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Search Again :: Adv Search 1000 results in 0.026s
<1…11121314151617…34>
  • BIN shorter than NOT PI?Some time ago I checked many loaders and want to ask why coders are using BIN and not NOT PI? NOT PI is only 2 Bytes, BIN would be better if it would…

    ... -readable) binary form at run-time; it does so when you ... [B]NOT PI, SGN PI, INT PI[/B] etc.
    allows ...
    ajmoss ajmoss June 2009 Sinclair Basic
  • Interface One - New FunctionalityAs you may (or may not) be aware the Interface One is a pretty powerful piece of kit. One of it's greatest features is being able to easily extended …

    ... would get called, at reset time, so that the main ROM ... ]
    Opus Discovery traps KEY-INT and initialises during the first ...
    roko roko July 2009 Development
  • Tinkering with Quique Llar?a's Midi2Ay tool...Im tinkering with Quique Llar?a's Midi2Ay tool, found at: [url]ftp://ftp.worldofspectrum.org/pub/sinclair/tools/pc/midi2ay-0.1.zip[/url] Im not a v…

    ... bytes on the bus during int acknowledge. this does not work ... to run at the same time the tune is playing.
    Alcoholics Anonymous Alcoholics Anonymous October 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... which I made long time ago (for 48K):< ... a MASK-INT call at the same time, in ... all
    the time. Which means that when ... to run the MASK-INT routine.
    -------------------------------------------------------------------
    time
    equal to ...
    roko roko November 2009 Development
  • Req' Help with Random numbersHello all, im new to the forum, i hope im putting this in the right place ... I would like to ask a question in the hope someone will be able to as…

    ... is only guanteed the first time.

    3) Place the ...
    80 LET x=1+INT (RND*n)
    90 PRINT ...
    BloodBaz BloodBaz November 2009 Sinclair Basic
  • Req' Help with Random numbersHello all, im new to the forum, i hope im putting this in the right place ... I would like to ask a question in the hope someone will be able to as…

    ... digits in one at a time but how would I do ... /> 20 LET b=a-10*INT (a/10)
    30 LET ... a=INT (a/10)
    40 PRINT ...
    BloodBaz BloodBaz November 2009 Sinclair Basic
  • Need help with interrupts againI'm fighting to understand how interrupts code handling works I'm trying to set my simple own interrupt routine, as I don't want to be dependent on …

    ... I glanced over a long time ago. It made sense to ... grabbed off the bus during int ack will be 255 which ...
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Development
  • old 70s / 80s club in sheffield, reunion nightsin sheffield back int he 70s / 80s there was a club called The Limit, it was a dark club downstairs where punks, goths, new romantics etc frequented.…

    ... bell;404949]in sheffield back int he 70s / 80s there was ... Punks On Dope & Prime Time
    Human League- Gordon's ...
    rich_chandler rich_chandler December 2009 Chit chat
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... doing these things it's time to customize the library and ... a random device id during int acknowledge. Because all bytes in ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Games not compatible with real grey +2There are many threads about Spectrum+3/2A incompatibility issues but what about grey +2? I've found that games like Marauder and Skate Crazy don't w…

    ... on the data bus during int acknowldge so only depend on ... will not be seen at int ack time, just as with peripherals ... garbage to appear at that time too. Then we would have ...
    Alcoholics Anonymous Alcoholics Anonymous January 2010 Games
  • Games not compatible with real grey +2There are many threads about Spectrum+3/2A incompatibility issues but what about grey +2? I've found that games like Marauder and Skate Crazy don't w…

    ... on the data bus during int acknowldge so only depend on ... will not be seen at int ack time, just as with peripherals ... garbage to appear at that time too. Then we would have ...
    Arjun Arjun January 2010 Games
  • MOD calculator function?How do I for example, do LET a=(MOD n,9). I can do it a long winded way using cross-addition until the answer is a single digit. So 13763 MOD 9 wou…

    ... /> [code]LET res = v - 9 * INT (v/9)[/code]

    time with MOD 256 to split ...
    BloodBaz BloodBaz January 2010 Sinclair Basic
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... function.

    eg.
    int fseek(FILE *fp, fpos_t offset ... , int whence)

    this is ... hope I can manage this time.

    btw. my question ...
    Arda Arda February 2010 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... .

