World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.027s
<1…20212223242526…34>
  • Loading Images/Screens mid-gameHi all, Looking to get back into a bit of coding and I couldn't figure out a way to do the following: I have an image/SCREEN that I'd like to b…

    ... tZ
    97 LET s8=INT (r/8)*8: POKE d4 ... tZ
    2007 LET s8=INT (r/8)*8: POKE d4 ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • Loading Images/Screens mid-gameHi all, Looking to get back into a bit of coding and I couldn't figure out a way to do the following: I have an image/SCREEN that I'd like to b…

    ... see what's happening. (The time for this extra code gets ... tZ
    2007 LET s8=INT (r/8)*8: POKE d4 ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... able to do stuff under time pressure like that, as I ...
    colonel32 colonel32 May 2018 BASIC
  • Making sound using the BEEPER in AssemblyI had a look at the the documentation but it doesn't make sense to me. To make music just the beeper all I have to do is send ones and zeros to one o…

    ... context of a mixing loop, time is equal to volume. Does ... namespace std;

    int main(int argc, char *argv[]){
    const ... | ios::trunc);

    for (int i = 0; i < 94 ... * pow(fdiv, -i);

    int j=0;

    for ...
    utz utz July 2018 Assembler
  • Non-repetitive RNDHi guys) Perhaps, some of you already encountered a situation, when one needed a set of [b]unique [/b](pseudo-)random values, say, from zero to 25…

    ... the same pseudorandom sequence every time you call it until you ... shuf
    1020 let i = int(rnd*asize)+1
    1030 ... let j = int(rnd*asize)+1
    1040 ...
    i love the z80s i love the z80s December 2018 Sinclair Basic
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... into random locations stuff. This time with horizontal symmetry for a ... 9
    30 LET x=INT (RND*16)
    40 LET ... y=22528+32*INT (RND*24)
    50 POKE ...
    JianYang JianYang April 2019 Sinclair Miscellaneous
  • Fuse/SPIN vs Spectaculator border timingsHello, I'm trying to figure out at which moments the 48K ULA samples the current border color into its internal latch. To do that I wrote a small …

    ... , today I finally have found time to give it a try ... /> 1. Spectaculator 8.0, Early INT
    2. Spectaculator 8.0 ... , Late INT
    3. ZXSpin 0.7q ... I've got a late-INT machine as what I see ...
    kosarev kosarev October 2019 Emulators
  • Fuse/SPIN vs Spectaculator border timingsHello, I'm trying to figure out at which moments the 48K ULA samples the current border color into its internal latch. To do that I wrote a small …

    ... 64x224 T states after an int is generated in ula counter ... some jitter in the time when the int is seen by the ... needed to determine when the int is precisely generated because of ...
    Alcoholics Anonymous Alcoholics Anonymous October 2019 Emulators
  • Fastest emulator screen renderingHi, I'm developing an algorithm for fast emulator screen rendering and here is what I came up with. 1) Use 4bpp indexed image format as target …

    ... Syncing to the Speccy 50Hz int is easiest if you synchronise ... output a sample at a time, as you don't ... generally have time to do that. So ... started in the available CPU time.

    [quote]
    ... and you know it's time to move to the ...
    Dunny Dunny November 2019 Development
  • Fuse/SPIN vs Spectaculator border timingsHello, I'm trying to figure out at which moments the 48K ULA samples the current border color into its internal latch. To do that I wrote a small …

    ... (oh my, doesn't the time fly by like mad?). I ... people measure things from the INT happening, rather than ULA asserting ...
    Patrik Rak Patrik Rak November 2019 Emulators
  • Corona Virus,Is is me or is the BBC sensationalizing this corona virus too much and creating hysteria?

    ... virus going around - it takes time before they know if one ... ] See [url="https://www.who.int/emergencies/diseases/novel-coronavirus-2019 ...
    1024MAK 1024MAK March 2020 Chit chat
  • New WoS and ZXDBIt turns out new WoS is using [url="https://github.com/zxdb/ZXDB"]ZXDB[/url]! More precisely [url="https://github.com/zxdb/ZXDB/blob/c4bd3e40d81a8d47…

    ... I refuted)[/url]. At this time, [url="https://worldofspectrum.org ... varchar(100),
    id int(11) not null primary key ... clone_of varchar(100),
    old_id int(11),
    title_publisher varchar( ... varchar(500),
    id int(11) primary key not null ...
    Einar Saukas Einar Saukas July 2020 Updates
  • Additional Information , Notes , and Details , re.the Main Windows Edition of Spectaculator There is no lenghy instruction to go with Spectaculator . Mark did a great job adding extra info. with this thread:- [url="https://worldofspectr…

    ... /> int turboLB = 0;
    int turboRB = 0;

    int turboL2 = 0;
    int ... turboR2 = 0;

    int turboL3 = 0;
    int ... to be up.
    // If time of full cycle has elapsed ...
    Pobbit Pobbit August 2020 Emulators
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... /> char game_over;
    int score;
    char score_str[ ... the variable score_str each time the score is increased ...

