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<1234567…34>
  • Saints Row II OTTJust sitting here watching Countdown to UFC 89 on Setanta Sports and there's been about five breaks throughout the hour and every break features an a…

    ... features an advertisement for Saints Row 2 for X-Box ... it seems like the Saints Row 2 designers and programmers have ... can jump off, Saints Row 2 appears to have a ... you can ride, Saints Row 2 appears to have a ... though. The whole Saints Row 2 thing appears a lot ...
    BigBadMick BigBadMick October 2008 Chit chat
  • Saints Row 2 PS3Anyone else in here got Saints Row 2 on the PS3 and fancy trying the co-op games? Let me know if you do, I'm on PSN :)

    Anyone else in here got Saints Row 2 on the PS3 and fancy trying the co-op games? Let me know if you do, I'm on PSN :)
    ZX Beccy ZX Beccy July 2009 Chit chat
  • Best way to read a key row?Hi All, I must confess that reading the keyboard is the bit I understand least about when coding, I've found some things that work for what I want t…

    ... the best way to read row?

    The best I ...
    R-Tape R-Tape August 2011 Development
  • Column and row numbers to attr address?[FONT=Calibri][SIZE=3]Can anyone provide me with a code snippet the will convert the column and row numbers into the screen attribute address. For ex…

    ... will convert the column and row numbers into the screen attribute ... de = 256 (column = 1 and row = 0) then the output should ...
    Mr Millside Mr Millside April 2014 Development
  • another nameless game...I've looked at 3 or 4 other requests for names of games and the response seems to be really good so here's hoping... i had this game where you were …

    ... energy was displayed as a row of rotten apples (i think ...
    hugh mann hugh mann November 2001 Games
  • Some games I can't remember the names of......(pretty common post round here!) Ok 2 games: Number 1 - A sort of RPG where you controlled a group of 4 characters going round a dungeon - you c…

    ... an archer in the back row and 2 strong warriors in ...
    jonrach73 jonrach73 December 2002 Games
  • Random Smiley FacesAs promised, here's the Syntax: ;Startup 5 CLS 7 PAPER 0: BORDER 0 ;Graphics 10 FOR n=0 to 7 20 READ row: POKE USR "P"+n,row 30 NEXT n 31 DATA BI…

    ...
    20 READ row: POKE USR "P"+n,row
    30 NEXT ...
    Takashi64 Takashi64 January 2003 Sinclair Miscellaneous
  • Game from an ancient old calculatorOne for the mathematicians, this (possibly). Bear with me on this one... Many, many years ago, when I was a nipper, I had a Casio calculator which …

    ... all the numbers in the row and column of that key ... three numbers in the top row, dead centre, and bottom centre ...
    The Mighty Dopethrone The Mighty Dopethrone April 2004 Games
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen. First I use HL to contain ROW and COLUM I then call the MapScreenFunction As I draw m…

    ... I use HL to contain ROW and COLUM
    I then ...
    robpearmain robpearmain May 2004 Development
  • Sinclair Spectrum System Test Rom CartridgeSinclair Spectrum System Test Rom Cartridge. [url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=50224&item=8106735040&rd=1&ssPageName=W…

    ... .00 to the EU and ROW. Payment can be made by ...
    wadsterboy wadsterboy May 2004 Sales
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... A ;putting first byte in row to the screen.
    ... ;| and the last in a row.)
    DRAWMID
    PUSH BC ... the last byte in a row, it doesnt take anything ... data needed to draw next row.
    POP HL
    ...
    moroz1999 moroz1999 August 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... br />
    ORG 40960 ;First row of background data

    ORG 41216 ;second row of background data

    ORG 41472 ;third row of background data

    row is
    ;completed.
    dmsmith dmsmith September 2004 Development
  • JSW64 Feature ListOk, I remember at least someone asking about the current state of the JSW editing scene, so I thought I'd post this, which I wrote in the JSW/MM club…

    ... /> j) Arrow colour and middle row bitmap settable.

    - Others ...
    Arcane Design Arcane Design May 2005 Games
  • What's the maddest a Speccy game ever drove you????What's the maddest a game ever made you and what did you do about it?? I have plenty of memories of punching TV's, myself, sofa's etc. as, for exampl…

    ... the 10th time in a row!! I also knew someone back ...
    alanspec alanspec June 2005 Games
  • New game submitted to the SGC"4 in A Row" by Crisis. Check it out: [url="http://www.ojodepez-fanzine.net/network/sgc/entries.php"]http://www.ojodepez-fanzine.net/network/sgc/ent…

    "4 in A Row" by Crisis.

    Check ...
    na_th_an na_th_an September 2005 Games
  • Jeff Wayne's War Of The Worlds LiveWoohoo!!! I just got front row tickets to see Jeff Wayne's live version of War Of The Worlds next April!!!!! Yay!!!!! :D

    Woohoo!!!

    I just got front row tickets to see Jeff Wayne's live version of War Of The Worlds next April!!!!!

    Yay!!!!! :D
    ZX Beccy ZX Beccy October 2005 Chit chat
  • OT: Graphic Card problemAhem. It's me again with a computer problem! Last time I posted with a problem I was pleasantly suprised with some insightful answers that helped fix…

    ... also a pain because a row of discoloured pixels dance along ...
    Arjun Arjun November 2005 Chit chat
  • Certificates on IEBeen away for a week, when i came back to my home PC i keep getting tons of security alerts when i go to sites such as ebay and a few others. It say…

    ... about 4 times in a row and keeps popping back later ...
    psj3809 psj3809 December 2005 Sinclair Miscellaneous
  • Name that game gameHi. I just found (and searched) this forum. Looks like many here enjoy naming games. Well, i got one i'd like to see once again, from my early youth.…

    ... /> You start on the bottom row and have to jump a ... it, just the bottom (first) row.
    Cihl Cihl December 2005 Games
  • Name that screen shotJust picked up a half price copy of Gamestm's Retro compilation magazine and was wondering is someone could indentify the spectrum screen shot on pag…

    Just picked up a half price copy of Gamestm's Retro compilation magazine and was wondering is someone could indentify the spectrum screen shot on page 18 column 2 row 1
    chop983 chop983 February 2006 Games
  • deal or no dealbloody hell... 7 blues in a row. bit mad.

    bloody hell... 7 blues in a row. bit mad.
    Bluce_Ree Bluce_Ree March 2006 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... type (right border). The blank row at bottom of the sprite ... , respectively before the last column / row of the sprite will be ... that the extra blank column/ row will not be drawn when ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... hl coordinates for each pixel row of the sprite separately. This ...
    48K 48K May 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... that :D), due to the row/column limitations of BASIC I ...
    zxbasic zxbasic October 2006 Development
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    ... /> linea defb 0 ; char row to be scrolled

    row
    push hl
    row.
    ld e, a ... linea) ; we take our char row number
    add a, ... ; we take our char row number again
    and ...
    na_th_an na_th_an November 2006 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... /> call cp16bytes ; copy first character row
    ld bc,$07e0 ; subtract ... ; point hl at next character row
    call cp16bytes ; copy second ... character row
    ret ; return

    chev chev January 2007 Development
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