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The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …
You're welcome :) And here's the tiny tileset I created just to test the conversion tool (just 3 tiles, I know :D). If anybody finds a use for those, feel free...
[img]http://www.mojontwins.com/warehouse/set-test.png[/img] -
Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…
... in creating the sprites/anims/tiles with little programming knowledge you ... -
Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…
... in creating the sprites/anims/tiles with little programming knowledge you ... -
Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…
The only trouble with using Circle to draw the tiles is that it's so slow.
Have you thought about creating UDGs instead and displaying them with a simple print at? -
Othello/Reversi Validate and Make MovesI'm working an Othello/Reversi game The board is represented as a 2d array 8*8 ie: 00000000 00000000 00000000 00012000 00021000 00000000 00000000 000…
... using Circle to draw the tiles is that it's so ... -
Copyrights for old ZX gamesHi, I am an independent software developer focusing in iPhone/iPad games now, I have been a huge fan of ZX Spectrum since I was a kid, and I loved th…
... and different database (all objects, tiles, dialogues, conditions... are database driven ... -
New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…
... I wanted to keep sprites/tiles at 16x16 so I could ... -
Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…
... the table (35850). Although the tiles in this version are only ... you won't see the tiles getting drawn in as it ... -
Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…
[QUOTE=Zoltar;566009]Thanks for the comments dudes. It's my 4th go at it, with each version getting a liitle faster each time but for now, it's as fast as I think it's possible to do it. I anybody knows of a faster way, please tell me now lol.[/QUOTE]< ... -
New game: BozxleHere is a new game called BOZXLE which has been written within a week. The screenshots are of the game running on a 48K. This runs also on the 128 …
... doesn't allow printing tiles at an arbitrary position ... require only 4 more tiles for each direction (total ... of 16 extra tiles) and the coding changes ... menu screen (9x9 tiles) and 15 tiles for the game ... of 96 tiles. In comparison, another 16 tiles doesn't ... -
New game: BozxleHere is a new game called BOZXLE which has been written within a week. The screenshots are of the game running on a 48K. This runs also on the 128 …
... game except in the player tiles.
For instance, compare ... direction (total of 8 more tiles) to show partially visible marks ... IMG]
If the tiles are separated in 2 different ... previous post, adding these extra tiles should not be a problem ... -
What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …
... on a few sprites and tiles. Thing that puts me off ... sprites colouring, plus the games tiles are universal once you've ... -
Phantom downloadingI?m concerned about what?s happening to with the download rates on my broadband line. I?m using a meter to measure what?s happening and I find that s…
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Could be the MS indexing service - that likes a quiet ... -
SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …
... to new locations, redefine tiles, print new tiles and sp1_UpdateNow. Graphic definitions ... , whether they be tiles or sprites, are not actually ... for copying an array of tiles to a rectangular area. sp1_GetTiles ... -
SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…
... needed is to print as tiles at character coordinates. Since sp1 ... and some copying of background tiles to an array while printing ... pointer to an array of tiles for the sprite. Something ... storing covered background and sprite tiles (which are swapped on each ... -
Milk, No SugarA few people were asking about this vertical shooter at Replay, and I'm not sure if TMR found time to load up the WIP demo over the course of the wee…
... - is masked. The main background tiles are masked, as are the ... -
Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…
... pixels between the tiles (where it displays the tiles in one corner ... I'm crap at designing tiles and they all look alike ... -
Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…
... pixels between the tiles (where it displays the tiles in one corner ... I'm crap at designing tiles and they all look alike ... -
JSWED IssuesI've just discovered an old JSW game I started working on in 2004. It was only ever half-done, and i've just gone back to it (in part inspired by dm…
... know if you have global tiles or you can set the ... tiles by room?
Anyway ... -
JSWED IssuesI've just discovered an old JSW game I started working on in 2004. It was only ever half-done, and i've just gone back to it (in part inspired by dm…
... know if you have global tiles or you can set the ... tiles by room?
Anyway ... />
Variant Y has 14 tiles that can be defined in ... each room, and 4 global tiles btw. I have no idea ... -
Which Ultimate Play the Game game's do you like (tick the ones you like)After discussing Sabre Wulf in another thread, I thought it would be interesting to see which games of theirs we liked and disliked in proportion to …
Duke savage - arctic ninja!This is the animated character and enemies from a game I thought of called "DUKE SAVAGE - ARCTIC NINJA!". The game was inspired by one of those name …
... of a few well-organised tiles.
[QUOTE=dm_boozefreek;581064 ...20 years ago today....Freddie Mercury Died. Where has the time gone.
2 white tiles must've fell off the tribute in transit :DK-spin... Loading from tape/MP3?Dunno if I'm posting this in the right section, but I have some old tapes I want to load via my PC's microphone socket. Could I record the MP3 and …
... Scott Faecey soiling the bathroom tiles.
Pretty BASIC, but ...K-spin... Loading from tape/MP3?Dunno if I'm posting this in the right section, but I have some old tapes I want to load via my PC's microphone socket. Could I record the MP3 and …
... Scott Faecey soiling the bathroom tiles.
I have the ...