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<1…22232425262728…34>
  • Multimedia card interfaceNot strictly a Spectrum project, but interesting nonetheless and could provide an ever cheaper alternative to DivIDE (all parts available from Maplin…

    ... an ever cheaper alternative to DivIDE (all parts available from Maplins ...
    alchresearch alchresearch March 2006 Hardware
  • mission impossible?Hello :D I am a completely new user on this forum,joined yesterday ,and already i feel like i am reunited with my long lost family :p a topic like th…

    ... fineshed/solved without any cheats/POKE.Infinite lives,time,energy...whatever ...
    devilkin devilkin March 2006 Games
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... =0 TO 7: READ t: POKE USR "a"+f,t: NEXT ...
    Tom-Cat Tom-Cat March 2006 Games
  • +3 disc imaging (idea + SDP)Following a bit of research, which you can probably see in the "old code" thread, I had an idea for a bit of software that may be useful (for me, and…

    ... using systems such as the DivIDE or MB02. This is also ...
    icabod icabod April 2006 Development
  • SPOT*On Spectrum magazine index updateI've updated the database archive files and the various summaries and appendices at my SPOT*On site. All of the 437 issues of the eight core titles (…

    ... bunch of extra tip & poke entries which Gerard Sweeney discovered ...
    Battle Bunny Battle Bunny April 2006 Announcements
  • ZXCF InterfaceI'm just trying to get an idea for the ZXCF interface, and to me, it looks a much cleaner design compared to divIDE (Of course, that's just my opinio…

    ... much cleaner design compared to divIDE (Of course, that's just ...
    MikeW MikeW April 2006 Hardware
  • ANN: Tipshop updated Friday, 28 April 2006Friday 28 April 2006 Less of a major update this month, compared to some of the others. Still a goodie, though! * The folks at CASA have been busy.…

    ... Urban.

    * Added a POKE for Deathchase, 3D by Jon ...
    hackersanon hackersanon April 2006 Announcements
  • creating UDGs in BASIC?I've been playing around with BASin, which is glorious, and my BASIC knowledge is flooding back but for the life of me I cant remember how to make UD…

    ... /> 20 read y
    30 ????? (poke something or other)
    40 ...
    Bluce_Ree Bluce_Ree April 2006 Sinclair Basic
  • How do I AY?How can I access the AY chip from BASIC? Is it a POKE 'cos if so I can't find it anywhere. (By the way, foggy or someone accused me of not being in…

    ... ?

    Is it a POKE 'cos if so I can ...
    Where's that AY chip gone... Where's that AY chip gone... April 2006 Sinclair Miscellaneous
  • EightyOne and CF cardsInspired by obo & piters discussion regarding imaging of flash card, I've added reading/writing to real disks to EightyOne. Hopefully it should allo…

    ... it should allow an emulated divIDE/ZXCF/etc direct access to ... />
    It works here using divIDE emulation and a trusty old ...
    MikeW MikeW June 2006 Emulators
  • Lethargy and EggHead4 trained ...Hey all. Seeing that not many of you have heard of the great NEW game Lethargy I thought I would do a re-crack of it from TR-DOS which was trained b…

    ... mass-storage device attached like DivIDE (ofcourse you can also load ...
    Tom-Cat Tom-Cat July 2006 Games
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... group of guys interested in divIDE software development has came up ... /> [url]http://baze.au.com/divide/temp/zxlfn.txt[/url]
    baze baze July 2006 Emulators
  • Spectrum audio signallingI've had a poke around in some of the docs (and my Z80 assembler-fu is so rusty it'll be a while before I grok the Complete Spectrum ROM disassembly)…

    I've had a poke around in some of the ...
    Winston Winston July 2006 Hardware
  • +3e ROMs v1.28 releasedAfter a slight delay (ahem), I have updated the +3e ROMs to v1.28. Amongst other things, this release provides: [LIST] [*]Completely rewritten (and …

    ... (the standard +3e interface)
    [*]divIDE
    [*]ZXCF
    [*]ZXATASP
    glancaster glancaster August 2006 Hardware
  • ANN: Tipshop updated Sunday, 27 August 2006Sunday 27 August 2006 A funky new RSS feed as well as maps and POKEs galore in this month's update! * Marco A.G.Pinto let us know about a typo in t…

    ... />
    * Woody sent in a POKE for Ragnablock.

