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Search Again :: Adv Search 1000 results in 0.027s
<1…20212223242526…34>
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... INPUT statement only when f=1, to make the game look ... only letter not printed with INVERSE).

    BTW I think ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... in c(i) the values 1..26 instead of CODE "A ... the number under q as INVERSE only when there was NOT ...
    Einar Saukas Einar Saukas October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... in c(i) the values 1..26 instead of CODE "A ... the number under q as INVERSE only when there was NOT ...
    Digital Prawn Digital Prawn October 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... current player. Can be either '1' or '2' (Uses less space ... than '0' or '1' for BORDER and INK commands ... to the right by 1 column, as the INVERSE characters would look ...
    Digital Prawn Digital Prawn October 2007 Development
  • BASIC type-insThose type-ins from mags like sinclair programs etc. Was it just me, or did you often spend ages on them to find out THEY DIDN'T WORK!!! Did nobo…

    ... a Spectrum myth. There are 1,450 Sinclair magazine type-ins ... listings was often very poor; inverse text in particular was often ...
    Battle Bunny Battle Bunny January 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... you would get it in 1 screen.

    I am ... could be improved. (Perhaps by INVERSE of the number on the ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... adding one more statement (to inverse direction [B]d[/B] if ... :

    [CODE]
    1 RANDOMIZE :
    DIM m(735 ... /> LET m(608)=1:
    FOR f=1 TO 150:
    ... /> LET d=(1+31*(w*w>1))*SGN w:
    1:
    POKE 22528+i+g ...
    Einar Saukas Einar Saukas March 2008 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... Symbol Shift, then 'R'
    INVERSE Caps Shift+Symbol Shift, then ... br />
    ! Symbol Shift and '1'
    " Symbol Shift and 'P ... and '1'
    Graphics Caps Shift and '9'
    Inverse Video Caps ...
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ...
    DEF FN : E : SYM + 1
    DIM : K : D
    INT : E : R
    INVERSE : E : SYM + M
    LEN ... />
    :: History

    v0.1
    First version, lists just ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... ..."
    50 for i=1 to 10
    60 ...
    90 for i=1 to rnd*200
    ... ";
    130 for i=1 to 50
    140 if ... "
    240 for j=1 to 10
    250 ... 470 for y=8 to 1 step -1
    480 for x ... h1 then let w(e(1),1)=29
    580 if ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... would be :

    1) Change 1 to SGN PI
    2 ... ]local[/I] PAPER,INK,BRIGHT,INVERSE into embedded controls.
    6 ...
    Jimmy Jimmy September 2008 Emulators
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... would be :

    1) Change 1 to SGN PI
    2 ... ]local[/I] PAPER,INK,BRIGHT,INVERSE into embedded controls.
    6 ... :

    9010 for x=1 to 10
    9020 print ...

    9010 for x=1 to 10 : print x :next ...
    Arda Arda September 2008 Emulators
  • Changing the way SCREEN$ is loadedThe way the speccy loads in a SCREEN$ is interesting - top two-thirds first, then middle and finally the bottom, which is due to the way the speccy d…

    ... br /> xor 255 ; inverse
    ld (drawline+1), a ; poke screen ... (screenaddress+2), a ; poke 1/3rd address
    screenaddress: ld ... br /> ld a, $48 ; middle 1/3rd address
    jr pokethird ... : ld a, $50 ; bottom 1/3rd address
    jr pokethird ...
    FrankT FrankT October 2008 Sinclair Miscellaneous
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... noticed some "funnies":

    1) Type in
    [CODE]10 ... "ABC"
    20 COPY EXP INVERSE[/CODE]
    Try RUNing this ... try something else like "PRINT 1/0" then you'll get ...
    Jimmy Jimmy December 2008 Emulators
  • BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…

    ... noticed some "funnies":

    1) Type in
    [CODE]10 ... "ABC"
    20 COPY EXP INVERSE[/CODE]
    Try RUNing this ... try something else like "PRINT 1/0" then you'll get ...
    Dunny Dunny December 2008 Emulators
  • 4116 DRAM for 48KSomeone told me I got faulty RAM in my broken 48K. They should be 150ns, right? What would be a good place to buy them from?