    }

    int main()
    {
    char y ... /> char game_over;
    int score;
    char score_str[ ...
    Timmy Timmy September 2020 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... playing now, for the first time, is Chronos which is great ... , one i always enjoyed back int he day
    mel the bell mel the bell October 2020 Chit chat
  • (Fixing) The Swordsman of Kraxis 7The Swordsman of Kraxis 7 ([url="https://worldofspectrum.org/software?id=0013314"]link[/url]) is an arcade adventure, from a type-in book (in BASIC).…

    ...
    785 IF INT (p/10)>INT (mt/10) THEN PRINT ... TO 790
    786 IF INT (p/10)10 THEN LET ... : PRINT "YOU RAN OUT OF TIME": BEEP 2,4: BEEP 3 ... SCROLL"
    1010 LET CC=INT (RND*8999)+1000
    1020 ...
    Timmy Timmy March 2021 Sinclair Basic
  • Remainder (Mod) calculationsI've been figuring out how to calculate remainders after integer division by a constant divisor k (A mod k = A % k). I found that for most small di…

    ... (1 0
    const unsigned int d = (1 d; n = m ... shift one place at a time in Z80

    There ...
    Paradigm Shifter Paradigm Shifter October 2021 Assembler
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... a Sekiro/Bloodborne beater only time will tell, but I think ... . Vampyre im running a faith/int build using the sword of ...
    Ragged_Sapper Ragged_Sapper March 2022 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... a Sekiro/Bloodborne beater only time will tell, but I think ... . Vampyre im running a faith/int build using the sword of ... levelling things up for an int/dex build. Beaten a few ... so empty much of the time, similar with Witcher 3. Elden ...
    Vampyre Vampyre March 2022 Chit chat
<1…20212223242526…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
    dm_boozefreek on 7:51PM
  • Goodbye Z80
    zx1 on 7:11PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
int 2.2K 6K
time 105K 136K

Related Threads

  • SpecBAS INT function vs Spectrum INT functionDunny's SpecOS (SpecBas) vs Normal Spectrum Basic.<br /> <br /> INT function<br /> <br /> The Spectrum rounds -ve INT values down (e.g. INT -2.2 = -3…
  • Zelda: Voyager of Time (fan made mode for Ocarina of Time)The eagerly awaited modded version of Zelda: Ocarina of Time, Voyager of Time, has been released. I haven't played it (I still haven't played OoT, ho…
  • Problem using with keys at same timeHi !<br /> <br /> I'm having some problems in my laptop, Compaq Armada E500 PIII 600Mhz, with Windows 98, using three keys at same time.<br /> <br />…
  • Problem using with keys at same timeHi !<br /> <br /> I'm having some problems in my laptop, Compaq Armada E500 PIII 600Mhz, with Windows 98, using three keys at same time.<br /> <br />…
  • Which game was more wasting time ?Actually, a lot of games were wasting time but I remember some that I played a lot without never see the end ...; for exemple:<br /> <br /> 1. Underw…
  • A Spectrum, a couple of felt tip pens and a lot of free time on Sunday afternoons...In my opinion the best part of having a Spectrum was drawing a game map of the latest Ultimate game in the back page of my geography text book thereb…
  • Horizons and Thro' The Wall- the greatest game of all time.I just got that Horizons tape in a charity shop, I'd never seen it before, and loaded the programs up. What a barrel of laughs that must have been on…
  • Help, Space-Time Productions's CNCS32.dll isn't working in w2000Hi, I know this is not a support forum, but as you were talking about remakes I decided to give it a try.<br /> <br /> However... (gosh! this looks l…
  • Strategy game "Time Lords"Does anyone know of an old strategy game by Julian Gollop, called "Time Lords". I can't find anything in the archives.
  • ahem!.. could I have a minute of everyones time please :)ok... here's the thing.<br /> <br /> I'm looking into sourcing some spare IC's for the whole range of Spectrums - mainly memory, as that's probably t…

Related Searches

  • longest playing time
  • time
  • time def
  • where time stood still mac
  • 128 bank time
  • int test
  • time wreck
  • time wreck maroc
  • fill screen line at a time
  • where time stood still
  • where time stood still amiga
  • land beyond time
  • time gate
  • time gate graphics
  • time gate graphics patch
  • screen buffer time
  • screen buffer compare time
  • buffer copy time
  • time comparison
  • time comparison einar

Copyright © 2024 World of Spectrum