World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.013s
<1…14151617181920…34>
  • No contended memory?Sorry if this is a stupid question. But I'm trying to learn more about the ZX Spectrum. If I had a stock 48k Speccy and I could wave a magic wa…

    ... long as it gets an interrupt pulse after (roughly)* the right ... , a long pause may break sound and tape handling, so be ...
    i love the z80s i love the z80s December 2015 Development
  • Emulator developmentHi, Could anyone explain or direct to a link that explains in not to technical terms how an emulator is developed. It has always blown my mind eve…

    ... Speccy) then you generate an interrupt, subtract 69888 from your T ... ). Update the state of the sound if there's an OUT ...
    Dunny Dunny March 2016 Emulators
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... the actual issue here is interrupt skipping. The sprite routines used ... that some effects, like the sound of you landing after a ... for the interframe beeper fx sound. It's pretty inaccurate and ... you might find the overall sound more noisy, but it makes ...
    Hikaru Hikaru April 2016 Games
  • What is it?One of the ideas for new features on WoS that seems to be popular is to maintain a repository of code/music/graphics/other for people to use in their…

    ... sections can be used, like sound routine, video routine, keyboard scan ... inside the sound, bleeper sound Fx, bleeper interrupt music, AY sound Fx, AY interrupt music ...
    1024MAK 1024MAK May 2016 Repository
  • Faster Manic MinerHey, dudes. I've been fiddling around trying to wring more speed out of this game recently. I've replaced the LDIR buffer copying routines with s…

    ... "]I've never done any sound programming so I'm not ... frame, until the next frame/interrupt. Since these periods are otherwise ... up by switching to AY sound
    Hikaru Hikaru May 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    The version for the new c library is split between two files. One holds the C code and the other holds the asm stuff. The compile lines are listed at the top of demo.c. "q" increases the number of sprites, "a" decreases the number of sprites, "p" ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... on AY? These are the sound effects and intro tune.
    interrupt. In NIRVANA+, there's purposely ... player routine at every
    interrupt (as long as NIRVANA+ is ...
    cgonzalez cgonzalez June 2016 Brand new software
  • Running out of fingers in AssemblyDear all, Still trying to learn Assembly and have put a few routines together. However, as my routines become a little more involved I find myself…

    ... states or use an interrupt routine
    - All sound effects and music ...
    Morkin Morkin September 2016 Development
  • AY Sound Effects from WAVI'm wondering if someone has crossed this bridge already. There are a bunch of sampled sound effects in wav form that need converting to the AY ch…

    With sound effects it worked surprisingly well ! ... 3.

    Since the sound effects are not mine, I ... this: the speech (and the sound effects I mentioned) are played ... AY tune on every interrupt. This speech and sound effects can be ...
    Alcoholics Anonymous Alcoholics Anonymous October 2016 Development
  • AY Sound Effects from WAVI'm wondering if someone has crossed this bridge already. There are a bunch of sampled sound effects in wav form that need converting to the AY ch…

    Very nice! Some sound annoying, but others sound very reasonable.

    interrupt only
    100Hz = frame interrupt + 1 line interrupt
    150Hz ... = frame interrupt + 2 line ...
    Stefan Drissen Stefan Drissen October 2016 Development
  • AY Sound Effects from WAVI'm wondering if someone has crossed this bridge already. There are a bunch of sampled sound effects in wav form that need converting to the AY ch…

    ... s especially useful for generating sound effects from wavs. The ... 19 sound effects I converted, most ... (granted the original wavs sound AY-like), occupy about ... 100Hz = frame interrupt + 1 line interrupt
    150Hz = frame interrupt + 2 line ...
    Alcoholics Anonymous Alcoholics Anonymous October 2016 Development
  • A few questions about sound and keys in BASICIf I want sound in my BASIC game I have to use BEEP right ? It seems to lock up the CPU for far too long . On Arjun's page I found how to use CALL 94…

    ... whilst it is busy generating sound.