    eg.
    int fseek(FILE *fp, fpos_t offset ... , int whence)

    this ... wiki author would rather spend time documenting something else. That's ... stdout is determined at compile time with the -startup parameter.< ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
  • Static vs stacked local variables in z88dkHello everyone. I'm doing a program for Spectrum 48KB with z88dk v1.8 (XX Mar 2008), and I eventually discovered that if your local variables in fun…

    ... ) ; de = 16-bit local int at address stack + 2
    time it is faster to do ... d,(hl) ; de = 16 bit int at stack relative offset
    int at top of stack (last ... /> push bc ; hl = 16 bit int second from top of stack ...
    Alcoholics Anonymous Alcoholics Anonymous April 2010 Development
  • a few gamesa few games I have for sale, maybe something your missing.. gimme a PM if you want any of em. 1st div manager action biker agent x 2 arcadia atv s…

    ... /> hyperbowl
    i' ball
    int rugby simm
    jackle and ... days of your life
    time gate - qs
    universal hero ...
    jet set willy jet set willy July 2010 Sales
  • a few gamesa few games I have for sale, maybe something your missing.. gimme a PM if you want any of em. 1st div manager action biker agent x 2 arcadia atv s…

    ... /> hyperbowl
    i' ball
    int rugby simm
    jackle and ... days of your life
    time gate - qs
    universal hero ...
    jet set willy jet set willy July 2010 Sales
  • Beebs Back in Education AgainBletchley Park Museum of Computing is running classes for A-Level students in computing using old BBC-Bs: [URL="http://www.bbc.co.uk/news/technology-…

    ... /> If I added up the time I actually got to use ... it during class time over 2yrs it probably amounted ... submitting a program with the INT command we had not used ... by asking 'What does the INT command do then?' I told ...
    beanz beanz August 2010 Chit chat
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... about a quarter of the time it took in the last ... , ASN, ACS, ATN, LN, EXP, INT, SQR, SGN, ABS, STR$, CHR ...
    Dunny Dunny August 2010 Sinclair Miscellaneous
  • printing a fixed number of decimal placesDoes anyone have a bit of code that will print a number with a fixed two decimal places? The example below should demonstrate the function, but the S…

    ... " integers and dividing/100 each time around gives 1.00, 1 ... ;
    ".00" AND a/100=INT (a/100);
    "0" AND ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... I finally had enough free time to reconsider some of the ... 29:
    LET z(b)=INT (RND*9)+1:
    FOR ...
    Einar Saukas Einar Saukas September 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ...
    140 REM Get Start Time
    150 GO SUB 300 ... V1
    180 LET b=INT (50/2)
    190 IF ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    Hi Dr. Beep,

    Tried one of the tricks you said (move the code nearer the top) and a couple of other optimisations and the Shell Sort now averages 10.3 seconds rather than 11.57.

    [CODE]100 GO SUB 250
    110 REM SHELL SORT V2
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... to get the USR time. Unfortunately using FRAMES ... 50:
    LET o=INT (RND*50)+1: LET ... n=INT (RND*50)+1:
    time:
    PRINT t;":Start : ... GO SUB 90: LET ft=time:
    PRINT t;":Finish ...
    Battle Bunny Battle Bunny September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... V3
    120 LET b=INT (n/2)
    130 FOR ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... g):
    LET a=3*INT (k/8):
    BEEP (y ...
    [/CODE]

    This time, the statements to draw the ...
    Einar Saukas Einar Saukas October 2010 Development
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... /> NEXT a:
    LET b=INT (b/2):
    PRINT AT ... ; PAPER 1;l$(1, TO INT ((n-b)/n*10)):
    NEXT a:
    LET b=INT (b/2.2):
    IF ... ; PAPER 1;l$(1, TO INT ((n-b)/n*10)):
    time from 18 to 12-13 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... /> NEXT a:
    LET b=INT (b/2):
    PRINT AT ... ; PAPER 1;l$(1, TO INT ((n-b)/n*10)):
    NEXT a:
    LET b=INT (b/2.2):
    IF ... ; PAPER 1;l$(1, TO INT ((n-b)/n*10)):
    time from 18 to 12-13 ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... V4
    120 LET b=INT (n/2)
    130 FOR ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
<1…11121314151617…34>

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