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  • Bruce Lee with added enemies!I don't know why no one's ever done this before! The great, but fat too easy* game Bruce Lee has been hacked to add extra enemies! To get it, go t…

    ... .

    Finally, a "useful" POKE, which operates in the original ... game as well: POKE 54017.0 -> everybody on ...
    ewgf ewgf May 2016 Games
  • Faulty M1 or no?Hi all, OK, so I've got an issue 4B which was pretty much untouched and appears to work fine (starts up OK, loads games, 23732 and 23733 both retu…

    ... Retroleum Smartcard, Multiface 1 or DivMMC Enjoy!.

    The Smartcard ... push the button and the DivMMC Enjoy! does nothing at all ...
    Jet5y Jet5y May 2016 Hardware
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    Hey there,

    I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak speaking people like most of you (I guess ;-) )

    The contest is about making a ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • ZX-Uno first impressionsZX-Uno first impressions Hello: I received my ZX-Uno last Saturday and I wanted to give everyone my first impressions of this latest ZX Spectru…

    ...
    Contended RAM
    DIVMMC
    NMI-DivMMC

    Roms
    andydansby andydansby May 2016 Hardware
  • Suggestion for ZX Uno improvementsI really enjoy my ZX Uno, however, I do see some improvements that I think could be made to the Uno. 1) When you press CTRL-ALT-Backspace or when …

    ... RARE games such as Pssst, Jetpac, Cookie etc.. You could place ...
    andydansby andydansby June 2016 Hardware
  • Quido In-Place compressor on PC.Does anyone use Quido In-Place Compressor for Z80? It seems to be based on Turbo Imploder http://pmd85.borik.net/wiki/Quido I'm trying to make a GU…

    ... these not packable? Same with JetPac Advanced. I can pack the ...
    LCD LCD June 2016 Development
  • HACK PACK - ROTTEN EGGS MINESIts really slamming it down outside and extremely wet. I'm bored and noticed this little game from Sol_HSA. It's a neat game. Thanks mate. :) Th…

    ... /> This is a silly little poke. 55321, x this allows you ...
    ANDREW RYALS ANDREW RYALS June 2016 Games
  • New ZX-Uno Spectrum CoreFor those who haven't noticed, a new Zx-Uno Spectrum core has been published: http://www.zxuno.com/forum/viewtopic.php?f=14&t=406 Those lucky e…

    ... possible to disable some interfaces: DivMMC, AY, second AY (disable turbosound ...
    Uto Uto June 2016 Hardware
  • SMART card not workingHi all, I've got an issue 3 48k which appears to be working fine apart from with a Retroleum SMART card. The card (which works fine on my other Sp…

    ... />
    I've tried my DivMMC Enjoy! in the same Spectrum ... be doing differently to the DivMMC.

    And before anyone ...
    Jet5y Jet5y July 2016 Hardware
  • Reading Spectrum+ keyboard versus rubber keyI've started trying to learn Spectrum machine code after a 30 year break. I've encountered something that's puzzling me and I'm hoping that someone c…

    ... that some games loaded on DivMMC don't respond to the ... key doesn't work with DivMMC due to a possible absence ...
    LoonyJetman LoonyJetman July 2016 Hardware
  • Secret message in BattyI decided to reverse engineer my favorite speccy game and found some interesting code that was never used... Load the game, with multiface or emul…

    ... game, with multiface or emulator poke 47475,0 and start a ...
    matja matja August 2016 Games
  • Manic Mower - 24th Anniversary editionHi everyone, I'm pleased to be able to release Manic Mower (24th Anniversary Edition). This is a remake of my **** poor 1992 original that mana…

    ... contains a TAP version for DivMMC users, and a TZX turboloader ...
    balford balford August 2016 Brand new software
  • Redesigning the ZX Spectrum 128k - A lifelong dreamHello, I am myPinballs (Jim) and i run a small business here in the uk making replacement 8-bit hardware pcbs for arcade pinball games as well as…

    ... ://mypinballs.com/electronics/pics/zxspectrum/jetpac.jpg[/img]
    [img]http ...
    myPinballs myPinballs August 2016 Hardware
  • +2B, installing joystick to internal port (via Atari adapter) kills keyboard totallyHello all. I'm once more a speccy owner, after something like 30 years xD Anyway, bought 128+2b from ebay. Works fine, except for the built-in joyst…

    ... mod, bought joystick adapter and DivMMC EnJOY!

    Firstly installed ... joysticks to test and then DivMMC came and I tested same ...
    MSuomi MSuomi August 2016 Hardware
  • ANN: Tipshop updated Saturday, 27 August 2016Saturday 27 August 2016 It's been pretty quiet tip-wise - too many people going off on holidays, or something. * Andy Ryals submitted POKEs for …

    ... .

    * Matja submitted a POKE for Batty.

