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<1…45678910…34>
  • Looking for haunting classical musicI'm currently transcribing classical piano pieces to be played as a duet on classical guitar. I've started with [url=http://en.wikipedia.org/wiki/Pr…

    ... -sharp_minor_(Rachmaninoff)]Rachmaninoff's Prelude in C# Minor[/url]

    Any ...
    FrankT FrankT May 2013 Chit chat
  • New 48K Spectrum EmulatorHi there, After a year in the making the first version of my emulator is available at [url]www.specwin48.co.uk[/url] Written in C# the source is al…

    ... ,

    After a year in the making the first version ... .uk[/url]

    Written in C# the source is also available ...
    MikeSitch MikeSitch June 2013 Emulators
  • MGT Two-Face and DivIDEI've got a [url=http://www.worldofspectrum.org/infoseekid.cgi?id=1000247]MGT Two-Face[/url] that I used to connect to my Spectrum 48K and then a DivI…

    ... At a retro gaming event in c:a 2009, the DivIDE ... slot the DivIDE is plugged in, usually the rear one ... Are there any collectors interested in a MGT Two-Face, ... given it may not be in perfect working condition? (I ... be asked in a different forum section in case I ...
    carlsson carlsson July 2013 Hardware
  • Movin And A Groovin Horizontal Flip improvementOn the left is the flip horizontal portion from Andy Pennell'S excellent Movin' & a Groovin' machine code screen routines from Your Spectrum #19 (Oct…

    ... IX+#00) LD C,(IX+0) ; bung it in C instead
    LD ... (HL),A LD (HL),C ; and ... ; hah!
    DEC C DEC C
    JR NZ,FLIPH ;do ...
    MatGubbins MatGubbins August 2013 Development
  • LZ4 decoderI encountered the [URL="http://code.google.com/p/lz4/"]LZ4 compressor[/URL] a few weeks ago. Reading the [URL="http://fastcompression.blogspot.co.uk…

    ... length
    ld c,a ; save in byte counter
    ... ;; at this point, we have in C a token with only
    ld c,a ; store in byte counter
    ... 7T)
    ld c,a ; store in byte counter (4T)
    stephenw32768 stephenw32768 October 2013 Development
  • Self modifying code ??I made a game in C that was mostly accessing arrays and using FOR NEXT loops, I ran out of memory, so I was thinking would it be possible to use sel…

    I made a game in C that was mostly accessing arrays ... code?

    When using C the interpreters always write out ...
    slenkar slenkar December 2013 Development
  • About how z88dk generates code and makes room for variables.When you attempt to code games for the 128K models using z88dk in C you need to somewhat control where variables are stored in memory. I thought tha…

    ... 128K models using z88dk in C you need to somewhat ... control where variables are stored in memory.

    ... 8 bits variables) are stored in $5EF1 and $5EF2, which ... when I was paging in different ram pages, but ... created above $C000 I'm in trouble.

    ...
    na_th_an na_th_an January 2014 Development
  • Autoloading bin2tap out there?Hello, my will for coming out with a game of my own seems back somehow, so I've been setting up my developing environment *again* on my new PC. Afte…

    ... my old test code written in C, but I can't use ...
    Emlyn_Hughes Emlyn_Hughes February 2014 Development
  • FBSThis is one of those things that is more like an experiment than a real project. I was trying to do this in BASIC, then realised my BASIC was too ru…

    ... was trying to do this in BASIC, then realised my BASIC ... I ended up written it in C and assembly, but it still ...
    Timmy Timmy February 2014 Development
  • Does this addressing technique have a name?Hi All, Bit of a weird/unnecessary question, but can anyone help build on my knowledge of asm terminology by telling me what the *second* method of …

    ... value without any actual mention in the instruction.

    Okay, all ...
    Jagd Tiger Jagd Tiger March 2014 Development
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... of tiles on the screen, in BASIC? It seems to be ... flags on the cell (documented in the manual [URL="http://www ... think I would use MOD in C#, but I don't know ... how to grab the remainder in ZX BASIC.

    Is ...
    Dock Dock June 2014 Sinclair Basic
  • Humourous InstructionsWhich inlays or instructions did anybody find the funniest? I can remember Heavy On The Magick with it's "Dungeons and how to enter them" segment …

    Which inlays or instructions did anybody find the funniest?

    I can remember Heavy On The Magick with it's "Dungeons and how to enter them" segment in its instruction booklet.
    Nick Nick July 2014 Games
  • My attempt to restore the CPU clock signalI know Winston has already got this, but I can't see any thread with details about it. Only wanted to share my (still early) results. I'm not taking…

    ... br />
    Having a CPU in-phase clock signal is needed ... is not interrupted while the IN/OUT instruction that access the device ... />
    Anyway, this is it, in case someone finds it useful ... of the proposed methods discussed in the avobe mentioned thread. The ...
    mcleod_ideafix mcleod_ideafix September 2014 Hardware
  • ZX-Art graphics updatesWe are gathering a large collection of in-game graphics on ZX-Art at the moment. The ultimate purpose would be to make an easily browsable online arc…

    ... a large collection of in-game graphics on ZX ... of best ZX Spectrum in-game screenshots, which will ... write something like "trees, in-game graphics", and will get ... really best samples of in-game tree sprites/tiles. ... may be most interested in C?sar D?ez gallery, ...
    moroz1999 moroz1999 September 2014 Announcements
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... could write them super fast in C/ASM via z88dk, but - ... there is something wholesome in writing them in BASIC

    in the list. So I ... "[B]c$[/B]" contains a restricted character in the first ... 1[/B]" is put in its place which is then ...
    Zetr0 Zetr0 November 2014 Sinclair Basic
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ...

