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<1234567…34>
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... game editor; it emulates INPUT LINE l$ but with ... ldir ;copy l$ to INPUT workspace
    NOTEXT: ex ... +$37) ;FLAGX: "using INPUT LINE"
    res 6,(iy ... 5,(iy+$37) ;FLAGX: "INPUT mode"
    call $0f2c ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…

    ... arrow" while in an INPUT LINE to cause the "H STOP ... in INPUT" error report? Why doesn ... trap to copy the Input buffer into a string ... effect with a plain INPUT command, although actually typing ... actually typing a STOP in INPUT LINE does [b]not[/b] ...
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... ,EDITOR Now get the INPUT and with
    ... -ASSIGN syntax, check the INPUT for
    JR 2161 ... 111D,ED-COPY The input-line is copied to[/color ... from EDITOR when the input line is already displayed in ...
    Battle Bunny Battle Bunny February 2012 Development
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    ... background paper of that text input. This would then stand out ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • Chuckie Egg EditorI suppose you could say this was MIA, in as much as nobody knew it existed. In 1985 I wrote a Chuckie Egg Editor, and apart from copying it for a fe…

    ... of protection where the first line of the program changes a ... number of lines in the input line at the bottom from 2 ...
    ~Dan~ ~Dan~ December 2004 MIA/STP/SDP
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    128k style on-line calculator
    Context sensitive ... your coding
    Automatic line numbering - just start your lines ... at screen boundaries
    Line 0 support for protected programs ... give a better runtime INPUT line routine with full clipboard ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    128k style on-line calculator
    Context sensitive ... your coding
    Automatic line numbering - just start your lines ... at screen boundaries
    Line 0 support for protected programs ... give a better runtime INPUT line routine with full clipboard ...
    Dunny Dunny June 2005 Sinclair Basic
  • Beware Collaborators[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0015510"]Beware Collaborators[/URL] was written by [URL="http://www.worldofspectrum.org/infose…

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0015510"]Beware Collaborators[/URL] was written by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Jim+Whittle$&loadpics=1"]Jim Whittle[/URL] (note the JW UDG in the input line).
    Alarm Alarm January 2011 Infoseek database
  • A 128 Routine to Put Tokens in StringsI was writing a DEF FN on the +128k and decided that I'd had enough of not being able to put function tokens in strings without a great palaver and s…

    ... case strings in the DATA line with the correct CHR$ code ... ,"not",195,"",0
    9991 INPUT "Line ";l: RESTORE l: LET a ... /> IF lla THEN PRINT "No Line ";l: GO TO 9991
    PRINT "Line:";l;" replace:";CHR$ u;" with ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • Bypassing bits of faulty ULAs: the LOAD!Hi everybody, Recently I had a sick Spectrum sent to me. The symptoms were that the machine would run fine, except that it wouldn't load. The border…

    ... the IOREQ. Next came the input - pin 28 of the ULA ... went to the input (pin 2). Then the output ... as soon as the tape input started, it was remaining high ... connected the buffer input line directly to the tape input instead of the ...
    Spirantho Spirantho July 2014 Hardware
  • bizarre error on a grey ZX Spectrum+2 - the long search for a small problemHi, I got a ZX Spectrum+2 that worked a bit but crashed while loading or running 128k games. I installed a 128k-test-ROM that told me about RAM fa…

    ... the computer from its 9V input the known error remained - ... electrolytic capacitor at the +12V line. I measured 32µF instead ... input of the switching regulator - on the 9V line. But at this line ... to C62 (9V input line) so that this line was very smooth. Also ...
    ingo ingo November 2016 Hardware
  • Here's a christmas present for you!SE Basic is no longer being developed.

    ... br /> No discussion of INPUT A though. Can SPIN ... handle tokens in an INPUT A command? like PI ... loop, so whenever a line is fetched from memory ... works perfectly for INPUT a, and with INPUT a$, anything in ... etc. I've not tried INPUT LINE a$ - I suspect that ...
    Dunny Dunny December 2002 Sinclair Basic
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    Use the STOP command in an input line. You might have a chance that the program will respond with a 'STOP in INPUT' error.
    Paul van der Laan Paul van der Laan February 2004 Emulators
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... your game is using a INPUT$ statement on startup you could ... to the start of the line (before the quotes) and entering ... [/url]. (Unless it's using INPUT LINE a$, in which case what ...
    Philip Kendall Philip Kendall February 2004 Emulators
  • is it easy to learn z80 machine codewell is it?

