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  • I'm a naughty little man!I've had quite a dodgy week or so, some rather disturbing news back home (bad things going on with my ma, but I won't bore you with the details) has …

    ... one, getting hot rocks embedded into your 360 controller. Ooops. Sorry ... which light up once you import them into the emu. The good ...
    dm_boozefreek dm_boozefreek July 2007 Chit chat
  • Things that games didn't had, but...you wish they did. Here's my list, and if there's someone out there who knows how to make any of these things possible, please share it with us. :) …

    Being able to import Antescher into Zombie Zombie.

    Yes, I know you could [I]sort[/I] of do it... but you'd only get the top or bottom four blocks.
    Bad Horsey Bad Horsey August 2007 Games
  • Guys, I've made a boo booI was just looking through the registry and using a little program to remove things from the right click context menu in Windows. I made one mistake…

    ... default behaviour. Just copy it into notepad, save it as folders ... then double click it to import it into the registry.
    [code ...
    AndyC AndyC September 2007 Chit chat
  • Finished games thanks to save optionsYou can finish a game or go further easier if you play it on an emulator and use the [I]save option[/I]. So that's the way I made progress with many…

    ... can go 3 or 4 screens into this game without even losing ...
    Jumping Stack Jumping Stack November 2007 Games
  • Technically Brilliant But Ultimately Crap GamesMy vote goes for H.A.T.E by Costa Panayi of Vortex Software (one of my fave programmers by the way) H.A.T.E.'s diagonal scrolling was so smooth and …

    SAS Operation Thunderflash.....looks like it should be great, but is nearly impossible to progress more than a couple of screens into (unless I'm just crap)
    ToxieDogg ToxieDogg February 2008 Games
  • Technically Brilliant But Ultimately Crap GamesMy vote goes for H.A.T.E by Costa Panayi of Vortex Software (one of my fave programmers by the way) H.A.T.E.'s diagonal scrolling was so smooth and …

    ... more than a couple of screens into (unless I'm just crap ...
    dm_boozefreek dm_boozefreek February 2008 Games
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... copy routines or listings and import them into Basin for the final ...
    zxbruno zxbruno May 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... copy routines or listings and import them into Basin for the final ...
    LCD LCD May 2008 Emulators
  • VIC 20 emulation on the SpectrumI'm sure most people are aware of the my attempt at bringing the full Commodore experience to Sinclair users with the "Twenty Commodes" program. It e…

    ... a raw binary file and import that into the other via an ...
    gasman gasman August 2008 Sinclair Miscellaneous
  • CGC 2008 entry... help wanted please!Hi, I've written a BASIC game for the CGC2008. With a limited understanding of the hardware, I've written it in 128 BASIC, but have saved it out as …

    ... to actually save speccy files into tap or tzx files. (Because ... "ZX BlockEditor" to manually import it into a tzx/tap file.
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Looking for a font from a ZX Spectrum game!Some of you know (based on another thread) that I am trying to remake the ZX Spectrum game "Legend" into Flash (for reasons of playability and also t…

    ... that I'd need and import them into Flash. Will be a ...
    Waylander Waylander September 2008 Sinclair Miscellaneous
  • Looking for a font from a ZX Spectrum game!Some of you know (based on another thread) that I am trying to remake the ZX Spectrum game "Legend" into Flash (for reasons of playability and also t…

    ... that I'd need and import them into Flash. Will be a ...
    Dunny Dunny September 2008 Sinclair Miscellaneous
  • BEEP conundrumFor the "CSSCGC 2008 Tape Magazine" December edition, I have decided to use a BASIC sound routine I wrote last year which plays a festive tune using …

    ... possibly one day I'll import it into BASin and mix it ...
    Digital Prawn Digital Prawn December 2008 Development
  • MIA: Sir GawainAs previously announced, here's the release of Sir Gawain, a Microhobby type-in program. Included in the archive is the .TZX with the generated bina…

    ... , select an area and import it into a Sinclair emulator or Basin ...
    zxbruno zxbruno December 2008 Games
  • What are you playing now, and how well are you doing?I'm on Egghead 5. (Adventure mode) Have been around the Med, and I, I , I... Am gathering together all the items from the countries and pooling t…

    ... start losing lives about 4 screens into stage 2.