    As mentioned in those readmes, this package is ... keeps the floating point operands in registers.  The floating point ... requires a floating point accumulator in memory and keeps another ... />
    The version in sdcc is written in C and is based on ...
    Alcoholics Anonymous Alcoholics Anonymous May 2015 Development
  • Lisp InterpretterStefano came across a Lisp interpretter written in C and had a go at compiling it. I decided to try to make an if2 cartridge for it and was succes…

    ... a Lisp interpretter written in C and had a go ... ve included all the goodness in one zip:
    ... There's a tap file in there along with an ... psychologist game that was everywhere in the 80s.

    One big flaw in this implementation is there is ...
    Alcoholics Anonymous Alcoholics Anonymous July 2015 Development
  • Spectrum Screen RAM layoutHi there The spectrum screen layout is rather odd. It seems to be arranged into 3 256 byte groups. If I have an x (horizontal) coordinate (from…

    ... be the formula (say, in C, or in ZX BASIC) to generate the ...
    Willsy Willsy December 2015 Development
  • New Game: CastawayI've released my entry for ZX Dev 2015 ([url="http://zx-dev-2015.proboards.com/post/748"]announcement here[/url]), a platformer for the ZX Spectrum 4…

    ... ]

    It was programmed in C and ASM (more assembler that ...
    reidrac reidrac February 2016 Brand new software
  • New disc image format: LDBS... Yes, I'm doing exactly the same thing that [url="https://xkcd.com/927/"]XKCD 927[/url] portrays. Don't worry, I have my reasons. LDBS is an at…

    ... br /> a) more easily rewritable in-place
    b) extensible, allowing ... put out a proper definition in case anyone wants to ... an X11-licensed reference implementation in C, utilities to convert to/from ... switch over to LDBS tomorrow -- in fact, please don't, ...
    John Elliott John Elliott March 2016 Emulators
  • Spectrumising a pictureHi, I have been knocking up a quick app to take screenshots and uploading them to my webserver (mainly for the Fallout 4 thread heh), and decided to …

    ... heh), and decided to add in some filters to the app ... should be done? (I write in c# btw).

    [img]http ...
    polomint polomint April 2016 Chit chat
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... decided to port it over in C. Basic being basic, there's ... /> of European land way back in the medieval ages. Your country ... army to be killed off in battle.

    Nevertheless, ... year to invest your earnings in
    different types of ...
    Alcoholics Anonymous Alcoholics Anonymous July 2016 Brand new software
  • Some Graphic Coding & Audio help.Hello my fellow WoS'ers I am in the process of writing some code for graphical purposes - I have Z88DK raring to go but I do not know how to take…

    ...

    I am in the process of writing some ... not know where they go in regards to the +3 ... friendly coder out there (C is preferred but I can ... learn drawing routines, perhaps starting in C and then to ASM - ... only using C as a wrapper for the ASM in the ...
    Zetr0 Zetr0 August 2016 Software
  • Project: ZX OpusHello my friends, I have been in need of a push lately so I thought if I post some of the work for this project here you guys (and gals) can help me …

    ... yes I said WIMP as in Windows, Icons, Menus and ... which I have truly falling in love with) I have ... I am working on in hardware to combine with ... graphics to the screen either in C or ASM, There are ... help#latest"]some great resources in this thread[/url] that ...
    Zetr0 Zetr0 September 2016 Software
  • The state of source level debuggingI was just wondering if we can put on a table everything we collectively know about source level debugging for ZX Spectrum to get an overview of curr…

    ... breakpoints, where you can see C source code, and examine ... achieved what everyone can do in FUSE debugger for years.
    There is a debugger folder in SDCC! And it does contains ... Russian ZX Spectrum emulator, written in C# can now “talk GDB protocol ...
    tstih tstih October 2016 Development
  • Contended Memory, literallyDoes anyone else have the sort of memory where they have trouble just picking out info cold? I know we had a discussion about memory sometime last mo…

    ... m pretty well experienced in C++, Java and C# (the usual ... only really a professional in the language I'm ... 've been putting software together in C# / .Net. Ask me ... hypothetical, I wont answer, just in case ;) ), and I' ... advance stuff). Now for C++, I do a bit ...
    Luny Luny December 2016 Chit chat
  • Arcade Game Designer for ZX Spectrum Next/Timex 8x1For those of you who are not members of the Spectrum Next or AGD Facebook groups, I've released a new editorless AGD compiler. While it has been des…

    ... been designed with the Next in mind, it will work on ... which takes a program written in AGD "BASIC" and creates an ... -style. The compiler is written in C and the source is included ...
    jonathan jonathan December 2016 Brand new software
  • ZXSCLZF - Yet another Screen CompressorQuick disclaimer before I continue, this compressor does not shrink screens as small as some of the others posted here, in particular the very good z…

    ... the C code creates ASM code in a text ... /> Anyway feedback appreciated in particular suggestions on improving ... /> ld c,a ; 4t - store a in c for later ... check if in attr mem space?
    jr c,_ulzfa060 ; ... 12/7t - if not then in ...
    TomD TomD April 2017 Development
  • 128k memory musingI've been pondering on the 128k memory thing a bit, and it's just bloody stupid. The 64k memory space is divided in four chunks. One is always los…

    ... rendering has to be in the always-resident memory ... points of going 128k in the first place.
    in in order to render, one ... could contain (possibly even in compressed form) various code ... programs as separate projects in C, and as long as ...
    Sol_HSA Sol_HSA May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... writing games for the speccy in C, and figured that an endless ...
    Sol_HSA Sol_HSA May 2017 Development
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Latest Posts

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    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
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  • How to return to basic properly from ASM
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