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<123456>
  • Chronos (BUGFIX)Please add the following "known errors" entry to [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000951"]Chronos[/URL]: [QUOTE]Bugfix provid…

    ... />
    [QUOTE]Bugfix provided by introspec:
    [LIST][*] According to musician ...
    Einar Saukas Einar Saukas May 2013 Infoseek database
  • MISTER BEEP - the NEW ZX48 album 2014 "Chromospheric Flares"Hi mates. So. Here it is. Something like 2 years after the previous one - here is my new ZX Spectrum album "Chromospheric Flares". [img]http://mi…

    ... (3 channels, engine corrected by Introspec)
    - PHASER 1 (3 channels ... ), Ccowley (The Number Nine), Shiru, Introspec, XXL and Alone Coder.
    Mister Beep Mister Beep January 2014 Announcements
  • dat fuzz - album/musicdisk[IMG]https://f1.bcbits.com/img/a4252032150_2.jpg[/IMG] [B] irrlicht project - dat fuzz[/B] All my best 1-bit works are now available in album form. …

    ... :wink:, and massive support by introspec, there's also a [URL ...
    utz utz September 2014 Announcements
  • New Game: ZEN II<div><img src="http://i60.tinypic.com/2drcaq0.png">&nbsp;&nbsp;<img src="http://i60.tinypic.com/mj3exg.png" style="line-height: 1.7em;"><font face="A…

    ... !
    Very special thanks to Introspec for compiling these songs with ...
    Einar Saukas Einar Saukas May 2015 Brand new software
  • New game TANK BATTLE[url]http://zx.pk.ru/showpost.php?p=589316&postcount=1[/url]

    Hi [B]introspec[/B], nice to meet you ...
    NRA NRA April 2013 Games
  • New game TANK BATTLE[url]http://zx.pk.ru/showpost.php?p=589316&postcount=1[/url]

    [QUOTE=introspec;695735]I am glad that ...
    ANDREW RYALS ANDREW RYALS April 2013 Games
  • New game TANK BATTLE[url]http://zx.pk.ru/showpost.php?p=589316&postcount=1[/url]

    [QUOTE=introspec;695735]I am glad that ...
    jammajup jammajup April 2013 Games
  • New game TANK BATTLE[url]http://zx.pk.ru/showpost.php?p=589316&postcount=1[/url]

    [QUOTE=introspec;695741]Maybe, just maybe :)
    ...
    ANDREW RYALS ANDREW RYALS April 2013 Games
  • Identifying the authors of classical beeper tunesDear all, I am currently working on a small demo, a compilation of some classic beeper tracks from ZX Spectrum games dated between 1985 and 1992. Alt…

    [QUOTE=introspec;697997]I am trying to ...
    Patrik Rak Patrik Rak May 2013 Sinclair Miscellaneous
  • Someone just gave a 1 to everything I madeIf you take a look at all the titles I am involved with that are hosted in the archive, you will find that someone gave a 1 at everything that I made…

    [QUOTE=introspec;698369]I tend to agree ...
    Ivanzx Ivanzx May 2013 Sinclair Miscellaneous
  • Someone just gave a 1 to everything I madeIf you take a look at all the titles I am involved with that are hosted in the archive, you will find that someone gave a 1 at everything that I made…

    ... yup, I agree with what introspec said too :-) . Well, from the ...
    Vampyre Vampyre May 2013 Sinclair Miscellaneous
  • Someone just gave a 1 to everything I madeIf you take a look at all the titles I am involved with that are hosted in the archive, you will find that someone gave a 1 at everything that I made…

    [QUOTE=introspec;698369]
    I believe this ...
    Vampyre Vampyre May 2013 Sinclair Miscellaneous
  • Someone just gave a 1 to everything I madeIf you take a look at all the titles I am involved with that are hosted in the archive, you will find that someone gave a 1 at everything that I made…

    [QUOTE=introspec;698369]I believe this is ...
    Sadako Sadako May 2013 Sinclair Miscellaneous
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    Me too, I noticed it but it's very subtle, as introspec wrote. I guess only those who have played it a lot will see any change (I completed it in 1988-89 or so on my old and now defunct 48K). Still, quite an interesting finding.
    Alessandro Grussu Alessandro Grussu May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    Nice work introspec! :)

    I have taken a look to the CPC version of Chronos, because it's a direct port of ZX and it would be nice if i could speed up a little too.. but the CPC version use your optimized code!!! :-o
    SyX SyX May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    [QUOTE=introspec;698704]There are more ...
    Done! :)

    [QUOTE=introspec;698704]Anyway, the tap version ... original.

