-
resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…
I couldn't figure out how to do anything in "graphics", I thought it was just some kind of UDG type affair for the text and left it alone. I'll give it another look now. -
resident evil zxi thought i might write a text adventure based on the first resident evil game. i'd be happy to map the thing out and write all the code/ text and t…
... was just some kind of UDG type affair for the text ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... !)
I've improved the UDG engine so it might be ... -
Idle CuriositySo ... In the magazine archive file names, there's a numeric suffix with two (or three) digits at the left for the issue number, three digits at the…
... browser; the viewer is all Javascript and we all know how ... -
How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…
... best to start with the udg and learn how to move ... -
How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…
... sample program to move a UDG (actually, it's a character ... -
How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…
... a utility, for example a UDG editor. These are much easier ... -
How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…
... sample program to move a UDG (actually, it's a character ... apart from the udg???
the clear udg bit i presume ... -
How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…
... apart from the udg???
the clear udg bit i ... little subroutine for displaying the 'UDG' at whatever the current ... a subroutine for clearing the 'UDG' at whatever the current coordinates ... third routine for moving the 'UDG' right -- which itself calls ... -
How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…
... it's only moving a UDG (or character) by whole ... little subroutine for displaying the 'UDG' at whatever the current ... a subroutine for clearing the 'UDG' at whatever the current coordinates ... third routine for moving the 'UDG' right -- which itself calls ... -
ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…
... ! Spectrum games be limited to UDG style graphics, simple beeps that ... -
ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…
... ! Spectrum games be limited to UDG style graphics, simple beeps that ... -
How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…
[QUOTE=mel the bell;412804]thats what rem statements are for :P
pity the bastards dont use em that much[/QUOTE]
So have you tried typing my example program in yet? Added other little subroutines for moving the UDG in other directions? ;) -
Skool Disassemblies 2010New year, new thread, new release of the Skool Disassemblies (capitalised for branding purposes :D). Go [url="http://pyskool.ca/disassemblies/"]here[…
... choking on the pretty tame JavaScript on that page, please let ... -
Skool Disassemblies 2010New year, new thread, new release of the Skool Disassemblies (capitalised for branding purposes :D). Go [url="http://pyskool.ca/disassemblies/"]here[…
... choking on the pretty tame JavaScript on that page, please let ... -
Skool Disassemblies 2010New year, new thread, new release of the Skool Disassemblies (capitalised for branding purposes :D). Go [url="http://pyskool.ca/disassemblies/"]here[…
... objects if you define a JavaScript variable with a name that ... -
Skool Disassemblies 2010New year, new thread, new release of the Skool Disassemblies (capitalised for branding purposes :D). Go [url="http://pyskool.ca/disassemblies/"]here[…
... objects if you define a JavaScript variable with a name that ... reflected directly into the global JavaScript namespace. -
Worst WebsitesPost and then run AWAY! [url=http://www.sarahjanenewbury.com/]DO NOT CLICK HERE![/url]
... />
It uses every annoying Javascript trick in existence. If you ... X,
then disabling Javascript should help you escape. -
zx81 + commodore 1541 drive?[url]http://8bit.yarek.pl/interface/zx81.zx1541/index.html[/url] did anyone build it ?!?! just curious :)
you can make UDG's or redefine chars on a zx81? so maybe thats how possible :) don't know how to code zx, but redefining chars on the go with a c 64 is handy for many things -
Worst WebsitesPost and then run AWAY! [url=http://www.sarahjanenewbury.com/]DO NOT CLICK HERE![/url]
... ;415272]It uses every annoying Javascript trick in existence. If you ... X,
then disabling Javascript should help you escape.[/QUOTE ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... />
I still have no UDG editor to fix the issues ... , if I did have a UDG editor I would've imported ... list of 8 bytes per UDG per sprite.
I ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... , if I did have a UDG editor I would've imported ... now. [/QUOTE]
My UDG editor is vi (well, gvim ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
[QUOTE=Winston;416942]My UDG editor is vi[/QUOTE]
masochist :p -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
[QUOTE=Winston;416942]My UDG editor is vi (well, gvim).< ... -
Announcing the 2009 CSSCGCas Digital Prawn has already said, the 2009 compo page went live today, so there's a small overlap between the competitions. obviously you can't subm…
... get JSSpeccy (or any other Javascript or other online emulator to ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... get around to making that UDG editor then I think it ... -
Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…
... get around to making that UDG editor then I think it ... -
Apple IpadI gotta get me one of those bad boys. How good will that thing be for: (1) reading ebooks (2) surfing the net Can't wait till it goes on sale. :)
... open standards: xhtml, html5, css, javascript, mpeg. Apparently the whole Linux ... -
Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…
... managed to change the typeface/UDG. Huzzah! Progress at last ... -
Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…
... managed to change the typeface/UDG. Huzzah! Progress at last.[/QUOTE ...
