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Search Again :: Adv Search 1000 results in 0.014s
<1234567…34>
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... bits
    (including source and z80 libraries) and the second part ... You will note that every z80 target has its own cfg ... /> (if you compile to other z80 machines) will need to be ... ,0x62,0x19,0x0a};

    /* Initial State of Print String Struct */
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • how can we convert .z80 to .tap ?is there some way to convert a .z80 file (specially 48k) to .tap, in a similar result as saved from Multiface1? (i'm asking this because i imagine th…

    ... some way to convert a .z80 file (specially 48k) to .tap ... i imagine binary information and z80 registers are both stored in a ...
    nitrofurano nitrofurano November 2011 Development
  • New Game: COMPLICA DX<div style="font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; line-height: normal; font-weight: normal;"><img s…

    ... -beta pruning, highly optimized for Z80 registers allocation, using heuristic evaluation and ... -tasked in background from machine state controlled multicolor animated graphics... Yes ...
    Einar Saukas Einar Saukas June 2015 Brand new software
  • Need_Help...*.SCR TO *.TAPPLEASE...NEED HELP... HOW MADE STANDART 6912 BYTES ZX-SPECTRUM SCREENBLOCK (.TAP OR .TZX),FROM .Z80 OR .SCR(.GIF) FILE??? In 'Taper' convert .z80…

    ... /> I save game as ****.z80 and want convert it in ... SPConv to convert the Z80 file to an SNA ... Set Willy as a Z80 file JETSET.Z80, and wanted to ... :

    spconv JETSET.Z80 JETSET.SNA
    (this creates ... in a state that will work as the initial state (e.g ...
    andrewbroad andrewbroad October 2003 Games
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... .in files specify the initial state of the Z80, 64Kb of RAM (yes ... , this is a Z80 test suite, not a Spectrum ... time, and the final state of the Z80 and the RAM.
    Z80 core, load it with the state specified by ...
    Philip Kendall Philip Kendall September 2004 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... taps for variously-sized shift registers.

    I ... br />
    if (state)
    lfsr = state;
    else
    lfsr ... />
    galLFSR16(1); // set initial state to 1

    do ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... 's advice. He mentioned the Z80 test suite. The package contains ... "in" file and set initial values of registers and memory to values ... and compare new values of registers and memory with the ones ...
    PeterP PeterP June 2011 Emulators
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... ZX rom. After start show state of Z80 registers and disass. Contain very ... /text translator/finder. Can show registers in top, middle or low ...
    velesoft velesoft September 2012 Announcements
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... how dec operates on the registers.

    I wanted to ... sure that the registers are set to the initial state you want them ... with BC to clear the registers, why not use this opertunity ... would be nice.

    Registers appear to be circular when ...
    wibble wibble August 2013 Development
  • New Game: COMPLICA DX<div style="font-family: Arial, Verdana; font-size: 10pt; font-style: normal; font-variant: normal; line-height: normal; font-weight: normal;"><img s…

    ... -beta pruning, highly optimized for Z80 registers allocation, using heuristic evaluation and ... -tasked in background from machine state controlled multicolor animated graphics... Yes ...
    R-Tape R-Tape June 2015 Brand new software
  • Deduggers in emulatorsI've used several emulators with build-in debuggers, and now I want to share my opinion. Debugger in Spectaculator 6.0 is great! The interface is nic…

    ... how it disassemblers code: some Z80 instructions are represented by several ... address. I like information about Z80 registers and flags. But it lucks ...
    kmatveev kmatveev February 2004 Emulators
  • Boomshine in SpecBASHere's a little game called "Boomshine": [url]http://www.k2xl.com/games/boomshine/[/url] It's a really nice, relaxing puzzle game about exploding b…

    ...
    50 REM Set up initial state
    60 DIM blobs(nb ... r=blobs(f,1): LET state=blobs(f,6): LET dx ... )
    180 CASE state
    190 REM Moving state
    200 WHEN ... ,3))^2))=8 THEN LET state=2
    280 LET blobs ... (f,6)=state: LET blobs(f,1)=r ...
    Dunny Dunny November 2014 Sinclair Basic
  • Fuse 1.2.1 releaseA new release of Fuse, the Free Unix Spectrum Emulator, is now available at the SourceForge project: [url="https://sourceforge.net/projects/fuse-e…

