World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.029s
<1234567…34>
  • Also authored with the Quil: TerrormolinosAs all games by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Trevor+Lever"]Trevor Lever[/URL] and [URL="http://www.worldofspectrum.or…

    ... your input line has no cursor and no beep accompanying input. The input routine ...
    Jimmy Jimmy November 2008 Infoseek database
  • Using INPUT without clearing last two lines of screen?I'm trying to print to the 22nd row of the screen using the ol' print #0 trick. Unfortunately, I require user INPUT which seems to wipe out the botto…

    ... marks that appear during input using the LINE command (INPUT LINE), which I assumed ...
    Arjun Arjun January 2009 Sinclair Basic
  • KenKen puzzlesZnorxman pointed me to this kind of puzzles. I am now working on a version in Visual Basic in EXCEL which will be ported to the ZX Spectrum.

    ... a number, can we avoid input line? eg.
    1. select a ...
    2. press enter to input mode
    3. we press ...
    Arda Arda July 2009 New game ideas
  • KenKen puzzlesZnorxman pointed me to this kind of puzzles. I am now working on a version in Visual Basic in EXCEL which will be ported to the ZX Spectrum.

    ... a number, can we avoid input line? eg.
    1. select a ...
    2. press enter to input mode
    3. we press ...
    Dr BEEP Dr BEEP July 2009 New game ideas
  • KenKen puzzlesZnorxman pointed me to this kind of puzzles. I am now working on a version in Visual Basic in EXCEL which will be ported to the ZX Spectrum.

    ... a number, can we avoid input line? eg.
    1. select a ...
    2. press enter to input mode
    3. we press ... key[/QUOTE]

    The input has changed. The moment you ...
    Dr BEEP Dr BEEP July 2009 New game ideas
  • KenKen puzzlesZnorxman pointed me to this kind of puzzles. I am now working on a version in Visual Basic in EXCEL which will be ported to the ZX Spectrum.

    Why have any INPUT line at all?

    Why not just press number and have it display and set immediately in the cell thats highlighted.
    FrankT FrankT July 2009 New game ideas
  • KenKen puzzlesZnorxman pointed me to this kind of puzzles. I am now working on a version in Visual Basic in EXCEL which will be ported to the ZX Spectrum.

    ... =FrankT;370362]Why have any INPUT line at all?

    Why ... /> 2) Number is shown in input, cursor included
    3) You ...
    Dr BEEP Dr BEEP July 2009 New game ideas
  • Simple & Portible means to boost PC Soundcard Line Out?Hi Guys, My older computers were very good at driving a real spectrum's ear socket via their Line Out or Headphone socket. My new Dell's sound card…

    ... /> Could a capacitor across the input line eliminate this? I have tried ...
    BloodBaz BloodBaz November 2010 Hardware
  • Microvitec 1431 MonitorI've been lucky enough to get my hands on a Microvitec 1431 monitor, the one with a dedicated Spetrum input. This works great on a 48k with the in…

    ... /emitting a signal on the input-line.

    To alleviate this ...
    Zetr0 Zetr0 April 2011 Hardware
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... /> ; scroll the whole screen one line up
    call ScrollUpWhole
    line and does no masking at ... can see how very long input line flickers in MS games due ...
    Ketmar Ketmar May 2011 Development
  • PFlagsIs there an explantion somewhere of what bits mean what in the printing flags? 1 23658 FLAGS2 More flags. 1 23693 ATTR P Permanent current col…

    ... =1]5 - Set if in input mode.[/SIZE]
    [SIZE=1 ... =1]7 - Set if handling INPUT LINE.[/SIZE]
    [SIZE=1]-------------------------------[/SIZE ...
    roko roko December 2011 Development
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... from EDITOR when the input line is already displayed in ... syntax check.

    ; INPUT and INPUT LINE converge here.

    ;; ... /> ; no longer appears in the input line.

    CALL L21D6 ; ...
    Geoff Geoff February 2012 Development
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... "]KENKEN[/URL] I used the INPUT LINE too to enter numbers in ... react as entering a line. Only relevant input (numbers 1 to 6 ... is changed in a suitable "?". Input from KEYWORDS is also blocked ...
    Dr BEEP Dr BEEP February 2012 Sinclair Basic
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    [QUOTE=Dr BEEP;605367]In KENKEN I used the INPUT LINE too to enter numbers in a field.[/QUOTE]

    I hope it's as good as your PRINT USR idea for passing parameters - I use that all the time!
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…

    ... .

