World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.014s
<1…16171819202122…34>
  • Game & Watch - Fire RC-04The original game. [IMG]http://i432.photobucket.com/albums/qq45/FrankT4/fire.jpg[/IMG] My speccy conversion progress. [IMG]http://i432.photobucket.c…

    ... trouble with the sound fx now that its in an Interrupt Routine.
    FrankT FrankT July 2010 New game ideas
  • New Spectrum MIDI interface :)Haha, check out the YouTube film. :) [url]http://translate.google.cz/translate?js=y&prev=_t&hl=cs&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Ff6.bloguje…

    ... -voice polyphony. The drums will interrupt one of tone channels, but ... have to make a GM sound-setup on AY.
    Yerzmyey Yerzmyey July 2010 Development
  • WIP: Another demoIt's a couple of months already since I've released something, so I thought it's fun to show a demo of the thing I'm currently working on: [url]http…

    ... main loop as the ROM interrupt routine increments this byte (I ... at the end of my interrupt routine just to do the ... any non-essential processing (pending sound effects, sorting tables etc) and ...
    jonathan jonathan July 2010 Development
  • New stereo audio board for fitting on AY chip - interested?Hi, I developed a small board that fits on the AY chip inside 128K ZX Spectrums: [IMG]http://www.benophetinternet.nl/hobby/vanmezelf/stereo_audio.j…

    ... the load resistor on the sound output should not be lower ... only the center channel is driven as if one of the ... other channels is driven.

    5. You added ... switch between ABC and ACB sound.

    Greets Ingo ...
    ingo ingo August 2010 Hardware
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... on a 16K Spectrum. Custom sound routines are never normally placed ... run 192 iterations of the sound routine. Better still, 4 T ... contention, so it can use interrupt mode 2 in 16K.
    ajmoss ajmoss August 2010 New game ideas
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... on a 16K Spectrum. Custom sound routines are never normally placed ... run 192 iterations of the sound routine. Better still, 4 T ... contention, so it can use interrupt mode 2 in 16K.
    ewgf ewgf August 2010 New game ideas
  • ula bookula book is here: [url]http://www.zxdesign.info/book/[/url] can i post sam coupe stuff here - she kind of is a speccy if you stuff the speccy rom i…

    ... />
    As to the 'DMA sound', it's something of a ... time, primarily so that each sound channel can be fed from ... and program the Programmable Raster Interrupt (PRI).
    AndyC AndyC September 2010 Hardware
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... beginner like myself but has interrupt-like features that would allow ... you need to generate the sound, or music can be encapsulated ... like to see some clever sound commands that do more than ... play a predefined wav file, sound commands that can actually generate ...
    kgmcneil kgmcneil September 2010 Sinclair Miscellaneous
  • Help! Reverse engineering a Spectrum game[deleted]

    ... rip the graphics, maps or sound
    3) To customise a ... )
    04 - A set of interrupt routines, that is; to control ...
    ASM ASM October 2010 Development
  • Beepola v1.01A new version of Beepoa, v1.01, is now available for download from:- [URL]http://freestuff.grok.co.uk/beepola/Beepola_v1.01.00.zip[/URL] (650KiB) …

    ... /> [QUOTE=Hikaru;484188]Yeah, the sound quality is much better now ... () inside the emulated speccy's interrupt loop to regulate interrupts to ...
    ccowley ccowley October 2010 Announcements
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... Spectrum AY-3-8912 sound chip works in a ... setting the vertical blank interrupt to trigger directly after ... access VRAM. A horizontal interrupt is also available, triggered ... Yamaha YM 2612 FM sound chip. Basicly, the ... ouput data to the sound chip. The Mega-Drive ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    [QUOTE=AY Chip;485367]The interrupt has only one function: to ... you could have got the interrupt routine to "break" the main ... an endless loop playing the sound and place the SP (which ...
    BloodBaz BloodBaz October 2010 Games
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... you could have got the interrupt routine to "break" the main ... an endless loop playing the sound and place the SP (which ...
    AY Chip AY Chip October 2010 Games
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... program the Spectrum, games, sound generation, video display or ... reading the keyboard and sound etc. I would recommend ... an 'Interrupt'. This 'Interrupt' is known as a 'Maskable Interrupt' because ... using the 'DI' (disable interrupt) instruction, the 'HALT' ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... ;
    ;plays sound as long R,7==1
    ;interrupt routine MUST ... )
    ;deleting each played sound
    ;buffer keeps priority ...
    ;new inserted sound must have higher priority than ...
    ;play nothing, wait for interrupt