    ... include:
    [list]
    [*] Add Z80 registers, last byte written to the ...
    Fred Fred July 2016 Emulators
  • Fuse for Mac OS X 1.2.1 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url="http://sourceforge.net/projects/fuse-for-macosx/"…

    ... include:
    [list]
    [*] Add Z80 registers, last byte written to the ...
    Fred Fred July 2016 Emulators
  • basil the great mouse detectivehello i have a small problem with this game.when i have completed level 1,spectaculator 6.0 tries to find level 2.it find it,but it does not load it…

    ... just reporting 0 for low state or 1 for high.
    initial state of the EAR bit to ...
    Jon Needle Jon Needle March 2004 MIA/STP/SDP
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... entire game again in some initial state. Another way: play in one ... time saving GFX from a state where you work with GFX ... GFX should be stopped at initial state and not run at all ... revert to a previous memory state. And after each operation in ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... entire game again in some initial state. Another way: play in one ... time saving GFX from a state where you work with GFX ... GFX should be stopped at initial state and not run at all ... revert to a previous memory state. And after each operation in ...
    Arm73 Arm73 April 2004 Emulators
  • "Frankie goes to Hollywood" HAS BEEN COMPLETED !!!!Yup ! What we thought impossible has now been proven possible ! There is no bug in the game, either - there are just some parts where you have to be …

    ... ???[/quote]
    No.

    Z80 files are snapshots - it's ... the contents of all the z80 registers) of the Speccy at a ...
    Paul van der Laan Paul van der Laan September 2004 Games
  • "Frankie goes to Hollywood" HAS BEEN COMPLETED !!!!Yup ! What we thought impossible has now been proven possible ! There is no bug in the game, either - there are just some parts where you have to be …

    ... ???[/quote]
    No.

    Z80 files are snapshots - it's ... the contents of all the z80 registers) of the Speccy at a ...
    biolaboy biolaboy September 2004 Games
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... addendum worth mentioning. While the Z80 itself does not attach any ... choosing one representation for the Z80 registers and sticking to it. My ... never attempted to write a Z80 core) would be to make ...
    gasman gasman September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... choosing one representation for the Z80 registers and sticking to it.
    AndyC AndyC September 2004 Development
  • I would like to write emulatorHi guys, I'm new to this forum but I realise that you must get loads of posts from people asking "how do I write an emulator" so I'll try and be spe…

    ... choosing one representation for the Z80 registers and sticking to it.
    cyborg cyborg September 2004 Development
  • Mac FUSE problemThe bug was fixed.

    ... anyway of keeping the memory state of this machine when restarting ... to save the ZXCF memory state. Phil has tossed around the ... the image like the ZXCF state as a single container file ... save a snapshot with the initial state you want and set the ...
    Fred Fred March 2005 Emulators
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

    ... ,0x62,0x19,0x0a};

    /* Initial State of Print String Struct */
    na_th_an na_th_an April 2005 Development
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

    ... ,0x62,0x19,0x0a};

    /* Initial State of Print String Struct */
    struct sp_MD **delta;
    uchar state;
    uchar count;
    uint ... {
    uint count;
    uchar state;
    struct sp_ListNode *current;
    na_th_an na_th_an April 2005 Development
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... to use most of the Z80 registers and popping / pushing form - or ... only polished up on my Z80 coding which I left sleeping ...
    wokani wokani May 2007 Development
  • Starting on machine code - BASIC first?Howdy. If I wanted to start learning machine code for the speccy, from scratch, would you recommend I learn BASIC first or is it entirely possible to…

    ... about loops and using the z80 registers etc.

    Good luck ...
    Mr Millside Mr Millside November 2007 Development
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... it doesn't eat z80 registers - thus saving the registers for other things ...
    omega omega January 2008 Hardware
  • DivIDE+ and 128K HeatsinkI got my DivIDE+ yesterday and i tried it on a 48K+ at first, it worked marvelously on it, no problems at all. Today i desided to try it on my 128 H…

    ... =rwap;249316]Anyway, a 128K .z80 snapshot should work 99% of ... .[/QUOTE]

    No snapshot (.Z80 or any other) replaces the ... also means the paging 'registers', AY 'registers' and Z80 registers).

    [QUOTE=rwap ...
    Tom-Cat Tom-Cat February 2008 Hardware
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... />
    int galLFSR(int state)
    {
    static int ... br />
    if (state)
    lfsr = state;
    else
    lfsr ... />
    galLFSR(1); // set initial state to 1

    do ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
<1234567…34>

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