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Search Again :: Adv Search 1000 results in 0.024s
<1…28293031323334>
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... events/changes/objects across several screens, while off screen?

    into the next, I'm after ... knowing which of say, 50 screens is to the left, down ...
    R-Tape R-Tape April 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... how many quality screens have been crammed into GC2 makes me want ...
    R-Tape R-Tape May 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... ]Seeing how many quality screens have been crammed into GC2 makes me ... tiles and memory for the screens and the map

    BiNMaN BiNMaN May 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... . Being able to re-use screens in a large maze is ... at defining clusters of tiles into larger shapes (e.g. whole ... view.

    For scrolling screens, it's usually best to ... necessary for static screens. [I]Fairlight[/I]'s screens are just lines ...
    joefish joefish May 2011 Development
  • Something impossible has happened.Scientists have discovered a new force emitting from the core of the Sun. It is responsible for accelerating the decay rate of matter. It has been …

    ... =Winston;532279]It is converted into energy. Matter can be converted ... .worldofspectrum.org/showscreen.cgi?screen=screens/in-game/d/DraughtsGenius.gif ...
    WhenIWasCruel WhenIWasCruel May 2011 Chit chat
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... does it have 20 screens with new layout and ... a lot of thought into designing and writing the ... I've shown a few screens here, although they appear ... which cycles through all the screens. It'll be included ... of code manifested themselves into a pretty cool game.< ...
    AndyOaks AndyOaks May 2011 Games
  • Japan Tsunami AppealAs some of you will be aware, I've been tinkering with an open source version of SE Basic that could be distributed with hardware without infringing …

    ... it simpler to display ULAplus screens. I used the last of ... the default palette from ROM into RAM. I'd already set ...
    chev chev May 2011 Sinclair Basic
  • KindleI was thinking of giving a kindle for my GF as an engagemente gift cause she's been talking for a year now on how cool it is, and she would love to h…

    ... one with the light built into the leather case.

    screens, but the Kindle is fine ... of the Kindle), whereas LCD screens (such as the PSP) are ...
    ewgf ewgf May 2011 Chit chat
  • List of existing games that needs a port to zx spectrumPlease post here the games that exist in other platform(s) but does not exist in speccy. Please keep in mind this is not a to-do list, so don't hesti…

    ... be the compressing the text into zx spectrums memory.[/QUOTE]
    screens[/URL] for instance.

    Einar Saukas Einar Saukas May 2011 New game ideas
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... how much work has gone into that; very time consuming and ... even on today's large screens. It has no chance on ...
    chev chev May 2011 Development
  • LCD TVs (yes, again, but please contribute)I now the subject of LCD TVs comes up every few months, and those who know something about the subject must be tired of repeating the same advice, bu…

    ... early models. Early non-CRT screens were often terrible when it ... produce these screens so thin that they can be built into real ... or console were actually built into the controller, so that the ... places, and anyway, speakers built into a controller might sound too ...
    ewgf ewgf June 2011 Chit chat
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... you are trying to move into but is blocked. During that ... been trying to bump between screens knowing that you can't ...
    ZnorXman ZnorXman June 2011 Infoseek database
  • Last Sunset for LatticaHere's a [b]rough first draft[/b] of the [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/lattica.gif]Lattica map[/url], just to demonstrate th…

    ... into blocked space in all 24 possible movement directions on various screens ... and it always bounces back into the screen ...
    Battle Bunny Battle Bunny June 2011 Support files
  • Interview with our very own Mark R JonesI have an interview with Ocean graphic artist Mark R Jones on my site if anyone fancies a read of it! He kindly supplied me with a ton of informatio…

    ... in the top 5 loading screens ever. "
    Praise indeed, and ... one week then went storming into Gary's room asking for ...
    Mark R. Jones Mark R. Jones June 2011 Games
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... thing really is that the screens, story and dialogue I had ... going to fit into the spectrums memory. The screens are stored in ... the format so that the screens are defined by 16x16 tiles ... />
    Other things im looking into at the moment are masking ...
    sekrets sekrets June 2011 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... thing really is that the screens, story and dialogue I had ... 't actually going to fit into the spectrums memory.[/QUOTE]
    Timmy Timmy June 2011 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... thing really is that the screens, story and dialogue I had ... going to fit into the spectrums memory. The screens are stored in ... the format so that the screens are defined by 16x16 tiles ...
    csmith csmith June 2011 Development
  • Why doesn't my routine work?I have a "level" defined by 504 bytes (28 squares across x 18 squares down) I'm trying to write a routine that will take an X,Y coordinate in pixels…

