellaneous
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HitBox

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