    If you want ... sound in the background whilst BASIC ... music engine that can be interrupt driven (at which point you ... as that also waits for sound to complete) since the AY ...
    AndyC AndyC December 2016 Sinclair Basic
  • New Game - Pietro Bros [z88dk/Nirvana+][b]PIETRO BROS[/b] Pietro and Luizo were transported to pipe world after eating some rancid mushrooms on his pizza. Help them to escape from th…

    ... ROM in case an im1 interrupt occurs

    ... br />
    ; 4. AY Sound for 128k Spectrum

    sound effects

    ... br />
    ; 4. AY Sound for 128k Spectrum

    Alcoholics Anonymous Alcoholics Anonymous December 2016 Brand new software
  • Sound adviceHappy New Year everyone! I want to write some more Spectrum games this year and I want to improve the sounds in my games. Can anyone recommend a "qui…

    ... sampled sound effects using the 50 Hz interrupt.

    The sound effects ... that are played during the interrupt. They were automatically converted to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • What should your speccy have come with ?:) I was thinking about this earlier. What changes should of been made to the Speccy when you purchased yours ? Realistically this topic really…

    ... onto the chip and sophisticated interrupt modes which fit into the ... specialized chips for graphics and sound.

    In terms of ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Sinclair Miscellaneous
  • The ideal USB "emulation" joystick. I used to be happy using emulation with a Dual Shock 3 Playstation joystick . It works and has loads of control buttons that can be configured with…

    ... don't trust that a sound card disabled that way can ... put or catch a spurious interrupt on your system, that's ... /> I would only use a sound card if I had a ... with USB adapters (with a sound card you will still need ...
    Zup Zup February 2017 Hardware
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... effectively acts like a user interrupt service routine run at the ... that how you add the sound effects and wyz player too ...
    Alcoholics Anonymous Alcoholics Anonymous February 2017 Brand new software
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... effectively acts like a user interrupt service routine run at the ... that how you add the sound effects and wyz player too ...
    antoniovillena antoniovillena February 2017 Brand new software
  • c64 .sid player coming soon to specy 128!!!c64 .sid player coming soon to specy 128!!! the first old version uses only square waves, 4 years ago: https://www.youtube.com/watch?v=6CKt9noxA7s…

    ... to set 10KHz interrupt, so the 50Hz control interrupt stops the digi ... )
    [url="https://enterpriseforever.com/sound/sid-lejatszo/?action=dlattach;attach ...
    Geco Geco February 2017 Announcements
  • c64 .sid player coming soon to specy 128!!!c64 .sid player coming soon to specy 128!!! the first old version uses only square waves, 4 years ago: https://www.youtube.com/watch?v=6CKt9noxA7s…

    ... it possible to further improve sound quality, becouse the Enterprise version ... digi playback is in 10KHz interrupt, the control is in 50Hz ... interrupt, and interrupts are always enabled, ... on there is no other interrupt possibility on speccy.
    Geco Geco February 2017 Announcements
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    ... 'spill over' onto the next interrupt, or make your sfx routine ... spare time until the next interrupt

    Personally, I find ... ' thing to be somewhat overrated. Sound effects are typically so short ... output where the fx might sound awkward if it's not ...
    Hikaru Hikaru March 2017 Development
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    ... 'd like to see an interrupt-driven player that can play ... -only tunes, and can play sound effects with the third channel ... the noise generator when a sound effect needs to be played ... channel dropping out when a sound effect plays; I'm not ...
    joefish joefish March 2017 Development
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    ... 'd like to see an interrupt-driven player that can play ... -only tunes, and can play sound effects with the third channel ... of music to accommodate diminished sound effects restricted to a single ... channel.

    For AY sound effects, you can use a ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Development
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    ... can recall is the original sound tracker for which you'd ... /> [/quote]

    VTII is interrupt driven so everything operates at ... br />
    Yes that would sound better. I was wondering if ... sounding out of sync might sound wrong.

    In ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Development
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    ... to continue whilst the sound effect is playing. Am ... hold things up. Beeper sound effects can be played ... next frame, exit the sound effect routine and start ... to indicate when the interrupt occurs. I've always ... to indicate when an interrupt occurred. I'm sure ...
    jonathan jonathan March 2017 Development
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    [quote="jonathan;901736"]Once the interrupt occurs to signal the start of the next frame, exit the sound effect routine[/quote]

    Can you fiddle with the stack so that reti goes back to a different place than it came from?
    colonel32 colonel32 March 2017 Development
  • In-game AY music and sound effectsI'm currently working on various aspects of a Spectrum game and thinking now about the sound side of things. I know you can use a utility like Vortex…

    ... need pauses.