    Disallowing STOP in INPUT LINE is a side effect of ...
    Dunny Dunny April 2012 Sinclair Basic
  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…

    [QUOTE=Battle Bunny;619436]What was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report?[/QUOTE]

    down arrow does nothing at all?
    Arda Arda April 2012 Sinclair Basic
  • Decimals!Quick couple of (probably very silly) questions, folks... If I have an input command in a program asking "How many potatoes do you want to buy from …

    I guess that ON ERROR is not really required when using something like
    [I]Input line a$[/I]
    followed by len/ val /val$ checking
    NRA NRA April 2012 Sinclair Basic
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    ... ago I searched for an "INPUT string" routine that I could ... in February - "editing strings with INPUT LINE" - although yours has more options ... ROM editor but allows the input buffer to be pre-loaded ...
    Battle Bunny Battle Bunny June 2012 Development
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    ... in February - "editing strings with INPUT LINE" - although yours has more options ... Bunny;632454]but allows the input buffer to be pre- ... is a great feature! SUPER INPUT also supports this.
    < ... QUOTE]

    Cool! Your INPUT routine works similar to P ...
    Einar Saukas Einar Saukas June 2012 Development
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    ... ldir ;copy initial string to INPUT workspace
    NOTEXT: ex de ... 7,(iy+$37) ;FLAGX: "using INPUT LINE"
    res 6,(iy+$37 ... set 5,(iy+$37) ;FLAGX: "INPUT mode"
    call $0f2c ;EDITOR ...
    Einar Saukas Einar Saukas June 2012 Development
  • 128k +2 (grey) Ear mod - New ULA and still problemsBverstee kindly sold me a 128K ula since the one in my +2 seemed to have a broken ear in. But even with the new ULA, I still can not load games throu…

    ... , I add; V+ is input from EAR input port, and V- is ... to Pin 4 on cassette input connector that goes to ULA ... capacitor in series to the input. Your input line is held at about ...
    ingo ingo August 2012 Hardware
  • What models are repairable these days?I've followed a few threads which are trying to repair the mainboard components of the older 48K models, but it got me wondering - is it possible to …

    ... like you sticking voltages on input lines, but that's ... you say using the save line, do you mean feeding ... audio into the mic line on the audio socket? ... into the tape I/O line on the main PCB. ... a voltage on an input line, else the input is nothing at ...
    DEATH DEATH July 2013 Hardware
  • What models are repairable these days?I've followed a few threads which are trying to repair the mainboard components of the older 48K models, but it got me wondering - is it possible to …

    ... into the tape I/O line on the main PCB. (where ... socket to the ASIC MIC line at all though...

    input line, else the input is nothing at all ... ]

    Damnit, an OUTPUT line :lol:
    guesser guesser July 2013 Hardware
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... up and down in an input line.
    [*]Faster editor.
    [*]Fully ...
    chev chev October 2013 Sinclair Basic
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... 7, (iy + _flagx) ; signal INPUT LINE
    bit 6, (iy + ... bit 7, (iy + _flagx) ; INPUT LINE?
    jr nz, in_var_3 ; ... ) ; HL to start of INPUT line
    call remove_fp ; deal ... nz, in_var_6 ; jump with INPUT LINE
    pop hl ; discard ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... , detokenizer_6 ; insert token in edit line
    ld a, ' ' ... bit 7, (iy + _flagx) ; INPUT LINE?
    jp z, ed_ignore ; jump ...
    chev chev November 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... , (iy + _flagx) ; INPUT LINE?
    jr z, ed_enter ... inc hl ; skip input
    inc hl ...
    chev chev November 2013 Development
  • Mountains of Ket - Written in Basic?Was Mountains of Ket written in Basic? And if so is there any way to break into it? The parser's pretty impressive, I want to see how it was done.

    ... we do? ";: BEEP .01,40: INPUT LINE c$: PRINT INK c2;c ...
    Timmy Timmy November 2013 Games
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... /> REMbuild.BAS [code]
    1 INPUT "Length ";rl: RANDOMIZE rl: CLEAR ... POKE 23628,PEEK 23671:
    INPUT "Line# ";rn: LET rv=VARS+4 ... text. Thus conveniently a REM line with 'n' bytes of ... required delimiters for the REM line. Thus the REM will always ...
    Battle Bunny Battle Bunny December 2013 Development
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
input 7.1K 10.4K
line 19.4K 33.7K

Related Threads

  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …
  • How to change the colour of an input line?Hello my fellow WoS'ers<br /> <br /> I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also…
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi,<br /> <br /> I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC<br /> to store some MCode in it. <br /> <br /> …
  • Line - a one line arcade gameHi,<br /> <br /> I have published Line, a game written in a single line of BASIC. Thanks to Einar Saukas for additional optimisations, suggestions,…
  • Are line numbers considered the first statement in the line?I'm trying to understand how BASIC variables are stored in memory using the BASIC Programming manual and am puzzled by the results of the control var…
  • INPUT ArchiveHowdy folks.<br /> <br /> I'd really appreciate some help in this. I'm planning on creating an online archive of the old coding mag INPUT (having rec…
  • INPUT magazineHowdy folks!<br /> <br /> Does anyone know of an online archive of this early programming mag? I'd like to get my hands on the issue which had a rand…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…

Related Searches

  • betadisk rom line
  • scroll line
  • audio input mod
  • gigascreen input folder
  • image zx spec input folder
  • input folder
  • input output gigascreen
  • input output scrreen
  • input output screen
  • spectrum 2a ear input
  • edit line
  • input
  • input number
  • validate input is a number
  • validate input is numeric
  • validate input is number
  • if input is not a number
  • dim input
  • input line a
  • input line cursor

Copyright © 2024 World of Spectrum