    ... , I clocked it with the inverse of this signal (read: I ... components less, and just over 1/3 of normal energy consumption ...
    RetroTechie RetroTechie December 2008 Hardware
  • Speech reproduction on the Speccy - 2009 style?Thanks to Chapter 33 of [url="http://www.worldofspectrum.org/infoseekid.cgi?id=2000388"]Super Charge Your Spectrum[/url] by David Webb - "Speech Repr…

    ... the space length as the inverse of the mark length (thus ...
    Winston Winston January 2009 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    For the 1.0.8 I've finally ... {fN} N = 0..1
    INVERSE {vi} / {vn} (Video Inverse, Video Normal)
    BRIGHT {bN} N = 0..1 ... }\{p2}HELLO \:'\:'\ :"[/CODE]
    Note 1.0.8 is not released ...
    boriel boriel February 2009 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    [QUOTE=boriel;338286]For the 1.0.8 I've finally ... {fN} N = 0..1
    INVERSE {vi} / {vn} (Video Inverse, Video Normal)
    BRIGHT {bN} N = 0..1 ...
    LCD LCD February 2009 Development
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... means INK, PAPER, FLASH, BRIGHT, INVERSE, OVER, AT.

    In ... a single load. Banks 0, 1, 3, 4, 6 are used ...
    FrankT FrankT June 2009 Games
  • Learning C for z88dkI've never gone much beyond basic, a little bit of z80 assembler, and some Delphi which I had lots of help with. I've forgotten 99% of what I learne…

    ... programs with z88dk:

    1. Knowing how the C language ...

    For solving one 1, almost any C language course ... in the z88dk wiki, printf ("\1\32\19\49\20\49 ... column print with bright and inverse switched on. Instead, it prints ...
    dom dom April 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... $20;CHR$n; will select INVERSE n
    PRINT CHR$21 ... :
    [code]text: DEFB 16,1
    DEFM "Blue in"
    Jonathan Harston Jonathan Harston June 2010 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... for stripes
    defb $13,$1,$10,$2,$11,$0,$90 ... , possibly through cunning use of INVERSE in the character data. The ...
    GReW GReW June 2010 Sinclair Basic
  • iXpectrum, new Iphone ZX Spectrum Emulator.Hi, I have been working in a iPhone port from the gp2xpectrum in which i were working time ago with Metalbrain. I decided to port gp2xpectrum becau…

    ... [/IMG][/URL]

    Landscape 1

    [URL=http://img41 ... [/IMG][/URL]

    Portrait inverse

    [URL=http://img534 ...
    ryosaebaa ryosaebaa June 2010 Emulators
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... =16384
    130 FOR c=1 TO 8
    140 FOR ... b=1 TO 3
    150 FOR ... . Also, 85 is the bit-inverse of 170, and visa-versa ...
    bobs bobs August 2010 Sinclair Basic
  • Opinion on new 128K only gamesHello, Being new to the WOS community, I am unclear on the attitude towards 128K only software, that is; Is there a strong need to support the 48K m…

    ... br /> inc ecx
    mov 1[edi],al

    ... add ebx,2
    mov 1[edi],al
    mov 3 ... /> add ebx,2
    mov 1[edi],ax

    ... /> inc ecx
    mov 1[edi],al
    mov ax ... br />
    xor bl,255 ; INVERSE alpha

    mov al ...
    ASM ASM October 2010 New game ideas
  • Whole upper memory lostHi! I own a rubber key Spectrum with 48K RAM. Suddenly it lost it's whole upper memory. All diagnostic programs says that it's 16K model with workin…

    ... = all 1 bits, a couple of random byte values, their inverse etc ...
    RetroTechie RetroTechie October 2010 Hardware
<1…20212223242526…34>

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