    silent
    Fikee Fikee November 2010 Development
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... and assemblers, C compilers, optimized sound, high res routines, a shared ... ) including guaranteed flicker-free without interrupt synchronization. In short, the C ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • Where's it all going?[Rerouted from 'Assembler Intricacies' in Development Forum] [QUOTE=Timmy;506104]I don't think we're in disagreement here. As I've said it's a niche…

    ... having flicker-free sprites without interrupt synchronization was never something that ... then wait until the next interrupt occurs. That wait was quite ... that time for his plipplop sound effects.

    The approach ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Sinclair Miscellaneous
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... rendered at 50fps in the interrupt...[/QUOTE]

    Can you ... and the sprites. And the sound? Why is this demo, very ...
    torot torot April 2011 Development
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... clicks or pops in the sound when the CPU is ... this? By waiting for the sound buffer to finish playing? ... /> On interrupt
    {
    draw buffer to display;
    while (sound buffer ... not done)
    {
    play sound buffer; //20 ms buffer
    Arjun Arjun April 2011 Emulators
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... why do you insisting on interrupt-based multitasking. see, any real ... be some 'watchcat' in the interrupt routine, so you can forcibly ... be interrupted: full-screen graphics, sound effects, etc. and it doesn ...
    Ketmar Ketmar April 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... remaining time until the next interrupt, the AY is still ringing ... while you make the beeper sound.
    na_th_an na_th_an June 2011 Development
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... method ACG used. It may sound complicated, but it's actually ... . Assuming you're using an interrupt routine which increments the FRAMES ...
    jonathan jonathan August 2011 Development
  • BUZZSAW+ Demo No. 3Right, another demo of BUZZSAW+. [URL="http://www.joefish.co.uk/speccy/Joefish_Buzzsaw_Demo_3.tap"]Joefish_Buzzsaw_Demo_3.tap[/URL] The default con…

    ... top of memory, and an interrupt table in the page below ... , and now acts as a sound buffer.

    At the ... then I was finding the sound buffers were overlapping with my ...
    joefish joefish August 2011 Development
  • BEEPER Demo: "9 CHANNELS" (ZX48)Hi my friends. Another year, another demo for Spectrum 48K. :) This time - "9 channels" demo, for BEEPER fans. [url]http://pouet.net/prod.php?wh…

    ... 50th of a sec. The interrupt itself could bring the main ... to constantly monitor an IM2 driven counter AND the main loop ... straight back in after the interrupt has completed.

    Suffice ...
    BloodBaz BloodBaz September 2011 Brand new software
  • BEEPER Demo: "9 CHANNELS" (ZX48)Hi my friends. Another year, another demo for Spectrum 48K. :) This time - "9 channels" demo, for BEEPER fans. [url]http://pouet.net/prod.php?wh…

    ...
    The tech when beeper sound plays in free time, after ... until next interrupt, was widely used in games for sound effects. It ... smooth text scroller with beeper sound. However, this engine would ... That's because code of sound engine and graphics part should ...
    Shiru Shiru September 2011 Brand new software
  • BEEPER Demo: "9 CHANNELS" (ZX48)Hi my friends. Another year, another demo for Spectrum 48K. :) This time - "9 channels" demo, for BEEPER fans. [url]http://pouet.net/prod.php?wh…

    nah. i was experimenting with interrupt clicks on pc speaker though ... i'm only jugding from sound. shiru might know more since ...
    utz utz September 2011 Brand new software
  • BEEPER Demo: "9 CHANNELS" (ZX48)Hi my friends. Another year, another demo for Spectrum 48K. :) This time - "9 channels" demo, for BEEPER fans. [url]http://pouet.net/prod.php?wh…

