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<1234567…34>
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... ]
    ehm, i was thinking import gfx directly from scr file ... guess but according mock-up screens RLE will be unuasable and ...
    Fikee Fikee February 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... use techniques such as two screens being displayed almost at the ... 'm done I'll re-import the PNGs to VirtualDub and ...
    zxbruno zxbruno March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    ... use techniques such as two screens being displayed almost at the ... 'm done I'll re-import the PNGs to VirtualDub and ...
    brownb2 brownb2 March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... tommygun that agd/pgd could import, I'd almost certainly play ... if it's a text import and a faff, it's ... file containing the graphics, sound, screens, events scripts and everything else ...
    jonathan jonathan April 2010 Development
  • DivIDE Plus FeedbackFinally had a chance to try out the DivIDE Plus since I got a CF card working (thanks to Rich) I put on a load of TAP and Z80 files I had onto it (I…

    ... can create new images and import TAP files. BS-DOS on ... MB02+ also need TAP import to disc.

    Ideal ... one TAP and load next screens from other TAP files. Before ...
    velesoft velesoft July 2010 Hardware
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... an ascii text file and import ascii text files. OS ability ... :

    Opening and Closing Screens,
    Double Buffering, screen switching ... , and copying of screens,
    Full screen Hardware scrolling ...
    kgmcneil kgmcneil August 2010 Sinclair Miscellaneous
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... , as I prefer to then import the image into SevenUp and ... how I do my loading screens too. I just find working ...
    Swainy Swainy December 2011 Development
  • How faithful are you to Sinclair computers?Are you 100% faithful to Sinclair computers or do you divide your attention across multiple retro computers and consoles? I never had anything besid…

    ... (and still many collect Jpn import games) but it was a ... Pipistrelle` and have hidden tribute screens to arcade,speccy and 2600 ... games in amongst the regular screens,i had to draw these ...
    jammajup jammajup February 2012 Sinclair Miscellaneous
  • Great Spectrum mythsWas pondering the other night what the best/most enduring myths about the Spectrum might be? On the gaming front, the three I came up with were: (1…

    ... .worldofspectrum.org/showscreen.cgi?screen=screens/load/a/gif/AttackOfTheMutantZombieFleshEatingChickensFromMars.gif ... was 're-written' as Star Paws. (which was actually one of ...
    def chris def chris April 2012 Chit chat
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... great for menus and static screens, but you'll not be ... , Shiru MIGHT also add an import option to his current 1Bit ...
    kgmcneil kgmcneil May 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... great for menus and static screens, but you'll not be ... , Shiru MIGHT also add an import option to his current 1Bit ...
    DaRkHoRaCe DaRkHoRaCe May 2012 New game ideas
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... screens in [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL], then import ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... user would be able to import an image like [URL="http ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/b/Buzzsaw+%28FoxtonLocksMix ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/z/ZXodusEngine.gif ...
    Einar Saukas Einar Saukas July 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... user would be able to import an image like [URL="http ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/b/Buzzsaw+%28FoxtonLocksMix ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/z/ZXodusEngine.gif ...
    clausjahn clausjahn July 2012 Emulators
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... screens in [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL], then import ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... screens in [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL], then import ...
    na_th_an na_th_an July 2012 Brand new software
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... , for large games with many screens how did they load it ... game, that will need 26 screens just for the letters.
    import stuff..)

    [IMG]http ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... looking for a pre-western import/conversion of the orignal game ... are no menus or loading screens.

    [IMG]http://i50 ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • TommyGun with AGDHi everyone, I have been working with Jonathan to incorporate his excellent Arcade Game Designer utility into TommyGun. Jonathan has created a compi…

    ... />
    You could also make screens that display all of your ... them out as images to import into TG.

    Sprites ...
    mulder mulder March 2013 Development
  • Games with animal heroesI have an idea for another useless game list, hope that it hasn't been done before ;) There is a lot of Spectrum games where you control an animal. …

    ... , was going to suggest Star Paws, love that game

    screens/load/m/gif/MoleRat.gif ...
    def chris def chris June 2013 Games
  • The Pros and Cons of "alternative" assembler syntaxContinuing from [URL]http://www.worldofspectrum.org/forums/showpost.php?p=720754&postcount=72[/URL] [QUOTE=u6c87;720754]But that wouldn't change if…

    [QUOTE=joefish;720843]Hey! I seriously considered using an INCBIN once to import graphics data, thank you very much. :lol:[/QUOTE]

    but then thought better of it and used two screens full of defb? :D
    guesser guesser September 2013 Development
  • Name the sprite : FishAll sprites taken from Spectrum games. Name the game. [IMG]https://dl.dropboxusercontent.com/s/9hd2jqkgx5k67tj/fish.png[/IMG]

    ... 2 screens.. so caused issues on that front alone :) .. play the import ...
    fog fog December 2013 Games
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... can edit BASIC programs and screens. And it will be good ... toolwindow with which you can import files from disk and back ...
    clausjahn clausjahn September 2014 Emulators
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... try ZX-Paintbrush. The new "import" behavior is awesome! However I ... fairly frequent operation when editing screens and attributes, so there should ...
    Einar Saukas Einar Saukas October 2014 Emulators
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... try ZX-Paintbrush. The new "import" behavior is awesome! However I ... fairly frequent operation when editing screens and attributes, so there should ...
    clausjahn clausjahn October 2014 Emulators
  • Early thoughts about creating a text adventureSo I always wanted to create my own ZX Spectrum text adventure. I tried looking at PAWs and GAC, but frankly I'm probably too stupid to use them. I…

    ...
    I tried looking at PAWs and GAC, but frankly I ... packages and I personally found PAWS the easiest to use, I ... /> [/QUOTE]

    GAC and PAWS (and most other adventure writing ... import graphics from ZX-Paintbrush. The graphics editors in GAC and PAWS ...
    GReW GReW December 2014 Development
  • Early thoughts about creating a text adventureSo I always wanted to create my own ZX Spectrum text adventure. I tried looking at PAWs and GAC, but frankly I'm probably too stupid to use them. I…

    [QUOTE=GReW;805232]GAC and PAWS (and most other adventure writing ... won't be able to import graphics from ZX-Paintbrush.[/QUOTE ... that use external calls from PAWS to load screen$ off disk ...
    Strident Strident December 2014 Development
  • Games that would convert well (graphically)Creating this thread to post some converted in-game screens and mock-ups. They have in common the fact that they would work on the spectrum, regardin…

    ... simple as import ? convert ? export .

    The title screens and sprites ...
    4throck 4throck December 2014 New game ideas
  • 1985-2015.A topic where we can review games released on the Speccy 30 years ago, or, anyway, talk about that year.

    ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/m/Metabolis.gif ... a labyrinth of about 150 screens in which you can find ... from the head to the paws. The energy is of course ... .worldofspectrum.org/showscreen.cgi?screen=screens/load/m/gif/Metabolis.gif ...
    WhenIWasCruel WhenIWasCruel February 2015 Games
  • 1985-2015.A topic where we can review games released on the Speccy 30 years ago, or, anyway, talk about that year.

    Paws [Artic Computing]by Anthony Adam< ...
    WhenIWasCruel WhenIWasCruel June 2015 Games
<1234567…34>

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