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<1…3456789…34>
  • java emulator in BBcode? Feature request.as I was browsing cpc-live forums I noticed a nice feature. [url]http://cpc-live.com/smf/index.php?PHPSESSID=6ffg2t199jml57n51t174j64i0&topic=9.0[/u…

    ... /> They implemented a java emulator in BBcode as "[cpc]romname[/cpc ... =13592]inline images[/url] implemented in the forums, but they didn ... (no porn images or 17million pixels high image), so don't ... spam messages with java applets in every thread)
    Arda Arda July 2009 Sinclair Miscellaneous
  • Knot in 3D - how?Dear all, Does anyone know the basic concept behind the programming of Knot in 3D? How much usable ram did the speccy have - was it 32768 bytes? If…

    ... possible playing dimensions used in the game are surely ... similar to a picture in bitmap format (each pixel ... in a similar way to a GIF format (so many pixels ... of the same colour / so many units in ... 3D labyrinth-like outcomes in the machine's memory ...
    Tobo Tobo August 2009 Games
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... (over 32768) and memorable address in RAM
    ;initialise score
    PRINCIPALLOOP ;label for the loop in the game that will execute ... memory address 33000 by clicking in the main Spin display window ... stores a dash of 8 pixels per byte.
    Try POKE ...
    bigjon bigjon November 2009 Development
  • speccy colors ajnd pixels and stuffwhat are the speccy colours? specifically the RGB values of them. i suppose could just put a screen in photoshop and work it all out. also how big …

    what are the speccy colours?

    specifically the RGB values of them. i suppose could just put a screen in photoshop and work it all out.

    also how big are the pixels and how many are on screen?

    ta ta
    mile mile June 2010 Sinclair Miscellaneous
  • Drawing 3D grids in Basic...This is probably very simple for someone who feels comfortable with Math, but it's driving me crazy... Let's say I want to draw a grid of 16 by 16 s…

    ... of 16 by 16 squares in perspective(?) mode, not top-view ... have a width of 165 pixels and the bottom one 255 ... lines (on screen) is 88 pixels. Drawing the 16 vertical lines ...
    zxbruno zxbruno March 2011 Sinclair Basic
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... speeding up the rendering in Zero considering I've ... writes as they affect 8x8 pixels. Seems to work well ... runs with good speed in all kinds of devices! ...
    * SpecEmu: It's written in pure assembly and doesn't ... C# for 10% gain in overall performance but that' ...
    Arjun Arjun April 2011 Emulators
  • Support of other SCREEN$ formats in ZX-PaintbrushDear readers, I've already implemented a nearly complete ULAPlus support in my developing version of ZX-Paintbrush. Works fine so far. But I asked m…

    ... nearly complete ULAPlus support in my developing version of ... ]
    [*]Standard screen$ (256x192 pixels, 32x24 attributes, standard palette)
    [*]screen$ with 256x192 pixels and 32x192 attributes, making ... />
    Thanks in advance for your suggestions
    clausjahn clausjahn May 2011 Emulators
  • Name that Type-In! Game-Of-Life clone...Ok folks, get yer thinking caps on! It was a type-in. It used machine code to generate the display It used attributes to great effect Cells were rep…

    ... />
    It was a type-in.
    It used machine code ... by a filled circle, 6x6 pixels
    Colours were both INK ... /> It [i]probably[/i] appeared in YS as a Program Pitstop ... only one I can find in Infoseek is a russian demo ...
    Dunny Dunny April 2012 Games
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... would like to be pointed in right direction now :-). How ... do I make something move in Basic without getting flicker. ... position and printing blank space in previous is that correct ... and any udg over 8 pixels high or wide (eg ... try make some games in basic 1st.
    rustyredline rustyredline October 2012 Sinclair Basic
  • Type in game with font generatorBack in the day I can remember a BASIC type in game that generated its own font by PLOTing extra pixels next to the PRINTed characters existing pixel…

    ... type in game that generated its own font by PLOTing extra pixels ... to the PRINTed characters existing pixels, it would then store this ...
    daveysludge daveysludge June 2013 Games
  • displaying all memory activity in a screenDunno why I keep thinking about this, but here goes Is it easy enough to add a screen to an emulator that shows every memory address' activity.... …

    ... /> 400,000 pixels representing the status of every bit in speccy memory ...
    bleugh bleugh June 2014 Emulators
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... on screen, using a 4x4 pixels "square" for each virtual ... bytes for a 64x48 monochrome pixels screen!), but would make ... two bytes in the buffer, which represent two adjacent pixels, I calculate ... the bitmap, store in A, then ...
    na_th_an na_th_an December 2014 Development
  • Bug in the game "Bronx" which makes it resetI just found a nasty bug in this game from Animagic. If you hit the last enemy, from level 6, with the upper punch, the game starts getting a lot of …

    ... just found a nasty bug in this game from Animagic. If ... getting a lot of garbage pixels and then freezes like reseting ... avoid?
    This has happened in my +2A and un the ... 128K model in the emulator.
    Thanks ...
    Ivanzx Ivanzx July 2015 Games
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... AND START VALUES, PRINT IN PLACES READY FOR COMPOSITION***
    in channel.
    2003 REM also ... to establsh variables and print in relevant...
    2004 REM ... HERE *** Print the variables in their relevant places on screen ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • Pixels, the Spectrum and the Meaning of Life!Imagine a computer running a program that systematically changes 1 pixel at a time and runs until it's shown every possible combination of pixels. If…