    * Julio ...
    hackersanon hackersanon August 2006 Announcements
  • monty pythons flying circushello i am trying to map this game,but the poke i am using for infinite lives works but when i am trying to map the 2nd level the game freezes.does …

    ... map this game,but the poke i am using for infinite ...
    ladderman ladderman August 2006 Games
  • Cant get infinite health cheat to work in FairlightI'm using spectaculator, I have the pokes folder, the cheat appears in cheat options, but nothing happens if I select it. Other cheats from the poke …

    ... it. Other cheats from the poke folder, like show room draw ...
    theSentinel theSentinel August 2006 Games
  • Pretty CrashesTo make a 48K spectrum crash spectacularly and beautifully enter the following into basic. Also works on a 128k in 48k mode though not quite as prett…

    ... pretty.


    10 Poke 23627,253
    20 Pause ...
    Scottie_uk Scottie_uk September 2006 Sinclair Basic
  • a few dumb questions from a new memberHi all. I've just stumbled across this forum after discovering my kid brother carbooted our shared-as-kids 48K spectrum five years ago. I have a few …

    ... do I physically enter game Poke numbers into this emulator? I ...
    Johnfromnorwich Johnfromnorwich September 2006 Emulators
  • Is there a flight simulator like this?There is a great N64 game called called Pilot Wings, which is a flight simulator, but unlike every other flight simulator I've ever played, the lands…

    ... through hoops, or pilot a jetpac, or try to land a ...
    ewgf ewgf September 2006 Chit chat
  • At Last!!!!!Beware, there is not too much sense in following text, this is nothing more, than I would like to let whole world know, that I got my childhood dream…

    ... game I loaded in was JETPAC (I think so), it worked ...
    m?s?xi m?s?xi September 2006 Hardware
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... /> or

    2) Using POKE and PEEK to store the ... RAMTOP, i.e.

    POKE 60001, PEEK 60002

    ewgf ewgf September 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... on screen you have to poke bytes in strange order, you ... 2048 bytes to your initial poke address according to byte's ...
    Arda Arda October 2006 Development
  • divIDEAnyone heard any info on these (IDE interface for Speccy) ? I emailed the people responsible for selling these here in the UK, and heard nothing bac…

    Anyone heard any info on these (IDE interface for Speccy) ?

    I emailed the people responsible for selling these here in the UK,
    and heard nothing back. I believe they wait for around 50 requests,
    before having a run made.

    The_Beard The_Beard October 2006 Hardware
  • joystick queryIn my spectrum playing heyday I never liked using a joystick, for me and my speccy loving pals it was always the keyboard for pixel perfect movement.…

    ... game. Was there a joystick divide in your neighbourhood?
    tumbler tumbler October 2006 Sinclair Miscellaneous
  • ANN: Tipshop updated Sunday, 29 October 2006Sunday 29 October 2006 DOH! I missed the update last month, as I was on holiday (Florida, which was splendid)... I've also been busy helping out with…

    ... , so I found an extra POKE for Wheelie.

    * Mike_Myers ...
    hackersanon hackersanon October 2006 Announcements
  • Jet Set Willy Guru Nedded UrgentlyNow I know these questions have probably been asked over and over and over again but I just want to make sure my memory is correct and I've actually …

    ... in it - you need a poke that was printed in a ...
    ZX Beccy ZX Beccy November 2006 Games
  • Looking for a gameHi there. I vaguely remember this one game. It's a kind of an usual flip-screen shooter/maze/adventure. You control an astronaut and guide him throug…

    ... character controls just like in Jetpac, i.e. there is an ... (on the screen) similarly to Jetpac's. The action is quite ...
    S.9 S.9 November 2006 Games
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... , rem, list, print, goto, run, poke, if, and stop. No variables ...
    NotFound NotFound November 2006 Development
  • ANN: Tipshop updated Thursday, 30 November 2006Thursday 30 November 2006 A big HAPPY 11 BIRTHDAY to WoS... Oh, and a big batch of tips as well :-) * HAPPY 11TH BIRTHDAY, WOS... Thanks for all of…

    ... /> if I could find a POKE for Vulcan. Not having the ... .G. Pinto sent in a POKE for High Noon.

    hackersanon hackersanon November 2006 Announcements
<1…22232425262728…34>

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