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<1…15161718192021…34>
  • basin & spinWhen a basic program is loaded into Basin from .tzx does it display the real basic underneath or what the basic has been made to look like by the sof…

    ...


    10 PRINT INT (.5 + .5)

    it ...
    Geoff Geoff January 2007 Emulators
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... later discarded (as argument of INT, for example).

    BORDER ...
    NotFound NotFound January 2007 Development
  • i'm not a peado, but.....how come when i do some work on my PC, it gets deleted, the IT helpdesk are no help what-so-ever in finding it.

    ... computers are ending up in Africa and a significant percentage still ...
    dekh dekh February 2007 Chit chat
  • Dsoen't mettar how you say it...Seomhtnig ciuours, spllenig dsone't mettar taht mcuh, so lnog as the frsit and lsat lttrer are crrceot.......... So now eevn Mr. Denienced can pratr…

    ... /> Having grown up in South Africa, under extreme conservatism in the ...
    Hedegaard Hedegaard February 2007 Chit chat
  • i'm not a peado, but.....how come when i do some work on my PC, it gets deleted, the IT helpdesk are no help what-so-ever in finding it.

    ... old computers are sent to Africa, i dont want those fellas ...
    psj3809 psj3809 February 2007 Chit chat
  • Fussy Interface 2 QuestionGday all On the Interface 2 there are 2 virtually useless sinclair specification joystick DB9 sockets. On some ints for sale on Ebay these are cover…

    Thats what I thought - the only Int 2 I can find near here is missing them, so I guess I could make a couple up if its just black plastic.

    Cant imagine I will ever have a sinclair joystick to plug in - fugly things they were.
    Womble Womble February 2007 Hardware
  • Stupid ponderingsI just got a XM1541 cable for my C64 hard drive to allow me to write d64 images directly to c64 disks. Works great and I love it. Anyway, its got m…

    ... rs232 port on the speccy/int 1/microdrive setup and then ...
    beanz beanz February 2007 Hardware
  • Audio level on a grey +2Hi all, I received yesterday my "new" Spectrum 128+2 grey. It's a french one (without modulator, and with specific roms : message in french). First …

    ... +2's? Voilà qui est intéressant.
    I've got ...
    Pascal Tournois Pascal Tournois February 2007 Hardware
  • Audio level on a grey +2Hi all, I received yesterday my "new" Spectrum 128+2 grey. It's a french one (without modulator, and with specific roms : message in french). First …

    ... +2's? Voil? qui est int?ressant.
    I've got ...
    bugpat bugpat February 2007 Hardware
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... h$(x) = VAL$("FN h$(INT(x/16))+FN x$(x ... -16*INT (x/16))"(1+(13 AND ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Sinclair Basic
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... =201
    20 LET HiVal=INT (Byte/16)
    30 LET ...
    Marcelo Marcelo February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... FN h$(x) = FN x$(INT (x/16)) + FN x$(x ... -16*INT (x/16))
    30 PRINT ...
    Marcelo Marcelo February 2007 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... FN h$(x) = FN x$(INT (x/16)) + FN x$(x ... -16*INT (x/16))
    [/code]
    48K 48K February 2007 Sinclair Basic
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... FN h$(x) = FN x$(INT (x/16)) + FN x$(x ... -16*INT (x/16))
    30 PRINT ...
    48K 48K February 2007 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [code]
    DEF FN x$(a) = CHR$(a+48+(7 AND a>9))
    DEF FN h$(x) = VAL$("FN h$(INT(x/16))+FN x$(x-16*INT (x/16))"(1+(13 AND x
    Dr BEEP Dr BEEP February 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    [QUOTE=Dr BEEP;171915]I would do it like this:
    [code]
    DEF FN h$(x) = "0123456789ABCDEF"(INT(x/16))+"0123456789ABCDEF"(x-16*INT (x/16))
    [/code][/QUOTE]
    Dr Beep, that is a very cool lateral solution, which even I understand! :-)
    48K 48K February 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    You have been using another computer :)

    DEF FN h$(x) = "0123456789ABCDEF"([B]1+[/B]INT(x/16))+"0123456789ABCDEF"([B]1+[/B](x-16*INT (x/16)))

    will print FOR i = 0 TO 255: PRINT FN h$(i) : NEXT i
    Geoff Geoff February 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... $(x) = "0123456789ABCDEF"([B]1+[/B]INT(x/16))+"0123456789ABCDEF"([B]1 ... +[/B](x-16*INT (x/16)))

    will ... /16)+"0123456789ABCDEF"(1+x-16*INT (x/16))

    The ...
    Dr BEEP Dr BEEP February 2007 Sinclair Basic
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... s$=??
    135 let n2=int (n/16)
    140 let ... n1=int (n-n2*16)
    150 ...
    Arjun Arjun February 2007 Sinclair Basic
  • help needed...Hi there, i'm trying to figure out a possible typo in William Tang's 'Spectrum Machine Language for the Absolute Beginner' on page 23 there's a prog…

    ... s$=""
    135 LET n2=INT (n/16)
    140 LET ... n1=INT (n-n2*16)
    150 ...
    Matt_B Matt_B February 2007 Sinclair Basic
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... , extern, float, for, goto, if, int, long, register, return, short, signed ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    In BASIC:
    [CODE]
    DEF FN a(y,x)=16384+x+(y-INT (y/32))*32+INT (y/8)*2048
    [/CODE]
    zx128k zx128k March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... ,x)=16384+x+(y-INT (y/32))*32+INT (y/8)*2048 ... )=16384+x+(y-INT (y/8)*8)*32+INT (y/8)*2048 ...
    Metalbrain Metalbrain March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... )=16384+x+(y-INT (y/8)*8)*32+INT (y/8)*2048 ... )=16384+x+32*y+1792*INT(y/8)
    [/code ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    For a function that gives you each line too:

    [code]
    DEF FN a(y,x,l)=16128+x+32*y+1792*INT(y/8)+l*256
    [/code]

    Where l takes the values 1 to 8. Change the 16128 to 16384 if you want to use 0-7 for the line numbers.
    Matt_B Matt_B March 2007 Sinclair Basic
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... )=16384+x+(y-INT (y/8)*8)*32+INT (y/8)*2048 ...
    zx128k zx128k March 2007 Sinclair Basic
  • CRC checkHi all, I'm trying to implement a way to check if two or more tzx files are identical or not on my app, so I would need a simple way to get an uniqu…

    ... =A
    32 LET A=INT (A/2)
    33 LET ...
    Geoff Geoff March 2007 Emulators
  • Are you a serious programmer of the Spectrum?A statement at the back of "The complete Spectrum ROM disassembly". [quote] The "Complete Spectrum ROM disassembly" is a must for all serious progra…

    ... /> 1) The cure for the INT -65536 problem is almost correct ...
    Geoff Geoff March 2007 Sinclair Miscellaneous
  • Getting scr addresses from x and yCould someone please tell me how to calculate the 8 screen addresses corresponding to a character printed in basic at coordinates x and y? For examp…

    ... $="16384+x+32*y+1792*INT (y/8)"
    [/code]
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Sinclair Basic
  • Fuse - Is there something wrong with my build?Just built Fuse this morning under 64-bit SUSE Linux 10, x86_64 architecture. It seems to work fine with most of my favorite games. (Manic Miner, Sp…

    ... like having something declared "extern int" and then declared again as ... "static int" in the same module. Easily ...
    Digital Prawn Digital Prawn March 2007 Emulators
<1…15161718192021…34>

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