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Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…
... stay still the character will flicker as you are continually clearing ... -
Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…
... /> Im 50/50 on the flicker thing. I can see that ... moved it would stop the flicker (or cut it down) but ... stay still the character will flicker as you are continually clearing ... -
Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…
... ]Im 50/50 on the flicker thing. I can see that ... moved it would stop the flicker (or cut it down) but ... -
Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…
... /> There is now very little flicker and the udg's move ... -
How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…
... two things to worry about: flicker, which is caused by graphics ... /> An easy way to avoid flicker is to simply completely draw ... way you will never see flicker, but you may see tearing ... to screen. There is no flicker on screen and only dirtied ... -
How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…
... do to help "visualise" sprite "flicker" and "tearing" in machine code ... the undraw routine and eliminate flicker -
How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…
... things this way to reduce flicker. The Spectrum outputs the same ... -
Loading soundIs there a way to kill the loading sound coming from the spectrum during loading but restore the sound when playing a game. This would be for a 48K …
... tantrum screams), doesn't even flicker.
If the house ... -
Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…
... AT 0,0 and occasional flicker on second score digit is ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... cycles there will be no flicker or hesitation.
If ... -
Speccy emulator on a Nintendo DS, with M3 cartridgeAny recommendations for a good Speccy emulator on a Nintendo DS (using a M3 cartridge)?
... ]
Yep, many games flicker, that's due to the ... -
horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…
... perfectly. (I dont remember if flicker on my old 48k+ but ... -
SAM COUPE and GALACTIC GUNNERS with mouse controlGalactic Gunners with mouse control for SAM COUPE [url]http://velesoft.speccy.cz/samcoupe/sammouse/sammouse-software/galactic_gunners-sm.zip[/url] Th…
... support, so it'll be flicker-free in the next SimCoupe ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... 'll still see a smooth flicker-free scroll. So this is ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... within 50000 cycles to avoid flicker, which seems to be an ... -
Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…
... turning on the "Reduce Gigascreen flicker" option in Options -> Display ... -
Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…
... turning on the "Reduce Gigascreen flicker" option in Options -> Display ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... care of making all things flicker-free without our having to ... -
Double dragonWe all know the Speccy version is shit, but I've ragged the NES version of DDIII but this guy has real issues with it [url]http://www.youtube.com/wa…
... , the sprites are tiny and flicker even when there's only ... -
Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…
ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…
... .rzx files with lot of flicker in the screen.
Does ...ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…
... .rzx files with lot of flicker in the screen.
Does ...Kempston on real machines and on emulatorsRecently I've tested several 48K games on my Spectrum +2A with Kempston interface. The computer resets when I start the game. I've tried with two dif…
... ) to display their sprites without flicker.
Amstrad removed this ...I've got a divIDE. Now what?I've purchased a divIDE and after a month it's at home. What can I do now with that? I've got a 48k+, a +2B and a +3. The +2B has the original ROMs,…
... tape loading errors, a bit flicker to the border, only a ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... 't want the scroll to flicker on screen. When the 50Hz ... after the interrupt to avoid flicker. This is very easy to ... to screen can be done flicker-free.
d_ScrollStart() is ...MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]
... ? I assume the lack of flicker is due to the emulator ...MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]
... ? I assume the lack of flicker is due to the emulator ...Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... being fast enough to avoid flicker so the scrolling now gets ...50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…
... , which will certainly make it flicker more.
However, cycling ... display this way would probably flicker fairly badly at the best ...50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…
... some option to reduce Gigascreen flicker, maybe this is what it ...