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Search Again :: Adv Search 1000 results in 0.052s
<1234567…34>
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... game editor; it emulates INPUT LINE l$ but with the ... />
    The vertical cursor enhancement from "joining lines of ... iy+$37) ;FLAGX: "using INPUT LINE"
    res 6,(iy+$ ... 5,(iy+$37) ;FLAGX: "INPUT mode"
    call $0f2c ; ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…

    ... arrow" while in an INPUT LINE to cause the "H STOP ... in INPUT" error report? Why doesn ... trap to copy the Input buffer into a string ... effect with a plain INPUT command, although actually typing ... actually typing a STOP in INPUT LINE does [b]not[/b] ...
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... -ASSIGN syntax, check the INPUT for
    JR 2161 ... K-CUR-hi),+00 The cursor address is reset.
    ... 111D,ED-COPY The input-line is copied to[/color ... from EDITOR when the input line is already displayed in ...
    Battle Bunny Battle Bunny February 2012 Development
  • How to change the colour of an input line?Hello my fellow WoS'ers I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also change the …

    ... background paper of that text input. This would then stand out ...
    Zetr0 Zetr0 July 2012 Sinclair Basic
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    ... your game is using a INPUT$ statement on startup you could ... to the start of the line (before the quotes) and entering ... using INPUT LINE a$, in which case what you want is just cursor ...
    Philip Kendall Philip Kendall February 2004 Emulators
  • Porting 8k Adventure to SpectrumSomeone has tried to help me port 8k Adventure over to the spectrum. Here is the code thus far. It doesn't seem to work with the verbs, however. I tr…

    ... is to use INPUT LINE x$ instead of just INPUT. This gets rid ... alone. I just think no cursor would be hard to follow ...
    Paul Panks Paul Panks June 2008 Sinclair Basic
  • Also authored with the Quil: TerrormolinosAs all games by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Trevor+Lever"]Trevor Lever[/URL] and [URL="http://www.worldofspectrum.or…

    ... your input line has no cursor and no beep accompanying input. The input routine is ... even with no beep or cursor, inputting errors are rare.[/QUOTE ...
    Jimmy Jimmy November 2008 Infoseek database
  • KenKen puzzlesZnorxman pointed me to this kind of puzzles. I am now working on a version in Visual Basic in EXCEL which will be ported to the ZX Spectrum.

    ... a number, can we avoid input line? eg.
    1. select a ...
    2. press enter to input mode
    3. we press ... key[/QUOTE]

    The input has changed. The moment you ... set when you move the cursor (like EXCEL does).

    Dr BEEP Dr BEEP July 2009 New game ideas
  • KenKen puzzlesZnorxman pointed me to this kind of puzzles. I am now working on a version in Visual Basic in EXCEL which will be ported to the ZX Spectrum.

    ... =FrankT;370362]Why have any INPUT line at all?

    Why ... placed when you move the cursor.

    Program runs like ... /> 2) Number is shown in input, cursor included
    3) You may ... the field with ENTER or cursor-controls
    5) You go ...
    Dr BEEP Dr BEEP July 2009 New game ideas
  • The INPUT command routine ($2089)I was looking at the INPUT routine with a view to modifying the intro so that I could pre-load the workspace and edit an existing value, rather than …

    ... returning from EDITOR when the input line is already displayed in the ... syntax check.

    ; INPUT and INPUT LINE converge here.

    ;; IN ... that the cursor
    ; no longer appears in the input line.

    Geoff Geoff February 2012 Development
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... "]KENKEN[/URL] I used the INPUT LINE too to enter numbers in ... react as entering a line. Only relevant input (numbers 1 to 6 ... skipped. Also cursor is changed in a suitable "?". Input from KEYWORDS is ...
    Dr BEEP Dr BEEP February 2012 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... entered directly.
    [*]Cursor up and down in an input line.
    [*]Faster ... command for debugging.
    [*]Universal cursor.
    [/list]
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... command enables in-line setting of attributes.
    [*]Cursor down repeatedly to ... a line.
    [*]Cursor jumps to an error in the line.
    [*]Cursor up ... .
    [*]STOP token accessible during INPUT with META+B.
    [*]Supports ...
    chev chev October 2013 Sinclair Basic
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... , (iy + _flagx) ; signal INPUT LINE
    bit 6, (iy + ... set cursor position
    bit 7, (iy + _flagx) ; INPUT LINE?
    ... ; HL to start of INPUT line
    call remove_fp ; deal ... nz, in_var_6 ; jump with INPUT LINE
    pop hl ; discard ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... , (iy + _flagx) ; INPUT LINE?
    jp z, ed_ignore ... ), de ; store new cursor position
    ret ...
    chev chev November 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ...
    call ed_left ; cursor left
    pop bc ... 7, (iy + _flagx) ; INPUT LINE?
    jr z, ed_enter ; ...
    chev chev November 2013 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ... input before cursor
    CAPS+4: Clear input beyond cursor
    CAPS+5678: Move cursor ... inc h ; move down a line
    djnz .loop
    ... af'
    ; clear bottom line
    ld hl, (tbl_rows+46 ... 5 ; 5 keys per half-line
    jr .nextkey
    ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Chuckie Egg EditorI suppose you could say this was MIA, in as much as nobody knew it existed. In 1985 I wrote a Chuckie Egg Editor, and apart from copying it for a fe…

