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<1…9101112131415…34>
  • WAKE ME UP !Hello everyone !! A few days ago I participated with this game in the ZX DEV´2015, and I had forgotten to put it here. :) http://zx-dev-2015.p…

    ... -dev-2015.proboards.com/thread/39/wake-me

    I ...
    J.B. J.B. February 2016 Brand new software
  • Which peripheral listened on port $9f from back in 1984 (Chuckie Egg related)Hi Apologies if this is in the wrong section, please feel free to move it to the correct one if so. I've been looking through the Chuckie Egg c…

    ... in the middle of the interrupt service routine (ISR) and was ...
    cmonkey cmonkey March 2016 Hardware
  • Publishers logos and biosAs we are getting more development done, we are looking at extra details not currently available, so will be creating new categories asking for submi…

    ... 2[/b]
    39 Steps 1986
    39 Steps 1987-1988
    2.99 Classics
    39 Steps
    3PSOFT
    4Mation ... Microsystems - 04
    39 Steps - 02
    39 Steps - 03
    State ...
    Lee Fogarty Lee Fogarty April 2016 Publishers
  • Reading sequential key pressesI am thinking about writing a quick game and have an idea that requires me to read alternate key presses. I’m thinking along the lines of Daley Thomp…

    ... for key presses on every interrupt? Anyone got any views on ...
    Mr Millside Mr Millside July 2016 Development
  • Fuse 1.2.1 releaseA new release of Fuse, the Free Unix Spectrum Emulator, is now available at the SourceForge project: [url="https://sourceforge.net/projects/fuse-e…

    ... to the ULA, tstates since interrupt and the primary and secondary ...
    Fred Fred July 2016 Emulators
  • Fuse for Mac OS X 1.2.1 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project: [url="http://sourceforge.net/projects/fuse-for-macosx/"…

    ... to the ULA, tstates since interrupt and the primary and secondary ...
    Fred Fred July 2016 Emulators
  • 13th Sinclair QL Italian meetingThe 13th Sinclair QL Italian meeting will take place on Sunday 20th November at DTM Technologies premises in Modena. We will start around 10:00 and t…

    ... Santachiara ergon@libero.it Mobile +39
    328 9454484

    ranma_simon ranma_simon September 2016 Sinclair Miscellaneous
  • AY Sound Effects from WAVI'm wondering if someone has crossed this bridge already. There are a bunch of sampled sound effects in wav form that need converting to the AY ch…

    ... that approximates sampled speech using interrupt driven AY audio. That's ...
    Alcoholics Anonymous Alcoholics Anonymous October 2016 Development
  • Not HappyEarlier, i decided to buy Civ 6, my brother told me to get it from a site called CD Keys as it was cheaper then Steam, he had used the site before an…

    ... paid by Paypal. it was £39 (compared to £52 on Steam ...
    zx1 zx1 October 2016 Chit chat
  • Contended memory article on WikipediaYeah, apparently there's one. https://en.m.wikipedia.org/wiki/ZX_Spectrum_Contended_Memory [quote] However, the ULA must wait for a Z80 read or wr…

    ... the display on interrupt, as the Spectrum maskable interrupt was generated by ...
    Hikaru Hikaru December 2016 Sinclair Miscellaneous
  • Fuse 1.3.4 releasedA new release of Fuse, the Free Unix Spectrum Emulator, is now available at the SourceForge project: https://sourceforge.net/projects/fuse-emulato…

    ...
    [*] Fix Z80 unit test 39 to test the right opcode ...
    Fred Fred March 2017 Emulators
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    ... played in-game via an interrupt routine. I'm thinking about ...
    adrian_singh adrian_singh March 2017 Development
  • Spectrum Use for ZX81 Pseudo Hi-ResHi Folks, I've been looking around at some of the "Hi-Res" stuff which was achieved on the ZX81 and I came across the faq https://www.landley.net/…

