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  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... use both bright & normal attributes on the enemies now, which ...
    Graz Graz July 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    Great game there Bobs ! (and also frobush :) Love to see new developments on the speccy. It seems its gonna be fabolous year for both ZX and C64 camps in regards to new games.

    about the name... Space Attributes ? :)
    Tom-Cat Tom-Cat July 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... off by just manipulating the attributes! I really look forward to ...
    Arjun Arjun July 2007 Games
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    ... the way it sets the attributes to white on blue with ...
    Geoff Geoff July 2007 Sinclair Miscellaneous
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... the scrolling to cope with attributes it becomes a bit messy ...
    dmsmith dmsmith July 2007 Development
  • HTML for beginnersI will be tidying up the first couple of chapters of this course this weekend, so if anyone wants to learn HTML drop me an email and I will forward w…

    ... (as much as possible) presentation attributes. It's weird but now ...
    Lee Fogarty Lee Fogarty July 2007 Chit chat
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... I'll leave the background attributes unaffected whenever an item is ...
    jonathan jonathan July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... I'll leave the background attributes unaffected whenever an item is ...
    psj3809 psj3809 July 2007 Development
  • HTML for beginnersI will be tidying up the first couple of chapters of this course this weekend, so if anyone wants to learn HTML drop me an email and I will forward w…

    ... about to be phased out attributes? The whole document seems to ...
    Lee Fogarty Lee Fogarty July 2007 Chit chat
  • Hidden messages whilst loading gamesHi all, Was having a chat with my mate about old speccy games and remembered that pausing the loading on some games and then printing gave strange m…

    ... loading screen and changed the attributes to check if there was ...
    Rickard Rickard July 2007 Games
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... " any original background attributes if required. If attributes cannot be used, set ...
    bobs bobs July 2007 Development
  • Hidden messages whilst loading gamesHi all, Was having a chat with my mate about old speccy games and remembered that pausing the loading on some games and then printing gave strange m…

    ... wasn't loading right, and attributes were messed up, and I ...
    Graz Graz July 2007 Games
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... and fastest to use the Attributes for background collisions (it's ...
    frobush frobush July 2007 Development
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... and fastest to use the Attributes for background collisions (it's ... draw the background with different attributes just for this purpose (collision ...
    dmsmith dmsmith July 2007 Development
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... data followed by attributes. To see where the attributes start on a ...
    Mr. Anonymous Mr. Anonymous July 2007 Games
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... tommygun produces the code with attributes following. When I assembled this ... puzzle, it all looks good attributes and all.

    I ...
    FrankT FrankT July 2007 Games
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... tommygun produces the code with attributes following. When I assembled this ... puzzle, it all looks good attributes and all.[/QUOTE]

    Mr. Anonymous Mr. Anonymous July 2007 Games
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... compressed the Reagan screen with attributes from 2880 to only 1045 ...
    FrankT FrankT July 2007 Games
  • Poorly Spectrum + Fault diagnosis help needed!Hi, I've got a Spectrum+. Sometime in the past I broke it and sent it off to be fixed. It came back working good as new, but with an issue 2 board i…

    ... MicroDrive when FOOM! Random evil attributes engulfed the screen and I ...
    gcallard gcallard July 2007 Hardware
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... storing RLE pixels then RLE attributes, like pcx did sometime ago ...
    rlyeh rlyeh July 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... storing RLE pixels then RLE attributes, like pcx did sometime ago ...
    Philip Kendall Philip Kendall July 2007 Emulators
  • PZX file format draft[QUOTE=Andrew Barker;186084]To this date, there is no rival format for TZX, despite people saying they can do better. Well the challenge is on, prov…

    ... storing RLE pixels then RLE attributes, like pcx did sometime ago ...
    Patrik Rak Patrik Rak July 2007 Emulators
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... 's well playable. Navigation with attributes on the side is good ...
    omega omega August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... 's well playable. Navigation with attributes on the side is good ... /> This game is all about attributes, their speed, and the colours ...
    bobs bobs August 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... and here's my proposal. Invert the control scheme, so Tiny ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... and here's my proposal. Invert the control scheme, so Tiny ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... and here's my proposal. Invert the control scheme, so Tiny ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Dr BEEP;210195]There is also PAPER (and INK) 9.[/QUOTE]

    Right!

    This kind of stuff even works for other attributes:

    [CODE]
    PRINT AT 0,0; FLASH 1;"12"; FLASH 0;"34";AT 0,1; FLASH 8;"ab"
    [/CODE]
    Einar Saukas Einar Saukas August 2007 Development
  • DarkStar.tzx in Spectaculator 6.25Hi all I think I have found a bug in Spectaculator. Darkstar.tzx(OriginalRelease) wiil not not load. DarkStar.tap loads The DarkStar Re-release t…

    Hi Andy,

    [quote=Andrew Barker;210139]
    ...I imagine the loader is only looking for a short datablock pilot so it stops looking resulting in failure. I'm no expert in taper loaders, that it just my assumption.
    [/quote]

    ...
    Jon Needle Jon Needle August 2007 Emulators
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