    ... of protection where the first line of the program changes a ... number of lines in the input line at the bottom from 2 ...
    ~Dan~ ~Dan~ December 2004 MIA/STP/SDP
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    128k style on-line calculator
    Context sensitive ... your coding
    Automatic line numbering - just start your lines ... at screen boundaries
    Line 0 support for protected programs ... give a better runtime INPUT line routine with full clipboard ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    128k style on-line calculator
    Context sensitive ... your coding
    Automatic line numbering - just start your lines ... at screen boundaries
    Line 0 support for protected programs ... give a better runtime INPUT line routine with full clipboard ...
    Dunny Dunny June 2005 Sinclair Basic
  • Beware Collaborators[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0015510"]Beware Collaborators[/URL] was written by [URL="http://www.worldofspectrum.org/infose…

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0015510"]Beware Collaborators[/URL] was written by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Jim+Whittle$&loadpics=1"]Jim Whittle[/URL] (note the JW UDG in the input line).
    Alarm Alarm January 2011 Infoseek database
  • A 128 Routine to Put Tokens in StringsI was writing a DEF FN on the +128k and decided that I'd had enough of not being able to put function tokens in strings without a great palaver and s…

    ... case strings in the DATA line with the correct CHR$ code ... ,"not",195,"",0
    9991 INPUT "Line ";l: RESTORE l: LET a ... /> IF lla THEN PRINT "No Line ";l: GO TO 9991
    PRINT "Line:";l;" replace:";CHR$ u;" with ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • Bypassing bits of faulty ULAs: the LOAD!Hi everybody, Recently I had a sick Spectrum sent to me. The symptoms were that the machine would run fine, except that it wouldn't load. The border…

    ... the IOREQ. Next came the input - pin 28 of the ULA ... went to the input (pin 2). Then the output ... as soon as the tape input started, it was remaining high ... connected the buffer input line directly to the tape input instead of the ...
    Spirantho Spirantho July 2014 Hardware
  • bizarre error on a grey ZX Spectrum+2 - the long search for a small problemHi, I got a ZX Spectrum+2 that worked a bit but crashed while loading or running 128k games. I installed a 128k-test-ROM that told me about RAM fa…

    ... the computer from its 9V input the known error remained - ... electrolytic capacitor at the +12V line. I measured 32µF instead ... input of the switching regulator - on the 9V line. But at this line ... to C62 (9V input line) so that this line was very smooth. Also ...
    ingo ingo November 2016 Hardware
  • Here's a christmas present for you!SE Basic is no longer being developed.

    ... br /> No discussion of INPUT A though. Can SPIN ... handle tokens in an INPUT A command? like PI ... loop, so whenever a line is fetched from memory ... works perfectly for INPUT a, and with INPUT a$, anything in ... etc. I've not tried INPUT LINE a$ - I suspect that ...
    Dunny Dunny December 2002 Sinclair Basic
  • emuzwinyeah i ran my game and i can't get back to the programming screen bit! when i used to have a speccy i'd just bang the keyboard a few times and it'd …

    Use the STOP command in an input line. You might have a chance that the program will respond with a 'STOP in INPUT' error.
    Paul van der Laan Paul van der Laan February 2004 Emulators
  • is it easy to learn z80 machine codewell is it?

    ... /> Otherwise:

    PRINT IN INPUT LINE
    LD A,1
    Dr BEEP Dr BEEP October 2004 Development
  • Does the +2a MIC socket connect to the datacorder?The subject says it all: Would I be able to use the +2a MIC socket (in conjunction with a proper cable and WinTZX or so) to save stuff from my PC ont…

    Only the +3 has a sound input line on the socket. See P3.tif in the +2B/+3B amendment service manual.
    Fraser Fraser November 2004 Sinclair Miscellaneous
<1234567…34>

Latest Posts

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Related Threads

  • INPUT LINE and STOP in INPUTWhat was the reason for the ROM Editor routine causing "down arrow" while in an INPUT LINE to cause the "H STOP in INPUT" error report? Why doesn't i…
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …
  • How to change the colour of an input line?Hello my fellow WoS'ers<br /> <br /> I remember the way-back machine on the humble 48k where I could write a REM statement in basic, but I could also…
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi,<br /> <br /> I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC<br /> to store some MCode in it. <br /> <br /> …
  • Line - a one line arcade gameHi,<br /> <br /> I have published Line, a game written in a single line of BASIC. Thanks to Einar Saukas for additional optimisations, suggestions,…
  • Are line numbers considered the first statement in the line?I'm trying to understand how BASIC variables are stored in memory using the BASIC Programming manual and am puzzled by the results of the control var…
  • zx32: cursor keysAre the cursor keys emulated on zx32?<br /> I ask because i want to select the 128k Basic option from the opening menu in Spectrum 128 mode, but when…
  • Cursor Keys Not WorkingCould somebody please tell me how I can get the PC cursor keys to work work in games such as Scrabble and Gauntlet please. I am using X128 .<br /> Ma…
  • INPUT ArchiveHowdy folks.<br /> <br /> I'd really appreciate some help in this. I'm planning on creating an online archive of the old coding mag INPUT (having rec…
  • INPUT magazineHowdy folks!<br /> <br /> Does anyone know of an online archive of this early programming mag? I'd like to get my hands on the issue which had a rand…

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