    The sound editor should let you do ... third channel that can temporarily interrupt one of the existing channels ...
    joefish joefish March 2017 Development
  • Can emulators run 'accelerated' like Spectrum NextI saw a video of the Spectrum Next running games in 'accelerated' mode (7Hz) -- Hard Drivin' was one of the examples. This gave a smoother framerate …

    ...
    not exactly 100%, no sound output will be produced.
    interrupt rate (controlled by frame rate ... Fuse won't do the sound at faster speeds. I would ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Emulators
  • Can emulators run 'accelerated' like Spectrum NextI saw a video of the Spectrum Next running games in 'accelerated' mode (7Hz) -- Hard Drivin' was one of the examples. This gave a smoother framerate …

    ... what you want with the interrupt rate (controlled by frame rate ... Fuse won't do the sound at faster speeds. I would ... a 128k game with AY sound. The sound is definitely sped up ...
    jops jops May 2017 Emulators
  • 128K memory bank selection to avoid contention issuesI'm currently developing a game and I'm trying to get my head around the memory contention issues of the various 128K/+2/+2A/+3 spectrum models in or…

    ... hold data for AY music/sound effects and some extra graphical ... value $FD so that the interrupt goes to my jump instruction ...
    adrian_singh adrian_singh June 2017 Development
<1…14151617181920…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 6:19PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 6:04PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21

HitBox

Word Docs Hits
interrupt 2.6K 4.5K
sound 21.9K 30.4K

Related Threads

  • The best sound/sound effects on a Spectrum gameHi, wot do you think was the best sound and or sound effects on a Speccy game. I ask cos I think good sound effects sometimes definetly added to some…
  • Low Sound output + Sound distorting pictureHi, <br /> <br /> I am having a problem with my Grey +2 at the moment while trying to use RGB output. When I load a game the loader tones are fine bu…
  • Spectrum loading sound, in a sound file.Does anyone have, or know where I can find, or know how I can create, the sound of Spectrum loading (just the first two meeeeeeee/beep parts is all I…
  • Domino by Sound-on-Sound missing author[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0014473[/url]<br /> <br /> Same as the other original game released by Sound-on-Sound, Ataque a…
  • Adding echo sound effect to spectrum sound.I have been doing some experimentation with this kit:<br /> <br /> https://www.velleman.eu/products/view/?id=381208<br /> <br /> <br /> After so…
  • Sound emulation...I recently souped an 486 I had with some memory, a Soundblaster 16 and CD-ROM drive. It would have been a monster just a few years ago [img]/__forums…
  • speccy soundI know this sounds a bit vauge but can anyone explain to me why the music on some 48K games was so amazing and so much better than the usual beeper s…
  • Spectrum +3 Sound problems.I recently acquired a Speccy+3 but there is a problem with it - the sound output through the TV is badly distorted, especially lower notes. Both the…
  • Sound jack on grey +2I have aquired a Spectrum 128 +2 grey model, anybody happen to know the size of the sound jack on the back?<br /> <br /> <br /> Washac:)
  • Sound on Spectrum / AtariIf I'm not mistaken, the AY chip on Spectrum and Atari ST are the same. I saw some games on Atari and I must say that sound on it was pretty nice.<br…

Related Searches

  • nodes of yesod sound
  • speccy sound voice
  • speccy emulator sound voice
  • 16k interrupt
  • 2 grey sound
  • im1 interrupt routine
  • im1 rom interrupt routine
  • im1 rom interrupt routine iy
  • interrupt routine
  • best place for interrupt routine
  • best place for interrupt table
  • interrupt table
  • sound noise
  • spectrum 2 grey low sound
  • vortex interrupt
  • seud sound
  • interrupt rom
  • ay sound effects
  • qaop sound
  • interrupt sound

Copyright © 2024 World of Spectrum