    ... ]nah. i was experimenting with interrupt clicks on pc speaker though ... i'm only jugding from sound. shiru might know more since ...
    ZnorXman ZnorXman September 2011 Brand new software
  • Z80 sound enginesI'm looking for a decent sound engine to use in a Z80 program I'm writing, but I've no idea which is the best/fastest/easiest to use. I could do wit…

    ... 'm looking for a decent sound engine to use in a ... least amount of time every interrupt.
    I tried Romford from ...
    Fikee Fikee September 2011 Development
  • Z80 sound enginesI'm looking for a decent sound engine to use in a Z80 program I'm writing, but I've no idea which is the best/fastest/easiest to use. I could do wit…

    ... some background music running at interrupt time.
    [url=http://www ... named "dualpmusica.tap" which adds sound. Source code is included in ...
    mcleod_ideafix mcleod_ideafix September 2011 Development
  • Z80 sound enginesI'm looking for a decent sound engine to use in a Z80 program I'm writing, but I've no idea which is the best/fastest/easiest to use. I could do wit…

    ... some background music running at interrupt time.
    [url=http://www ... named "dualpmusica.tap" which adds sound. Source code is included in ...
    polomint polomint September 2011 Development
<1…16171819202122…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 6:19PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 6:04PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21

HitBox

Word Docs Hits
interrupt 2.6K 4.5K
driven 1.3K 1.4K
sound 21.9K 30.4K

Related Threads

  • Interrupt driven code at overclocked pace....Is it possible for a MC coder to do a routine (i.e. interrupt music player, for within/during Basic)if he knows said machine is running at 400 percen…
  • The best sound/sound effects on a Spectrum gameHi, wot do you think was the best sound and or sound effects on a Speccy game. I ask cos I think good sound effects sometimes definetly added to some…
  • Low Sound output + Sound distorting pictureHi, <br /> <br /> I am having a problem with my Grey +2 at the moment while trying to use RGB output. When I load a game the loader tones are fine bu…
  • Spectrum loading sound, in a sound file.Does anyone have, or know where I can find, or know how I can create, the sound of Spectrum loading (just the first two meeeeeeee/beep parts is all I…
  • Domino by Sound-on-Sound missing author[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0014473[/url]<br /> <br /> Same as the other original game released by Sound-on-Sound, Ataque a…
  • Adding echo sound effect to spectrum sound.I have been doing some experimentation with this kit:<br /> <br /> https://www.velleman.eu/products/view/?id=381208<br /> <br /> <br /> After so…
  • Sound emulation...I recently souped an 486 I had with some memory, a Soundblaster 16 and CD-ROM drive. It would have been a monster just a few years ago [img]/__forums…
  • speccy soundI know this sounds a bit vauge but can anyone explain to me why the music on some 48K games was so amazing and so much better than the usual beeper s…
  • Spectrum +3 Sound problems.I recently acquired a Speccy+3 but there is a problem with it - the sound output through the TV is badly distorted, especially lower notes. Both the…
  • Sound jack on grey +2I have aquired a Spectrum 128 +2 grey model, anybody happen to know the size of the sound jack on the back?<br /> <br /> <br /> Washac:)

Related Searches

  • nodes of yesod sound
  • speccy sound voice
  • speccy emulator sound voice
  • 16k interrupt
  • 2 grey sound
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • best place for interrupt table
  • interrupt table
  • sound noise
  • spectrum 2 grey low sound
  • vortex interrupt
  • seud sound
  • interrupt rom
  • ay sound effects
  • qaop sound
  • interrupt sound

Copyright © 2024 World of Spectrum