    ... shown every possible combination of pixels. If you watched the ... from every book in every language and in all fonts ... life could be expressed in language, you'd see ... travel could be explained in 1 screen you'd ... and black-and-white pixels only, would this mean ...
    textvoyage textvoyage February 2016 Chit chat
  • RRGGBB Color codes in HexI got talking to some students about hex color codes the other day,it was not the topic under discussion more an aside. My students seemed completely…

    ... very good approximation of it in hex RRGGBB format such as ... ,and also by noticing the pixels on the CRT. I'm ...
    Scottie_uk Scottie_uk October 2016 Chit chat
  • Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …

    ... write a scrolling loader counter in 85 T-States?
    in attribute order. Routine to ... ld h,a ; screen address in hl
    loop1: ld ... ,loop1 ; jr if not 8 pixels

    saveaa: ... to update the counter in the load routine, not ...
    FrankT FrankT February 2017 Assembler
  • 1st steps in animation Having finally resurrected my familiar old graphics programs, chief amongst which is DPaint Animation, I was a little taken aback to reali…

    ... is to do the animation in monochrome and afterwards, perhaps, ... palette and resolution. This in efffect requires one to spend ... example is the difference in photographic quality achievable with ... way apart say about five pixels.

    Okay ...
    mik3d3nch mik3d3nch April 2018 Chit chat
  • Tutorial: Using UDGs in SpecBASSpecBAS is capable of using graphics mode, in a similar manner to the original Spectrum. Like most things though, the extended nature of SPecBAS's ab…

    ... mono fonts , 8x8 pixels for the purposes of ... in bank 1 contains mono characters that are 8 pixels by 8 pixels ... each. Now, in the ... to manage memory differently in SpecBAS - with only ... that converts to individual pixels. And we do ...
    Dunny Dunny May 2018 Sinclair Basic
  • Kempston problems in XPOK, I've been running ZX32 on Win98 for a year or so and using my Sidewinder Pro pads with games providing the Kempston joystick option. Everything …

    ... has decided to continually move in a South-Easterly direction no ...
    Andy C Andy C February 2002 Emulators
  • Keys in 48k mode for SpecEmu 1.2?Hello all, Does anyone know how to get the " symbol to appear when in 48k mode on Spec Emu 1.2? As you can imagine, it's pretty essential to be able…

    ... the " symbol to appear when in 48k mode on Spec Emu ...
    David David July 2001 Emulators
  • Beginners in need of Help using WarajevoAs a newcomer to emulators I would really appreciate some help on how to use pokes (pok files) for the Warajevo emulator. I reallly don't have a clu…

    ... 'm sure there are others in the same boat who would ...
    Rob in Hull Rob in Hull March 2001 Emulators
  • AY in gamesMe interest, whether there is 128k modes and AY a music in the following games for ZX Spectrum?: Codemasters: Mig-29 Soviet Fighter 3D Starfighter …

    ... modes and AY a music in the following games for ZX ... Mouse Super Cop/Murray Mouse In Mouse Mania
    Olli and ...
    Aleksey Aleksey February 2002 Games
  • stuck in Jasper!Hi Speccy-buddies! I am playing the cool game Jasper but I am completely stuck on the screen with the two snakes. Its the screen which appears after …

    ... also to fetch the rope in the tree but the tail ...
    Dasse Dasse February 2002 Games
  • Bug in Nemesis the WarlockI've noticed a bug in Nemesis the Warlock that prevents the game from being completed. On level 7, both on the 48K and 128K versions, the sprite repr…

    ... 've noticed a bug in Nemesis the Warlock that ... emulation problem since back in July 1987 I had ... got from one of the (in)famous Italian "tape magazines", ... it seems it was something in the original game.
    ... to alter the code in order to ensure proper ...
    Alessandro Grussu Alessandro Grussu December 2001 Games
  • What in the hell does...(UL), (AL), (S3) (DI), (DL), (PW), etc. mean? I found these in the games list, and have no idea about the meaning. Thanks in advance

    (UL), (AL), (S3) (DI), (DL), (PW), etc. mean? I found these in the games list, and have no idea about the meaning.
    Thanks in advance
    Anonymous Anonymous November 2001 Games
  • Missing in CopyrightSee 'Miscellaneous' forum - Missing in Copyright list...? posted by neffuM. Interesting stuff going on there...

    See 'Miscellaneous' forum - Missing in Copyright list...? posted by neffuM. Interesting stuff going on there...
    Fuzzbucket Fuzzbucket August 2001 Games
  • Stuck in head over heelsHelp - I'm stuck half way through in bookworld - even with map. I've reached a pink room with only one entrance - I can get heads to a platform at t…

    ... 'm stuck half way through in bookworld - even with map.
    Jim Jim August 2001 Games
  • what are in your opinion........what were in your opinion the best magazines for the spectrum and why? [img]/__forums/images/smiles/icon_smile.gif[/img] octave

    what were in your opinion the best magazines for the spectrum and why? [img]/__forums/images/smiles/icon_smile.gif[/img]

    octave
    octave octave February 2002 Sinclair Miscellaneous
  • Spectrum games in mobile telephone?Spectrum games in mobile telephone? read this: [url="http://news.zdnet.co.uk/story/0"]http://news.zdnet.co.uk/story/0[/url],,t269-s2100315,00.html I …

    Spectrum games in mobile telephone? read this: [url="http://news.zdnet.co.uk/story/0"]http://news.zdnet.co.uk/story/0[/url],,t269-s2100315,00.html
    I can't believe it!!!
    Anonymous Anonymous December 2001 Sinclair Miscellaneous
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