    Also ...
    Graz Graz January 2009 Games
  • The Chuckie Egg playability factorYou all know the story of Chuckie Egg 2 and why it isn't as good as 1. The reason Chuckie Egg is brilliant is because your little dude runs around at…

    ... got about 8 or 9 screens into it.

    The 3 ...
    dm_boozefreek dm_boozefreek January 2009 Games
  • Loading Screen Help Needed!I'm not sure if the miscellaneous thread is the right place to post this, but hopefully it will do the job! :) I am looking to create a still image,…

    Basin will let you import an image into its Paintbox

    How ... in Basin

    4.Import Image into paintbox

    [IMG ...
    ASH-II ASH-II April 2009 Sinclair Miscellaneous
  • Simple text compressionI just checked one idea about text compression. Do not take it as recomendation but rather as info which can you save some time when you are solving …

    ... data that can be loaded into memory from tape etc...
    import directly into memory. (I could evolve ... /> ; Branch Node: read next bit (into A) to determine next node ... ), A

    ; Read Character into A and exit
    LD ...
    BloodBaz BloodBaz May 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    Assuming your data format is all the bitmap data for a 16x16 sprite followed by all the attribute data for a 16x16 sprite then you can import it into the tile editor. The data starts at 49152, so that's room for 256 sprite frames/tiles.
    chev chev May 2009 Development
  • font editor/designerI need a font designer, I've had a search on infoseek and not really turned up anything of any use. Any one got one I could have please? I need one f…

    ... out the binary file and import that into Spin or whatever emulator ... and then compiling the lot into a .tzx or .tap ...
    mulder mulder October 2009 Development
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... problem how to fit screens into spectrum. how many screens is more than ...
    Fikee Fikee October 2009 New game ideas
  • Monkey Island On Speccy...I would love to see Monkey Island on the speccy...think it can be done...not as much detail or graphics...but along the same story lines.... What ot…

    ... problem how to fit screens into spectrum. how many screens is more than ... />
    that's all the screens of maniac mansion. roughly, 420kb ... impossible to fit the game into a single load 128k tape ...
    Arda Arda October 2009 New game ideas
  • resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…

    ... time to look into it, and Iv never used PAWS, (and ... via the EXTERN command in PAWS... or am I mistaken...< ... it is to insert routines into it...

    If ... could perhaps even tap into the RAM disk for extra ... about adding extra stuff into paws, i will look ...
    mile mile October 2009 New game ideas
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... are unused, doesn't take into account that I've used ... in the editor and then import them into Skooldaze Too whilst at ... /> Remember the Skool is divided into thirds (32 chars wide), and ...
    Jimmy Jimmy February 2010 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... are unused, doesn't take into account that I've used ... in the editor and then import them into Skooldaze Too whilst at ... /> Remember the Skool is divided into thirds (32 chars wide), and ...
    chop983 chop983 February 2010 Development
  • Itunes WoeSince updating to the latest version of itunes just after christmas, the songs from newly ripped CDs skip mid-track. It doesn't seem to have effected…

    ... a third party program and import them into itunes. Can anybody recommend ...
    Dave_C Dave_C February 2010 Chit chat
  • Recovering from tape dropout?[i]Sorry if this in the wrong bit of the forum. I did look at the tape preservation area, but that seems geared towards commercial preservation etc a…

    ... chuffed with that. Might import it into OCP Art Studio to play ...
    Antiriad2097 Antiriad2097 May 2010 Sinclair Miscellaneous
  • Arkos TrackerHi all, I'm proud to present you my Windows-based Tracker : Arkos Tracker, for you to compose for Spectrum, CPC and MSX. It requires .NET 3.5 at lea…

    ... that you have incorporated the Import feature into the Open Song menu ... not fool the naive users into thinking that their music isn ... appreciating the work your putting into this...

    Thanks again ...
    kgmcneil kgmcneil July 2010 Development
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... a plain text file and import it into the SpecOS application... Its ... just dumps the text file into keyboard buffer while SpecOS is ... /> $Dir = @ScriptDir
    $file = FileOpenDialog("Import ZX BASIC text file...",$Dir ...
    kgmcneil kgmcneil September 2010 Sinclair Miscellaneous
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Latest Posts

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  • Fixed Speccy Software. And which games remained unfixed?
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  • I am currently watching.....
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