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  • I just learnt that Spectrum has 1kB of unused ROMWell, man learns through all his life. I have just discovered that Spectrum has over 1 kilobyte of unused ROM memory, from address 14446 to 15615. Al…

    ... between Sinclair Research and Nine Tiles it never got written.
    BloodBaz BloodBaz October 2008 Development
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... chips have color-per-pixel tiles or sprites, and if you ...
    Shiru Shiru October 2008 Hardware
  • A video interface for the Spectrum, MSX compatibleSo you can use the same code for displaying sprites, tiles, characteres, and so no, on both the Spectrum and the MSX. That is, the Spectrum now has a…

    ... chips have color-per-pixel tiles or sprites, and if you ...
    Matt_B Matt_B October 2008 Hardware
  • 3d vector graphicsAny1 know where to get source code for 3d vector graphics coord calculation , polygon filling , rendering priority etc etc.. thanx

    ... amazing rocketeer
    and many tiles came from this program before ...
    Xor a Xor a October 2008 Development
  • 3d vector graphicsAny1 know where to get source code for 3d vector graphics coord calculation , polygon filling , rendering priority etc etc.. thanx

    ... amazing rocketeer
    and many tiles came from this program before ...
    LCD LCD October 2008 Development
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... tilemap and number sprites over tiles. everything is perfect until you ...
    Fikee Fikee November 2008 Sinclair Miscellaneous
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... (if either of two adjacent tiles is bright then they are ...
    Digital Prawn Digital Prawn November 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... it, with source and some tiles I converted from NetHack. Enjoy ...
    Digital Prawn Digital Prawn November 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... it, with source and some tiles I converted from NetHack. Enjoy ...
    Digital Prawn Digital Prawn November 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... still use it to create tiles for use on the '68 ...
    Digital Prawn Digital Prawn November 2008 Games
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... special cases like plotting 16x16 tiles (which never have to cross ...
    gasman gasman November 2008 Development
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... special cases like plotting 16x16 tiles (which never have to cross ...
    Dr BEEP Dr BEEP November 2008 Development
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... are byte-oriented. Especialy colour tiles can be easily grabed this ...
    LCD LCD November 2008 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... store it).

    Sprite tiles total comes to 11,360 ... "map": 4,960 bytes.
    Tiles total comes to 10,008 ...
    Jmk Jmk November 2008 Development
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... bytes for sprite tiles (362 regular tiles + 362 mask tiles)
    1536 bytes ... sprite "map" (128 sprites, 12 tiles per sprite)
    8192 bytes ... for skool tiles (pages 128-159)
    5376 ...
    SkoolKid SkoolKid November 2008 Development
  • Documenting ZX Spectrum SoftwareFirst and foremost a disclaimer... [COLOR="DimGray"][SIZE="2"]I'm a newcomer to ZXSpectrum emulation. Unless you find the need, I'll spare you the d…

    ... but not themselves subject to indexing. This is already work that ...
    rahtgaz rahtgaz November 2008 Emulators
  • Skool Daze disassemblyWhile developing [url="http://pyskool.wordpress.com/"]Pyskool[/url], I've also been putting together a disassembly of Skool Daze and Back to Skool, m…

    ... to fit my sprites and tiles into page 2 (it's ...
    Jmk Jmk November 2008 Development
  • Documenting ZX Spectrum SoftwareFirst and foremost a disclaimer... [COLOR="DimGray"][SIZE="2"]I'm a newcomer to ZXSpectrum emulation. Unless you find the need, I'll spare you the d…

    ... but not themselves subject to indexing. This is already work that ...
    Fred Fred November 2008 Emulators
  • artist neededany volunteer here on WOS ?

    ... up to four animated 16x16 tiles, thirty two characters of animated ...
    Fikee Fikee December 2008 Sinclair Miscellaneous
  • A scrolling starfield - help needed!I have been messing on my speccy again recently and tried to do a scrolling (parallax - maybe) starfield. I know how to scroll using machine code but…

    ... co-ordinates, due to incorrect indexing when adding BC to HL ...
    Digital Prawn Digital Prawn December 2008 Development
  • [Books Database] PDF TreatementWould there be any interest in providing treated PDF books to the archive? By treated I mean, creating bookmarks (indexing the pages) for the curren…

    ... treated I mean, creating bookmarks (indexing the pages) for the current ...
    mheide mheide December 2008 MIA/STP/SDP
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... .
    Covertapes and compilations need indexing, and each of those titles ... of these individual entries.
    Indexing these disks will be done ...
    mheide mheide December 2008 Games
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... .
    Covertapes and compilations need indexing, and each of those titles ... of these individual entries.
    Indexing these disks will be done ...
    Digital Prawn Digital Prawn December 2008 Games
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... scrolling) are usually called [B]tiles[/B]

    Blocks which ... />
    So to display both tiles and sprites you must do ...
    Ralf Ralf December 2008 Sinclair Miscellaneous
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... scrolling) are usually called [B]tiles[/B]

    Blocks which ... />
    So to display both tiles and sprites you must do ...
    Lockett Lockett December 2008 Sinclair Miscellaneous
  • Outlet Issues 1-3Martijn, Infoseek is listing the individual entries for Outlet Issues 1 through to 3 as MIA. The disk that I dumped contained all three issues toget…

    ... Sweeney for his help in indexing the collection.
    I have ...
    Geoff Geoff January 2009 Infoseek database
  • Outlet Issues 1-3Martijn, Infoseek is listing the individual entries for Outlet Issues 1 through to 3 as MIA. The disk that I dumped contained all three issues toget…

    ... many thanks to Gerard for indexing them (or did Ed do ...
    Andrew Barker Andrew Barker January 2009 Infoseek database
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... example :
    - different types of tiles - ice, fire, water, sponge and ... - an ice block avoiding fire tiles, a glass block that can ... but would shatter on concrete tiles, a fire block that has ... to avoid water tiles.

    But I'm ...
    redballoon redballoon January 2009 Development
  • LERM TranspackThe [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Lerm+Software$&loadpics=3"]LERM[/URL] entries seems to be in a bit of disarray: Fir…

    ... entries were converted to compilations. Indexing them hasn't been done ...
    mheide mheide January 2009 Infoseek database
  • Girlfriend's computerI'm on my girlfriends computer atm -- one which she has asked me to sort out. It is a Vista computer which has reportedly slowed down since she fir…

    It *may* be Indexing Services that is indexing just about everything on the ...
    Vampyre Vampyre January 2009 Chit chat
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
indexing 224 280
tiles 1.9K 3.6K

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