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<1…17181920212223…34>
  • Will you be my friend (if you have a Wii!)If you have a Wii would you mind awfully adding me to your friends list (and/ or adding your Wii code to this thread)? I've tried it a couple of time…

    ... /> Okay, I've had a peek in the manual, and if ...
    The Starglider The Starglider February 2008 Chit chat
  • Where's the CSS Folklore FAQ these days?With Sinclairfaq.com unavailable, is there a fallback URL (aside from Wayback)?

    ... there... I should take a peek to see what it's ...
    mheide mheide March 2008 Sinclair Miscellaneous
  • Dangerous Z80 Assembly CommandHave been reading Toni Bakers' "Mastering MC On Ya Speccy" book and came across the list of Z80 commands in the dictionary section. Page 102 "[b]IM…

    ... using BASIC commands, i.e. PEEK, POKE, LOAD "" CODE etc.. you ...
    Digital Prawn Digital Prawn March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... :
    LET f=PEEK 23688:
    LET g=PEEK 23689:
    FOR ... /> NEXT a:
    DATA PEEK 23688,PEEK 23689,"","",p-1*(p> ...
    bigjon bigjon March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... FN r(RND*255,255,PEEK 23672),FN r(RND*175 ... ,175,PEEK 23672)
    20 GO TO ...
    Battle Bunny Battle Bunny March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... to 23294
    20 if peek x0 then let a=a ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... real-life run, you'd PEEK from a screen's attrs ...
    Dunny Dunny March 2008 Sinclair Basic
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    [CODE]
    100 rem meteors
    110 gosub 1000:let bl=20:gosub 2000
    120 data 255,255,255,255,255,255,255,255,62,63,255,255,127,127,126,56
    130 border 0:paper 0:cls:let l=0:let j=11
    140 let k=16:let w=1:let t=0:let x=0.01
    ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    [CODE]
    100 rem slalom
    110 gosub 1000:let bl=1:gosub 2000
    120 data 48,48,24,252,27,48,31,248
    130 data 128,241,255,255,143,129,129,1
    140 border 7:paper 7:ink 0:cls
    150 let w=30:let d=21:let g=10:let j=7
    ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> LET c=FN a(3+PEEK 23673,256):
    CLS : LET ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [code]
    1 DEF FN a(r,n)=r-INT (r/n)*n:
    READ c$,m,n,v,p:
    LET x=RND*36+10:
    POKE n*(c$(x)>"O"),3:
    LET c$(x)=CHR$ (CODE c$(x)-40):
    LET c=FN a(3+PEEK 23673,256):
    CLS :
    LET x=x+n*(c$(p)
    Dr BEEP Dr BEEP March 2008 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ... the flashing K Cursor.
    PEEK Caps Shift+Symbol Shift, then ...
    Dunny Dunny March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> LET c=FN a(3+PEEK 23673,256):
    CLS :
    Dr BEEP Dr BEEP March 2008 Development
  • BASIC Keyword ReferenceHi. I do most of my ZX work on a grey-case +2 which, as we all know, is devoid of most of the 48k BASIC keywords (it has LOAD and stuff, but not much…

    ...
    PAUSE : K : M
    PEEK : E : O
    PI : E ...
    icabod icabod March 2008 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... /> LET c=FN a(3+PEEK 23673,256):
    Initialize timer ...
    Dr BEEP Dr BEEP March 2008 Development
  • Data ExportIs there a tool or emulator that would allow me to export a block of data from a TZX or even a tape, to a format readable by a PC? This is for an ar…

    ... 40000
    30 LPRINT R;":";PEEK R
    40 NEXT R
    Dr BEEP Dr BEEP April 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;260074]now at only 74 over the limit[/QUOTE]

    I noticed the following possible optimizations:

    1. Variable [B]v[/B] always gets back to value 8 at the end of the map display loop, so there's no need to ...
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... +d):
    LET t=99-PEEK 23673:
    CLS :
    IF ...
    Einar Saukas Einar Saukas April 2008 Development
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... 23692,0: LET f=PEEK 23688: LET g=PEEK 23689: FOR a ... : RESTORE : NEXT a: DATA PEEK 23688,PEEK 23689,"","",p-1*(p> ...
    bigjon bigjon April 2008 Emulators
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I just got another version of [B]A-Maze[/B] that works better!

    Instead of a countdown, this version shows the maze paths being generated, and afterwards draw the "full maze" (including the walls) on top of it, so it doesn't look weird anymore ...
    Einar Saukas Einar Saukas April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ] with [b]LET t=50-PEEK 23673[/b]. Results summary.
    Digital Prawn Digital Prawn April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... +5,5: LET f=PEEK a: LET g=PEEK (a+1): FOR ...
    bigjon bigjon April 2008 Development
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    [CODE]
    10 FOR N=0 TO 6911
    20 POKE 32768+N, PEEK 16384+N
    30 NEXT N
    40 SAVE "Screen" CODE 32768,6912
    [/CODE]
    (To be strictly correct, do a CLEAR 32767 before generating or loading the original screen).
    John Elliott John Elliott April 2008 Sinclair Miscellaneous
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... TO 1200:POKE i+32768, PEEK i:NEXT i
    30 ... TO 16383: POKE i+32768, PEEK i:NEXT i
    35 ...
    Jimmy Jimmy April 2008 Emulators
  • Start Tape, Press any key...Hi, I'd like be able to save (program or data or code) using the save "whatever" command, but I want it to start recording immediately, rather than …

    ... /> On a default 48K machine PEEK 23736 gives 168. Taking one ... to $09F4.

    Therefore PEEK 23736 points to $A8 of ...
    Jimmy Jimmy May 2008 Sinclair Basic
  • Best covertape?What's your favourite magazine covertape? And by that i mean the one that spent the most time in your tape deck. I really can't decide which [I]one[…

    ... it. And being able to peek in the source was ace ...
    na_th_an na_th_an May 2008 Games
  • Best covertape?What's your favourite magazine covertape? And by that i mean the one that spent the most time in your tape deck. I really can't decide which [I]one[…

    ... it. And being able to peek in the source was ace ...
    JuanF. Ramirez JuanF. Ramirez May 2008 Games
  • How to load tzx files into REAL spectrumI have 2 zx spectrum computers, and have been trying to load tzx files into them. I have used several programs to convert them to wav files and them …

    ... /> Whats the output of PRINT PEEK 23732+256*PEEK23733 ?

    Phu Phu May 2008 Hardware
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    ... +y*32+x: LET Byte=PEEK Address
    1010 LET Flash ...
    Marcelo Marcelo May 2008 Sinclair Basic
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    ... +y*32+x: LET Byte=PEEK Address
    1010 LET Flash ...
    Rickard Rickard May 2008 Sinclair Basic
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