    ... /> Otherwise:

    PRINT IN INPUT LINE
    LD A,1
    Dr BEEP Dr BEEP October 2004 Development
  • Does the +2a MIC socket connect to the datacorder?The subject says it all: Would I be able to use the +2a MIC socket (in conjunction with a proper cable and WinTZX or so) to save stuff from my PC ont…

    Only the +3 has a sound input line on the socket. See P3.tif in the +2B/+3B amendment service manual.
    Fraser Fraser November 2004 Sinclair Miscellaneous
  • BASin release 12b available for downloadOk, there were a few nasty bugs in the last release, so in fine SPIN team tradition here's a new release that possibly fixes those errors. In this r…

    ... screen where the Input text appears, i.e beyond line 22 and ... you cannot print to the input line.
    May I ask what ...
    tiler tiler October 2005 Sinclair Basic
  • Writing for MultifaceI was just wondering, is it possible to write a BASIC program, compile it and use the Multiface to run it? I'd like to write a small util to edit te…

    [quote]
    On 2005-11-29 08:54, aowen wrote:
    I once made a ROM game for the crap games competition by replacing the tape routines with a simple compiled BASIC game. I'm not sure anyone ever played it, but it demonstrates that it is possible.
    ...
    mulder mulder November 2005 Development
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... version use the cp/m line input function, and then must work ... calls the ROM editor in "input line" mode.

    The return ...
    NotFound NotFound November 2006 Development
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    ... =Arda][code]

    10 INPUT a$
    RUN
    > ... ;input STOP, press Enter.
    (I ... .)
    [b]H STOP in INPUT[/b]

    [/code]

    SHIFT + 6 = STOP in INPUT (works when INPUT LINE is used)
    Dr BEEP Dr BEEP January 2007 Sinclair Basic
  • Audio input on a +2would it be possible to connect an external tape recorder to the socket at the back,or would something bad happen?

    ... a tape deck with a line out rather than just a ... -80 users had used a line out for the computer. I ... of the tape deck the line out was the same as ... adding a resister on the input line. I'll see what I ...
    JamesD JamesD March 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... TO PULL MY FINGER":
    INPUT LINE n$:
    PAPER 7:
    Scottie_uk Scottie_uk July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 's called ZX-LINE:

    [CODE]
    9999 INPUT n'i ...
    Einar Saukas Einar Saukas August 2007 Development
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    I tested the game quickly, one thing I should suggest is to use INPUT LINE x$ instead of just INPUT. This gets rid of the "", which looks a little better I think.
    Rickard Rickard May 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... is to use INPUT LINE x$ instead of just INPUT. This gets rid ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... INVERSE 1;"ENTER YOUR NAME";: INPUT LINE M$: IF LEN (M$)> ... /> 80 PRINT INK 0;">";: INPUT LINE A$: PRINT A$: INK 2 ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
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  • i am currently listening to........
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  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
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Related Threads

  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …
  • How to change the colour of an input line?Hello my fellow WoS'ers<br /> <br /> I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also…
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi,<br /> <br /> I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC<br /> to store some MCode in it. <br /> <br /> …
  • Line - a one line arcade gameHi,<br /> <br /> I have published Line, a game written in a single line of BASIC. Thanks to Einar Saukas for additional optimisations, suggestions,…
  • Are line numbers considered the first statement in the line?I'm trying to understand how BASIC variables are stored in memory using the BASIC Programming manual and am puzzled by the results of the control var…
  • INPUT ArchiveHowdy folks.<br /> <br /> I'd really appreciate some help in this. I'm planning on creating an online archive of the old coding mag INPUT (having rec…
  • INPUT magazineHowdy folks!<br /> <br /> Does anyone know of an online archive of this early programming mag? I'd like to get my hands on the issue which had a rand…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
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