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Search Again :: Adv Search 1000 results in 0.035s
<1234567…34>
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... drawing.

    The game loop as it is now:
    game loop?

    Should I ... This, however, demands that every game loop is about the same length ... So... Ideas on the main game loop, interrupt synchronization and whether I ...
    ekoman ekoman July 2004 Development
  • Game loopJust working on my first ever Spectrum game, and am struggling to work out what the game-loop should look like. I've got interrupts enabled (mode 2)…

    ... to work out what the game-loop should look like.
    game-loop could be this (pseudo ... code):

    loop: halt ; wait for interrupt ...
    draw_sprites
    jr loop

    Does this ...
    feynman feynman January 2014 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... I worked on a game for the Speccy called ... 3d isometric style mcoded game written from scratch. Looked ... thinking about completing this game now, after getting my ... to create the main game loop! I haven't written ... how to create the main game loop, 2) how to work ...
    ekoman ekoman July 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... br /> I have used the game loop idea from the previous thread ... />
    The "Main" Loop, copyies the background into the ...
    LD B,160 ; Loop 128 times of 48 instructions ...
    LD B,160 ; Loop 128 times of 48 instructions ...
    robpearmain robpearmain September 2004 Development
  • IF1 Networking for GamesI'm wondering if there is some interest in coming up with some kind of if1 networking protocol for games. This would have to be a custom protocol as…

    ... and joined.
    * any one game is managed by a master ... is responsible for collecting game data each game loop and for dropping / adding ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • Indiana Jones and the Temple of DoomI suggest the following "known errors" description for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0002475"]Indiana Jones and the Tem…

    ... "known errors" description for game [URL="http://www.worldofspectrum.org ... br />
    [QUOTE]The game is impossible to complete. Upon ... is so exit to main game loop as no further
    ... 't so exit to main game loop
    $676d jp $6ff8 ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • High Score ASCII array reset ?Hey guys, Noob alert! I'm working on my first game and I'm having problems with the high score on the second time through the game loop. My high …

    ... working on my first game and I'm having ... the second time through the game loop.

    My high ... the second time through the game, the high score does ... Ld b, 6

    Loop ld, (Hl),'o'
    Inc ... hl
    Djnz loop

    Shouldn't ...
    Atari_Jetman Atari_Jetman October 2012 Development
  • Basic and AY musicis it possible to play an ay-music in background while a basic program is running?

    ... could write a loop that would do a game cycle and play ... note you need a main game loop that takes the same amount ...
    cyborg cyborg January 2003 Sinclair Basic
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... ) how to create the main game loop,[/quote]

    Assembler is ...
    cyborg cyborg July 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... which were decreased for each game loop - when a counter ... kept repeating this main game loop until the game was over, which ... shouldn't I design this game loop taking timing into consideration, ... incorporate this in the main game loop?

    [quote ...
    ekoman ekoman July 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... how to design the main game loop taking the frame interrupt ... shouldn't I design this game loop taking timing into consideration, both ... being called and another loop could result in all ... incorporate this in the main game loop?[/quote]

    AY = ...
    cyborg cyborg July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... state of the game to a buffer your game is still progressing ... routine that contains your main game loop - it is here that keyboard ... - draw it
    update the game
    screen was drawn, start ... new screen
    update the game
    in middle of preparing ...
    cyborg cyborg July 2004 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... of your program. That a game is coded in MC means ... in MC, i.e. the game loop.

    Anyways, maybe the ...
    na_th_an na_th_an March 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... />
    ...

    /* main game loop */

    while (game_on) {
    currentFrame = nextFrame;

    } /* game loop */
    [/code]

    The ... being displayed. The animation loop selects a new absolute ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... order ADGBEHCFI.

    In-game you could use something like ... a sprite while in the game loop. Another option is to get ... the "struct sp_CS" before the game loop begins and then using those ... a sprite frequently within the game loop, I'd enlist the help ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... this were an arkanoid type game, it is unlikely that more ... these sprites outside the main game loop because creation and deletion of ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • z88dk + splib2: another question (sprite instancing)I'm making some tests with z88dk+splib2, with the idea of creating a game sometime in the future, and I have come across a problem. Let's suppose I …

    ... this were an arkanoid type game, it is unlikely that more ... these sprites outside the main game loop because creation and deletion of ... more complex than the arkanoid game, since the tiles somehow overlap ...
    utopian utopian October 2005 Development
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... found in the main Ricochet game loop at ZX memory locations

    Allows the game to play under Pocket Clive ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... sure with name :( , just the game where are you trying break ... in basic except main in-game loop
    Fikee Fikee March 2006 Games
  • Bipboi Progress[b]UPDATED With Bip0708[/b] Hi, It's been a while since Micro Mart mentioned my game I've been working on, "Bipboi", and frankly it's been a while …

    I have made a proper game loop (Redefine, Messages, Lives etc).
    < ... , plus other ideas for the game. Once I know the gameplay ...
    robpearmain robpearmain August 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... be useful within the main game loop as it is much faster ... () is called outside the main game loop and is used to fill ... () is used within the main game loop and quickly copies colours from ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ...
    Routine:
    [init]
    [game loop]
    - - Page in back buffer ... there )
    - - [sprite loop] Write the 2k (max) blit ... possibly return to [sprite loop] as many times as ... back buffer
    - - loop back to [game loop]

    Thats what ...
    DonkeyPong DonkeyPong January 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... minor changed versions of this game. But I had to investigate ... area for drawing or erasing game objects.

    Therefore an ... at the end of the game.

    However, without realising ... the score to the main game loop then allowed the removal of ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... the previously submitted space invaders game. I was then able to ... to not look at this game at all for about two ... that location in the main game loop, I'd have to write ... /> Anyway final result is the game how I originally wanted it ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... .

    In the main game loop, you can consider the pacman ... collision detection within the main game loop.

    The maze is ... least show that a PACMAN game is at least theoretically within ... br /> [code]
    a generic loop counter
    b
    c ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... negative result to terminate the game. My last two submissions ... not want to exit the game, even if "hello" is ... FALSE. In either case, the game does not exit.
    ... value of a FOR loop counter via a LET ... the start of a main game loop.

    Basically ...
    Digital Prawn Digital Prawn July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... so far:

    The game generates "events" at certain points ... the middle of the main game loop.

    In this way ... the entire behaviour of the game is up for grabs. You ... clumsy user actions section where game logic can be applied. Things ...
    jonathan jonathan July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... in one of the main loop events. Of course it wouldn ... generated events in the main game loop, six is nothing like enough ...
    jonathan jonathan August 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... regular event in the main game loop, and a "kill player" action ... is generated within the main loop, so by using this event ...
    jonathan jonathan August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... Counts down 1 per inner game loop. (but the number of ... a nice round end of game score of 300 if ... the game was ever to be ... duration decreases (like the real game).

    [code]
    ... in earlier versions of the game, with the ghosts sometimes ...
    Digital Prawn Digital Prawn August 2007 Development
<1234567…34>

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