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<1…567891011…34>
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... stay still the character will flicker as you are continually clearing ...
    hldswrth hldswrth May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> Im 50/50 on the flicker thing. I can see that ... moved it would stop the flicker (or cut it down) but ... stay still the character will flicker as you are continually clearing ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... ]Im 50/50 on the flicker thing. I can see that ... moved it would stop the flicker (or cut it down) but ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> There is now very little flicker and the udg's move ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... two things to worry about: flicker, which is caused by graphics ... /> An easy way to avoid flicker is to simply completely draw ... way you will never see flicker, but you may see tearing ... to screen. There is no flicker on screen and only dirtied ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... do to help "visualise" sprite "flicker" and "tearing" in machine code ... the undraw routine and eliminate flicker
    BloodBaz BloodBaz May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... things this way to reduce flicker. The Spectrum outputs the same ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Loading soundIs there a way to kill the loading sound coming from the spectrum during loading but restore the sound when playing a game. This would be for a 48K …

    ... tantrum screams), doesn't even flicker.

    If the house ...
    dekh dekh June 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... AT 0,0 and occasional flicker on second score digit is ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... cycles there will be no flicker or hesitation.

    If ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Speccy emulator on a Nintendo DS, with M3 cartridgeAny recommendations for a good Speccy emulator on a Nintendo DS (using a M3 cartridge)?

    ... ]

    Yep, many games flicker, that's due to the ...
    Patrik Rak Patrik Rak July 2007 Emulators
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    ... perfectly. (I dont remember if flicker on my old 48k+ but ...
    judasEZT judasEZT July 2007 Games
  • SAM COUPE and GALACTIC GUNNERS with mouse controlGalactic Gunners with mouse control for SAM COUPE [url]http://velesoft.speccy.cz/samcoupe/sammouse/sammouse-software/galactic_gunners-sm.zip[/url] Th…

    ... support, so it'll be flicker-free in the next SimCoupe ...
    obo obo July 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 'll still see a smooth flicker-free scroll. So this is ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... within 50000 cycles to avoid flicker, which seems to be an ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... turning on the "Reduce Gigascreen flicker" option in Options -> Display ...
    Tom-Cat Tom-Cat August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... turning on the "Reduce Gigascreen flicker" option in Options -> Display ...
    bobs bobs August 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... care of making all things flicker-free without our having to ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Double dragonWe all know the Speccy version is shit, but I've ragged the NES version of DDIII but this guy has real issues with it [url]http://www.youtube.com/wa…

    ... , the sprites are tiny and flicker even when there's only ...
    dm_boozefreek dm_boozefreek September 2007 Chit chat
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... the timing constant and images flicker free.

    But.
    frobush frobush September 2007 Games
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... .rzx files with lot of flicker in the screen.
    Does ...
    Ralf Ralf September 2007 Emulators
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... .rzx files with lot of flicker in the screen.
    Does ...
    Dunny Dunny September 2007 Emulators
  • Kempston on real machines and on emulatorsRecently I've tested several 48K games on my Spectrum +2A with Kempston interface. The computer resets when I start the game. I've tried with two dif…

    ... ) to display their sprites without flicker.

    Amstrad removed this ...
    Philip Kendall Philip Kendall September 2007 Emulators
  • I've got a divIDE. Now what?I've purchased a divIDE and after a month it's at home. What can I do now with that? I've got a 48k+, a +2B and a +3. The +2B has the original ROMs,…

    ... tape loading errors, a bit flicker to the border, only a ...
    dekh dekh September 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 't want the scroll to flicker on screen. When the 50Hz ... after the interrupt to avoid flicker. This is very easy to ... to screen can be done flicker-free.

    d_ScrollStart() is ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... ? I assume the lack of flicker is due to the emulator ...
    LaesQ LaesQ October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... ? I assume the lack of flicker is due to the emulator ...
    omega omega October 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... being fast enough to avoid flicker so the scrolling now gets ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • 50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…

    ... , which will certainly make it flicker more.

    However, cycling ... display this way would probably flicker fairly badly at the best ...
    Laser Laser October 2007 Emulators
  • 50Hz on PC?Hi, do you know of any emulator for PC that can switch monitor refresh rate to 50Hz or closest possible and sync ZX interrupt with monitor refresh?…

    ... some option to reduce Gigascreen flicker, maybe this is what it ...
    Patrik Rak Patrik Rak October 2007 Emulators
<1…567891011…34>

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