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<1…24252627282930…34>
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ] tStates. As result we have "flicker" on levels where too many ... ,23,27,31 levels with "flicker".
    We can replace fire ...
    DenisGrachev DenisGrachev May 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ] tStates. As result we have "flicker" on levels where too many ... ,23,27,31 levels with "flicker".
    We can replace fire ... ) and was worried exactly this flicker would happen because I tried ... will probably not have this flicker problem as there is less ...
    R-Tape R-Tape May 2014 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... ] tStates. As result we have "flicker" on levels where too many ...
    Metalbrain Metalbrain May 2014 Brand new software
  • New bicolour game: El Stompo.Phew! Finally finished my first game using Einar's fantastic Nirvana engine. [B]El Stompo.[/B] [IMG]http://i1142.photobucket.com/albums/n608/davey…

    ... , not 3. There is no flicker, except occasionally when push blocks ...
    R-Tape R-Tape May 2014 Brand new software
  • 30-column 8x2 multicolor (even in 48K)I don't recall any 8x2 multicolor routine for 30 columns that would work on all Spectrum models (including the Spectrum 48K), so I decided to write i…

    ... be re-planning the anti-flicker mechanism, to make it synchronize ...
    Einar Saukas Einar Saukas May 2014 Development
  • 128K shadow screen?Hi How does the shadow screen feature work , and how can it be used?

    The advantage of the shadow screen is that it can be written to at any time and the graphics wont flicker?
    slenkar slenkar May 2014 Development
  • 128K shadow screen?Hi How does the shadow screen feature work , and how can it be used?

    ... smooth , but with the screen flicker issue.

    Cool with ...
    micken micken May 2014 Development
  • Show some love for the Magnum Light GunI remember the reviews were mixed, but in hindsight I suspect the negativity was a result of the quality of some of those initial six games. I recal…

    ... to update using scanlines and flicker. I wouldn't be surprised ...
    RobeeeJay RobeeeJay June 2014 Hardware
  • SpecBAS / SpecOS documentationHi, I just find out about SpecBAS and I was so impressed by the new functions while retaining compatibility with ZX Basic that I've been playing wit…

    ... for a screen update (no flicker)
    230 start the zone ...
    ASH-II ASH-II June 2014 Sinclair Basic
  • Show some love for the Magnum Light GunI remember the reviews were mixed, but in hindsight I suspect the negativity was a result of the quality of some of those initial six games. I recal…

    ... to update using scanlines and flicker. I wouldn't be surprised ...
    1024MAK 1024MAK June 2014 Hardware
  • Tinkering with Nemesis?I thought Nemesis (Gradius) was a poor conversion especially when put next to R-Type. One main problem was the small area and the large size of the s…

    ... monitor via an emulator, the flicker will seem far worse than ...
    Matt_B Matt_B June 2014 New game ideas
  • Tinkering with Nemesis?I thought Nemesis (Gradius) was a poor conversion especially when put next to R-Type. One main problem was the small area and the large size of the s…

    ... monitor via an emulator, the flicker will seem far worse than ...
    paranoid marvin paranoid marvin June 2014 New game ideas
  • Is there an emulator that.....?I tried firing up Alien8 yesterday but the wildly variable frame rate is just too much hassle these days. Does there exist an emulator that can adjus…

    ... to work correctly, otherwise sprites flicker, music plays too fast or ...
    Ralf Ralf June 2014 Games
  • Is there an emulator that.....?I tried firing up Alien8 yesterday but the wildly variable frame rate is just too much hassle these days. Does there exist an emulator that can adjus…

    ... to work correctly, otherwise sprites flicker, music plays too fast or ...
    chev chev June 2014 Games
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... be forgiven if your sprites flicker. If your game is boring ...
    jonathan jonathan July 2014 Sinclair Miscellaneous
  • Test screens for ZX PrismNot sure that this is *really* the right section for this request, but it's relating to new hardware I'm developing so let's start it off here - a mo…

    ... get rid of the interlaced flicker?
    Basher Basher July 2014 Hardware
  • Good or Horrible: Horn and DeakinIvan Horn and Andrew Deakin. What do you reckon? Addams Family - only played this briefly and am not sure it was even on the Speccy so can't reall…

    ... movement, good scrolling, didn't flicker, had okay graphics, okay scrolling ...
    Ralf Ralf July 2014 Games
  • Tinkering with Nemesis?I thought Nemesis (Gradius) was a poor conversion especially when put next to R-Type. One main problem was the small area and the large size of the s…

    ... monitor via an emulator, the flicker will seem far worse than ... 's Gigascreen emulation options. Reduces flicker quite a lot.

    Dunny Dunny July 2014 New game ideas
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... be forgiven if your sprites flicker. If your game is boring ...
    R-Tape R-Tape July 2014 Sinclair Miscellaneous
  • Frames Per SecondHow many frames per second did the ZX Spectrum run at? I've found games that are 12.5fps but Ive recently been informed some games were at 25fps ...…

    ... screen, there is never any flicker no matter what the program ...
    Alcoholics Anonymous Alcoholics Anonymous August 2014 Development
  • Elite Dangerous: The origin story[url]http://www.youtube.com/watch?v=ujlufM-XQsI[/url] Here's a nostalgic trip back to the original elite and some information on the new version, to…

    ... the way it seems to flicker.

    The Speccy had ...
    RobeeeJay RobeeeJay August 2014 Games
  • Elite Dangerous: The origin story[url]http://www.youtube.com/watch?v=ujlufM-XQsI[/url] Here's a nostalgic trip back to the original elite and some information on the new version, to…

    ... the way it seems to flicker.

    The Speccy had ...
    Retrobrothers Retrobrothers August 2014 Games
  • The best version of Elite?Various versions of Elite are mentioned in another thread ([URL="http://www.worldofspectrum.org/forums/showthread.php?t=48049"]Elite Dangerous: The o…

    ... pretty good but seemed to flicker a lot, was a little ...
    Retrobrothers Retrobrothers August 2014 Games
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... new colour with almost no flicker. A less convoluted version of ...
    TMR TMR August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... new colour with almost no flicker. A less convoluted version of ...
    Pegaz Pegaz August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... which means almost everytime that flicker disappears, dithering disappears, we suddenly ...
    Ralf Ralf August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... you start to see the flicker more prominently.

    And ... terms of luminance and so flicker terribly.
    joefish joefish August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... terms of luminance and so flicker terribly.[/QUOTE]

    One ...
    chev chev August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... demolicious

    To reduce flicker i have used two methods ... mixing combinations that would cause flicker due to too much brightness ... still in place to reduce flicker)

    In order to ...
    thealgorithm thealgorithm August 2014 Sinclair Miscellaneous
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... .. Using the pixel alternating, this flicker can be reduced.

    flicker would be reduced by having ...
    thealgorithm thealgorithm August 2014 Sinclair Miscellaneous
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