    ... . This contained an extremely hairy interrupt routine that replaced the ZX81 ...
    KrazyKattapilla KrazyKattapilla April 2017 Assembler
  • How to be a hero - bugfixBug #1: Sometimes the game has frozen at the end of level (can see in RZX of the 3rd level by malcolm) Reason: The scrolling text works with…

    ... with buffered technology in the interrupt procedure (IM 2). If the ... interrupt occurs in a very unlucky ...
    Pgyuri Pgyuri April 2017 Games
  • Interupt service routinehas anyone set up a interupt service routing with pasmo? this one I tried resets the speccy EDIt- I placed the code after the END directive, I fi…

    ... byte.
    im 2 ; Select interrupt mode 2.
    ei ; enable ... /> org 65024
    ; pointers To interrupt routine.
    defb 200
    slenkar slenkar April 2017 Development
  • New language for spectrumI made a halfway language between assembly and Basic here is some example code: [code] INFLOOPSTART ifram(scrolla=1) print(intera) endif…

    ... />
    This code creates an interrupt service routine which runs at ...
    slenkar slenkar April 2017 Development
  • 128k memory musingI've been pondering on the 128k memory thing a bit, and it's just bloody stupid. The 64k memory space is divided in four chunks. One is always los…

    ... still doesn't cover the interrupt handling, which would be MCPs ... problem. All the interrupt handler would have to do ...
    Sol_HSA Sol_HSA May 2017 Development
  • Double Buffering Artefacts on Real HardwareI have a project that I've played around with for a while and always tested using emulators, either ZX Spin or Spectaculator. It is a 128k game th…

    ... code is simply an IM2 interrupt that checks to see whether ...
    dave18 dave18 May 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... /> se->state = (j > 39) ? 0 : (j + 1);

    slenkar slenkar June 2017 Development
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    ... :00:00"
    105 SET INTERRUPT STOP OFF
    110 STRING ...
    endi endi June 2017 Sinclair Basic
  • Simple way to add AY music to AGD games!I have written some scripts and asm to autobuild interrupt driven AY music into any AGD game. The play routine and music is stored in bank4, so y…

    ... scripts and asm to autobuild interrupt driven AY music into any ...
    david_retro david_retro July 2017 Brand new software
  • Key repeat weirdness with EI & IYI finally (after 35 years!) decided to write something a) for 48k speccy b) in z80 assembler. It's been over 20 years since I've written anything in …

    ... piece of code in some interrupt still seems to do "ld ...
    arttu arttu July 2017 Development
  • 50 ZX Spectrum game endingsA compilation of 50 speccy game endings... Oh, and spoiler alert! :) https://youtu.be/B4wcrtL_V_c The list of games included is as follows: […

    ...
    4. Atic Atac 01:39
    5. The Great Escape ... :02
    17. Cauldron 09:39
    18. Cookie 09:53 ... /> 38. Pyjamarama 20:51
    39. RoboCop 21:25
    40 ...
    Daren Daren September 2017 Games
  • XaviorThe copy of Xavior.TZX in the database is corrupt; the DNA fragment which is supposed to be in room (31,39) (co-ordinate symbols green die-face 5, ye…

    ... to be in room (31,39) (co-ordinate symbols green die ...
    robert@fm robert@fm October 2017 Infoseek database
  • A Neat Redefine Keys RoutinePreviously, I’ve only shared this routine with a couple of people via PM, but I’ve now decided to make it public. I optimized it for size, so it uses…

    ... 8252

    cs_key cp 39 ;is it CAPS SHIFT?
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • ZEsarUX 6.1 BETA March 2018Hi I have uploaded a new BETA version of ZEsarUX. I have moved from Sourceforge to Github, so this beta release can be found at https://github.co…

    ... /> Added TSConf DMA emulation, line interrupt, sprites layers
    Added ZX ...
    chernandezba chernandezba March 2018 Emulators
  • ZEsarUX 6.1 RCHi I have uploaded a new beta version of ZEsarUX. This is ZEsarUX 6.1 RC so next version will be a final stable version :) You can download it fr…

    ... to 0 when firing an interrupt, so reading it by using ...
    chernandezba chernandezba April 2018 Emulators
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