    * Pavel ...
    hackersanon hackersanon August 2016 Announcements
  • Hacker QuestionHello hackers, as some of you might know, I am supervising the work on converting games from TR-Dos or TAP to the +D or Opus disk format for our SC…

    ...
    10 CLEAR .: LOAD "" SCREEN$: POKE .,. : LOAD ""CODE: RANDOMIZE USR .
    Speccyman Speccyman August 2016 Sinclair Miscellaneous
  • ESXDOS - multiswitchingI plan make small patch of ESXDOS system for add multiswitching feature. This enable after NMI load/save/exchange full 48/128kB snapshots to DIVMMC m…

    ... full 48/128kB snapshots to DIVMMC memory 512kB. You can easy ...
    velesoft velesoft September 2016 Development
  • UnderwurldeI'm playing this to completion (for the first time) using a) maps b) unlimited lives and c) the snapshot feature of divmmc, but JESUS it's a bitch of…

    ... c) the snapshot feature of divmmc, but JESUS it's a ...
    mister_wavey mister_wavey September 2016 Games
  • +3e and disk geometry questionsI've bought a ZX-UNO and I want to use a mixt disk (IDEDOS+FAT) on it. That ZX-UNO has +2e DivMMC ROMs version 1.43 (the only version that works with…

    ... . That ZX-UNO has +2e DivMMC ROMs version 1.43 (the ... only version that works with DivMMC). I was planning use CAT ... /128 sectors) are caused by DivMMC or ZX-UNO? I've ... a bug/feature of ZxMMC/DivMMC (they share code)? Could someone ...
    Zup Zup September 2016 Hardware
  • Screen address of PRINT position...Hi Folks, The following code uses DF CC system variable to extrac the screen address for a PRINT position. [code]100 CLS 110 PRINT AT 10,16;…

    ... +256*PEEK 23685
    150 POKE A,255[/code]

    Paddy Coleman Paddy Coleman September 2016 Sinclair Basic
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... some cool patterns via the POKE command directly to the screen ... =16384 TO 22528
    20 POKE x,a+b
    25 ... ? Where is it safe to POKE freely? I tried changing X ...
    ivanb303 ivanb303 September 2016 Sinclair Basic
  • Glitches, tricks, and sequence breaking in Spectrum games?Me banging on about[b] Deus Ex[/b], skip it if you don't like the game. I've just found out that it's possible to complete the original Deus Ex (b…

    ... /> I've not played [b]Jetpac[/b] for years, but if ...
    ewgf ewgf September 2016 Games
  • So it occurred to me; "Why bother with going into 48K BASIC when you can just....wrap the machine code calls inside a 'RST #28;DEFW addr:RET'?" Of course, you DO need a small M/C routine to do that, and ta-daaa, here it is: [cod…

    ... a tiny BASIC program to poke it into memory:
    (NOTE ... 23774
    4 READ d: POKE a,d
    5 NEXT ...
    The_Bert The_Bert September 2016 Sinclair Basic
  • Simple Pattern GeneratorI'm pretty happy with this so very simple. 10 LET s=RND*16: FOR x=16384 TO 23296 STEP s 20 PRINT AT 0,0;s 30 POKE x,170 40 NEXT x

    I'm pretty happy with this so very simple.
    10 LET s=RND*16: FOR x=16384 TO 23296 STEP s
    20 PRINT AT 0,0;s
    30 POKE x,170
    40 NEXT x
    ivanb303 ivanb303 October 2016 Sinclair Basic
  • UDG generator doesn't work, why?Typing in the UDG generator from the manual I get integer out of range when I run it. I'm going nuts trying to figure out whats wrong. Can someone pl…

    ... 7
    20 INPUT row: POKE USR "p"+n,row
    mik3d3nch mik3d3nch October 2016 Sinclair Basic
  • Creating a POK from RAM or binary.Don't know if this is the right category or not but here goes. I'm working on a bug fix for a game, it's a few hundred bytes worth of custom code …

    ... ? I could manually enter each poke into the file but since ...
    Ersh Ersh October 2016 Development
  • Simple program why doesn't it react to keyboard input?[code] 10 FOR x=16385 TO 22527 20 POKE x,255: POKE (x-1),0 30 IF CODE INKEY$=119 THEN BORDER 0 40 NEXT x [/code] If you press the m key while r…

    ... TO 22527
    20 POKE x,255: POKE (x-1),0
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • Help with Snake type game...any ideas ?Hi all I've attached me trying to write a snake type game. My first concern is me not writing over the System variables area. I'm pretty happy what i…

    ... to stop the program from POKE information anything higher than 23296 ...
    ivanb303 ivanb303 November 2016 Sinclair Basic
  • Fund raising for new Spectrum hardwareOur friend Djordie Mitic has produced some excellent products for our Spectrum’s over the past months and he is going to continue the trend in making…

    ... 2 plus 128 Harlequin MB + divMMC + PSU + gifts
    set 4 ...
    morcar morcar November 2016 Announcements
  • How to get more than 21 UDG's in BASIC?So with graphics mode under the G cursor how many UDG's can you do from BASIC is it 21? It's all POKE 65368 and above and it's sequential ABCD.... an…

    ... it 21? It's all POKE 65368 and above and it ...
    ivanb303 ivanb303 November 2016 Sinclair Basic
<1…25262728293031…34>

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