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  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... pacman will move in 1-pixel increments; the 'dx' and 'dy ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... ) 6144 bytes long as only pixel data will be read by ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Manic Miner - TelephonesYou could say I was pretty happy recently, having successfully compled the level "Attack of the mutant telephones" in Manic Miner!! It took me 23 yea…

    ... the split second timing and pixel perfect jumps you need to ...
    Matt_B Matt_B May 2006 Sinclair Miscellaneous
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... squeezed on by selectively dropping pixel rows, mainly above the invaders ...
    obo obo May 2006 Emulators
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    [QUOTE=48K]1/ Random number generator: I've started using a ld a,r command to grab a number from the memory refresh counter. Only problem is that if I do this in quick succession, the numbers are obviously not very random at all.
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Speccy look for the forumaye, not sure where to post this... besides, we?ve had already some talks about it... but, l@@k at [url=http://zx.pk.ru/index.php?]this[/url] - the …

    ... be that avatars may exceed pixel boundaries - unless there's a ... that it would check the pixel size first and simply not ...
    XTM of TMG XTM of TMG June 2006 Sinclair Miscellaneous
  • Speccy look for the forumaye, not sure where to post this... besides, we?ve had already some talks about it... but, l@@k at [url=http://zx.pk.ru/index.php?]this[/url] - the …

    ... be that avatars may exceed pixel boundaries - unless there's a ... that it would check the pixel size first and simply not ...
    icabod icabod June 2006 Sinclair Miscellaneous
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    ... as there's a unique pixel in each of your graphics ... to convert character positions to pixel ones.

    For a ...
    Matt_B Matt_B June 2006 Sinclair Basic
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... , for example, could be (almost) pixel perfect.[/QUOTE]
    It's ...
    obo obo June 2006 Emulators
  • -** Egghead Iv - Cassette Version Now Available **-In case anyone wants the official cassette version of Jonathan's excellent EGGHEAD IV, it's now available from the Cronosoft website. Price is ?1.99…

    [QUOTE=Ivanzx]Nice!!

    Because I ...
    chaosmongers chaosmongers June 2006 Games
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