    ... thing really is that the screens, story and dialogue I had ... going to fit into the spectrums memory. The screens are stored in ... the format so that the screens are defined by 16x16 tiles ...
    Fikee Fikee June 2011 Development
  • Missing series + name.[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018081&loadpics=3"]Reflexion de la Luz: Espejos Planos[/URL] <--BTW Where does [I]this[/I] …

    [QUOTE=ZnorXman;544008][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018081&loadpics=3"]Reflexion de la Luz: Espejos Planos[/URL]
    mheide mheide June 2011 Infoseek database
  • Help Wanted: Playtest BUGFIXED games!There's an ongoing effort at WoS to fix classic Spectrum games with serious bugs that make them impossible to complete, crash frequently, etc. More d…

    ... .e. had visited all screens) and continued walking about ... timer when visiting old screens (hence why I was ... but there are only 79 screens which does not compute ( ... timer as I walked into EACH screen) when I ... screen (i.e. some screens have more than one ...
    ZnorXman ZnorXman June 2011 Games
  • Bride of Frankenstein mapAs part of the debugging for Bride of Frankenstein I was intending to compile a screen-shot map, as the painted map in SU has some incorrect connecti…

    ... .

    The 58 screens plus an XLS spreadsheet with ... co.uk/~jg27paw4/pourri/bride-screens.zip]here[/url]. The ... should help with placing the screens in context - although remember that ... messy. Maybe dividing the map into segments, with arrows connecting ...
    Battle Bunny Battle Bunny June 2011 Support files
  • Bride of Frankenstein mapAs part of the debugging for Bride of Frankenstein I was intending to compile a screen-shot map, as the painted map in SU has some incorrect connecti…

    ... looks OK with a few screens but with 58 rooms and ... messy. Maybe dividing the map into segments, with arrows connecting rooms ...
    Einar Saukas Einar Saukas June 2011 Support files
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... ;)) and some (say 7) provisional screens.

    And if you ... be good to get back into doing some speccy art again ... , and try and draw some screens with a little coherence to ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... , and the diversity of your screens is exactly what is making ... a few standard and coherent screens (with the animation, obviously.) Although ... before ms stick man falls into the vat, and again avoid ... to snap back, knocking her into the wall and bouncing her ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... be good to get back into doing some speccy art again ... make the more theme comes into your mind.

    [quote ... , and try and draw some screens with a little coherence to ...
    Timmy Timmy July 2011 New game ideas
  • Bride of Frankenstein TAP has been hackedThe Bride of Frankenstein TAP on WoS doesn't have any spooks in it, so you're just wandering around an empty maze. This is because there's a RET at $…

    ... a while and just got into the habit of tapping the ... flip back and forth between screens, it's just a consequence ... such, IMHO this case falls into a gray area.

    Einar Saukas Einar Saukas July 2011 Infoseek database
  • Jet Pac AdvancedLast year Bad Beard and I worked on a hack to introduce new levels to Jet Pac as well as making a minor adjustment to game play (influenced by the XB…

    ... also copy these credits words into your screen, if you want ... game could have 2 loading screens, and randomly choose just one ...
    Einar Saukas Einar Saukas July 2011 Games
  • Jet Pac AdvancedLast year Bad Beard and I worked on a hack to introduce new levels to Jet Pac as well as making a minor adjustment to game play (influenced by the XB…

    ... also copy these credits words into your screen, if you want ... game could have 2 loading screens, and randomly choose just one ...
    Bangstick Bangstick July 2011 Games
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... it is to cram everything into 48K.

    [QUOTE]Oh ... your point on how the screens are put together is noted ... go all out on your screens, and we can tone down ... when most of the screens are finished (say 10). Not ...
    Timmy Timmy July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... smaller enemy sprites, less elaborate screens (you can probably see that ... a series of good-looking screens and oddly-proportioned (if occasionally ... platform game has good-looking screens and oddly-proportioned sprites (well ... much I can actually cram into 48K. ;)
    Timmy Timmy July 2011 New game ideas
<1…28293031323334>

Latest Posts

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