    [QUOTE=introspec;698704][B]Unfortunately, I also ... accordingly.

    [QUOTE=introspec;698704]I am currently trying ...
    Einar Saukas Einar Saukas May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    [QUOTE=introspec;698815]Since I was messing ...
    Einar Saukas Einar Saukas May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    [QUOTE=introspec;698815]It is weird that someone apparently found it a bit more reassuring to wait for 20 seconds while gently massaging their joystick[/QUOTE]

    That's not weird at all...I do that all the time. :-P :D
    Sokurah Sokurah May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    [QUOTE=introspec;698820]Oh, I can answer this immediately. This is the "jing it baby" code.[/QUOTE]

    Ah!

    [QUOTE=introspec;698820]Do you need the details?[/QUOTE]

    Thanks, there's no need. I just tried it myself. :)
    Einar Saukas Einar Saukas May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    [QUOTE=introspec;698807]This is why I ... previous post.

    [QUOTE=introspec;698807]Yes, I understand, but ... uses compression.

    [QUOTE=introspec;698807]However, I believe that ... it ASAP!

    [QUOTE=introspec;698807]BTW, my "Tank Battle ...
    Einar Saukas Einar Saukas May 2013 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    [QUOTE=introspec;698908]Not a problem at all, I just never had time to finish off a proper list of credits for the game. Meant to do it for a while, so I'll try to get it done asap.[/QUOTE]

    Thank you! :)
    Einar Saukas Einar Saukas May 2013 Development
  • Why no 'Avalon' loading screen?I was always disappointed that 'Avalon' & 'Dragontorc' were missing loading screens. I wonder if Steve Turner, when he sees this, could tell us why? …

    Neil:

    [QUOTE=introspec;698950]
    [URL="http://www.sendspace.com/file/x7hp4k"]avalon.tap.zip[/URL]
    [URL="http://www.sendspace.com/file/a5o0wh"]avalon.tzx.zip[/URL]
    [/QUOTE]
    leespoons leespoons May 2013 Games
  • Buzzer sounds tips'n'tricksSo I have an ARM Cortex M3 with a buzzer connected to its GPIO pin. And because I read this forum I know that there is no need to add a separate buzz…

    ... polyphonic sound.

    [QUOTE=introspec;699660]All methods for generating ...
    utz utz May 2013 Development
  • Bad Loading screens.All this Avalon and Dragontorc talk got me thinking about 'Sorcery' that was on the Softaid compilation. Then I had a glance at 'The Pyramid' [img]h…

    [QUOTE=introspec;699883]On the other hand, ...
    Einar Saukas Einar Saukas May 2013 Games
  • Z80 internal compressionThis isn't exactly a ZX Spectrum problem, but since WOS probably has some of the best Z80 coders in the world, I thought I might ask anyway. For my …

    ... to use it...

    @introspec Thanks for posting this well ...
    utz utz May 2013 Development
  • ZXSpin & BASINHi, Does anybody know if there is likely to be any more development on ZXSpin or BASIN they are both great bits of software. I know Paul has moved …

    Same as introspec. ZX Spin has the best ...
    Zup Zup May 2013 Emulators
  • new game - R2-D2 (Exam)i'm glad to announce new Russian game for ZX Spectrum 48/128 by [I]Alexey Kashkarov (kas29)[/I] - [B]R2-D2 (Exam)[/B]: [IMG]http://i48.fastpic.ru/bi…

    introspec,

    many thanks for your hard work translating the instructions.
    ANDREW RYALS ANDREW RYALS June 2013 Games
  • New Russian GamesToday I got a little saddened. I have been in the speccy community since 1982, nearly from the start. I must admit I had a long vacation of about 10 …

    [QUOTE=introspec;705048]I believe that I ...
    ANDREW RYALS ANDREW RYALS June 2013 Games
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    [QUOTE=introspec;705055]
    One other thing, ...
    ZXMAK ZXMAK June 2013 Development
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